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-rw-r--r--src/ui/ui_main.c69
1 files changed, 0 insertions, 69 deletions
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c
index 350df126..e41b92b2 100644
--- a/src/ui/ui_main.c
+++ b/src/ui/ui_main.c
@@ -1454,67 +1454,6 @@ static void UI_DrawPreviewCinematic(rectDef_t *rect, float scale, vec4_t color)
}
-
-static void UI_DrawDialogText( rectDef_t *rect, float text_x, float text_y,
- vec4_t color, float scale, int align, int textStyle )
-{
- const char *text = UI_Cvar_VariableString( "ui_dialog" );
- float tw, th, tx;
- int pos, i;
- char buffer[ 1024 ];
- char *end;
-
- if( !text[ 0 ] )
- return;
-
- strcpy( buffer, text );
- tw = Text_Width( text, scale, 0 );
- th = scale * 40.0f;
-
- pos = i = 0;
-
- while( pos < strlen( text ) )
- {
- strcpy( buffer, &text[ pos ] );
- tw = Text_Width( buffer, scale, 0 );
-
- while( tw > rect->w )
- {
- end = strrchr( buffer, ' ' );
-
- if( end == NULL )
- break;
-
- *end = '\0';
- tw = Text_Width( buffer, scale, 0 );
- }
-
- switch( align )
- {
- case ITEM_ALIGN_LEFT:
- tx = rect->x;
- break;
-
- case ITEM_ALIGN_RIGHT:
- tx = rect->x + rect->w - tw;
- break;
-
- case ITEM_ALIGN_CENTER:
- tx = rect->x + ( rect->w / 2.0f ) - ( tw / 2.0f );
- break;
-
- default:
- tx = 0.0f;
- }
-
- Text_Paint( tx + text_x, rect->y + text_y + i * ( th + 3 ), scale, color,
- buffer, 0, 0, textStyle );
-
- pos += strlen( buffer ) + 1;
- i++;
- }
-}
-
/*
===============
UI_DrawInfoPane
@@ -2084,10 +2023,6 @@ static int UI_OwnerDrawWidth(int ownerDraw, float scale) {
switch( ownerDraw )
{
- case UI_DIALOG:
- s = UI_Cvar_VariableString( "ui_dialog" );
- break;
-
case UI_HANDICAP:
h = Com_Clamp( 5, 100, trap_Cvar_VariableValue("handicap") );
i = 20 - h / 5;
@@ -2442,10 +2377,6 @@ static void UI_OwnerDraw( float x, float y, float w, float h,
switch( ownerDraw )
{
- case UI_DIALOG:
- UI_DrawDialogText( &rect, text_x, text_y, color, scale, align, textStyle );
- break;
-
case UI_TEAMINFOPANE:
if( pane = uiInfo.tremTeamList[ uiInfo.tremTeamIndex ].infopane )
UI_DrawInfoPane( pane, &rect, scale, color, textStyle );