diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/client/cl_main.c | 5 | ||||
-rw-r--r-- | src/ui/ui_main.c | 10 |
2 files changed, 7 insertions, 8 deletions
diff --git a/src/client/cl_main.c b/src/client/cl_main.c index 28d95739..76b197d3 100644 --- a/src/client/cl_main.c +++ b/src/client/cl_main.c @@ -3169,11 +3169,6 @@ void CL_GlobalServers_f( void ) { for (i=3; i<count; i++) buffptr += sprintf( buffptr, " %s", Cmd_Argv(i) ); - // if we are a demo, automatically add a "demo" keyword - if ( Cvar_VariableValue( "fs_restrict" ) ) { - buffptr += sprintf( buffptr, " demo" ); - } - NET_OutOfBandPrint( NS_SERVER, to, command ); } diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c index ea7f84f4..99d8f645 100644 --- a/src/ui/ui_main.c +++ b/src/ui/ui_main.c @@ -2219,12 +2219,16 @@ static void UI_DrawSelectedPlayer(rectDef_t *rect, float scale, vec4_t color, in static void UI_DrawServerRefreshDate(rectDef_t *rect, float scale, vec4_t color, int textStyle) { if (uiInfo.serverStatus.refreshActive) { vec4_t lowLight, newColor; + int numServers = trap_LAN_GetServerCount( ui_netSource.integer ); + lowLight[0] = 0.8 * color[0]; lowLight[1] = 0.8 * color[1]; lowLight[2] = 0.8 * color[2]; lowLight[3] = 0.8 * color[3]; LerpColor(color,lowLight,newColor,0.5+0.5*sin(uiInfo.uiDC.realTime / PULSE_DIVISOR)); - Text_Paint(rect->x, rect->y, scale, newColor, va("Getting info for %d servers (ESC to cancel)", trap_LAN_GetServerCount(ui_netSource.integer)), 0, 0, textStyle); + Text_Paint(rect->x, rect->y, scale, newColor, + numServers < 0 ? "Waiting for response..." : + va("Getting info for %d servers (ESC to cancel)", numServers), 0, 0, textStyle); } else { char buff[64]; Q_strncpyz(buff, UI_Cvar_VariableString(va("ui_lastServerRefresh_%i", ui_netSource.integer)), 64); @@ -5759,7 +5763,7 @@ void _UI_SetActiveMenu( uiMenuCommand_t menu ) { return; case UIMENU_MAIN: - //trap_Cvar_Set( "sv_killserver", "1" ); + trap_Cvar_Set( "sv_killserver", "1" ); trap_Key_SetCatcher( KEYCATCH_UI ); //trap_S_StartLocalSound( trap_S_RegisterSound("sound/misc/menu_background.wav", qfalse) , CHAN_LOCAL_SOUND ); //trap_S_StartBackgroundTrack("sound/misc/menu_background.wav", NULL); @@ -5786,7 +5790,7 @@ void _UI_SetActiveMenu( uiMenuCommand_t menu ) { Menus_ActivateByName("team"); return; case UIMENU_POSTGAME: - //trap_Cvar_Set( "sv_killserver", "1" ); + trap_Cvar_Set( "sv_killserver", "1" ); trap_Key_SetCatcher( KEYCATCH_UI ); if (uiInfo.inGameLoad) { UI_LoadNonIngame(); |