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-rw-r--r--src/cgame/cg_local.h4
-rw-r--r--src/cgame/cg_main.c3
-rw-r--r--src/cgame/cg_servercmds.c517
-rw-r--r--src/game/g_main.c2
4 files changed, 285 insertions, 241 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 855bb39e..06fbc132 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1007,6 +1007,10 @@ typedef struct {
sfxHandle_t countFightSound;
sfxHandle_t countPrepareSound;
+ //TA:
+ sfxHandle_t alienStageTransition;
+ sfxHandle_t humanStageTransition;
+
qhandle_t cursor;
qhandle_t selectCursor;
qhandle_t sizeCursor;
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 1372c9b3..9b874dcb 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -513,6 +513,9 @@ static void CG_RegisterSounds( void ) {
cgs.media.count1Sound = trap_S_RegisterSound( "sound/feedback/one.wav", qtrue );
cgs.media.countFightSound = trap_S_RegisterSound( "sound/feedback/fight.wav", qtrue );
cgs.media.countPrepareSound = trap_S_RegisterSound( "sound/feedback/prepare.wav", qtrue );
+
+ cgs.media.alienStageTransition = trap_S_RegisterSound( "sound/announcements/overmindevolved.wav", qtrue );
+ cgs.media.humanStageTransition = trap_S_RegisterSound( "sound/announcements/reinforcement.wav", qtrue );
if ( cgs.gametype >= GT_TEAM || cg_buildScript.integer ) {
cgs.media.captureAwardSound = trap_S_RegisterSound( "sound/teamplay/flagcapture_yourteam.wav", qtrue );
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c
index 09b7704e..2ee0c2e5 100644
--- a/src/cgame/cg_servercmds.c
+++ b/src/cgame/cg_servercmds.c
@@ -48,18 +48,18 @@ CG_ParseScores
=================
*/
static void CG_ParseScores( void ) {
- int i, powerups;
+ int i, powerups;
- cg.numScores = atoi( CG_Argv( 1 ) );
- if ( cg.numScores > MAX_CLIENTS ) {
- cg.numScores = MAX_CLIENTS;
- }
+ cg.numScores = atoi( CG_Argv( 1 ) );
+ if ( cg.numScores > MAX_CLIENTS ) {
+ cg.numScores = MAX_CLIENTS;
+ }
- cg.teamScores[0] = atoi( CG_Argv( 2 ) );
- cg.teamScores[1] = atoi( CG_Argv( 3 ) );
+ cg.teamScores[0] = atoi( CG_Argv( 2 ) );
+ cg.teamScores[1] = atoi( CG_Argv( 3 ) );
- memset( cg.scores, 0, sizeof( cg.scores ) );
- for ( i = 0 ; i < cg.numScores ; i++ ) {
+ memset( cg.scores, 0, sizeof( cg.scores ) );
+ for ( i = 0 ; i < cg.numScores ; i++ ) {
//
cg.scores[i].client = atoi( CG_Argv( i * 14 + 4 ) );
cg.scores[i].score = atoi( CG_Argv( i * 14 + 5 ) );
@@ -76,14 +76,14 @@ static void CG_ParseScores( void ) {
cg.scores[i].perfect = atoi(CG_Argv(i * 14 + 16));
cg.scores[i].captures = atoi(CG_Argv(i * 14 + 17));
- if ( cg.scores[i].client < 0 || cg.scores[i].client >= MAX_CLIENTS ) {
- cg.scores[i].client = 0;
- }
- cgs.clientinfo[ cg.scores[i].client ].score = cg.scores[i].score;
- cgs.clientinfo[ cg.scores[i].client ].powerups = powerups;
+ if ( cg.scores[i].client < 0 || cg.scores[i].client >= MAX_CLIENTS ) {
+ cg.scores[i].client = 0;
+ }
+ cgs.clientinfo[ cg.scores[i].client ].score = cg.scores[i].score;
+ cgs.clientinfo[ cg.scores[i].client ].powerups = powerups;
cg.scores[i].team = cgs.clientinfo[cg.scores[i].client].team;
- }
+ }
}
@@ -94,22 +94,22 @@ CG_ParseTeamInfo
=================
*/
static void CG_ParseTeamInfo( void ) {
- int i;
- int client;
+ int i;
+ int client;
- numSortedTeamPlayers = atoi( CG_Argv( 1 ) );
+ numSortedTeamPlayers = atoi( CG_Argv( 1 ) );
- for ( i = 0 ; i < numSortedTeamPlayers ; i++ ) {
- client = atoi( CG_Argv( i * 6 + 2 ) );
+ for ( i = 0 ; i < numSortedTeamPlayers ; i++ ) {
+ client = atoi( CG_Argv( i * 6 + 2 ) );
- sortedTeamPlayers[i] = client;
+ sortedTeamPlayers[i] = client;
- cgs.clientinfo[ client ].location = atoi( CG_Argv( i * 6 + 3 ) );
- cgs.clientinfo[ client ].health = atoi( CG_Argv( i * 6 + 4 ) );
- cgs.clientinfo[ client ].armor = atoi( CG_Argv( i * 6 + 5 ) );
- cgs.clientinfo[ client ].curWeapon = atoi( CG_Argv( i * 6 + 6 ) );
- cgs.clientinfo[ client ].powerups = atoi( CG_Argv( i * 6 + 7 ) );
- }
+ cgs.clientinfo[ client ].location = atoi( CG_Argv( i * 6 + 3 ) );
+ cgs.clientinfo[ client ].health = atoi( CG_Argv( i * 6 + 4 ) );
+ cgs.clientinfo[ client ].armor = atoi( CG_Argv( i * 6 + 5 ) );
+ cgs.clientinfo[ client ].curWeapon = atoi( CG_Argv( i * 6 + 6 ) );
+ cgs.clientinfo[ client ].powerups = atoi( CG_Argv( i * 6 + 7 ) );
+ }
}
@@ -122,20 +122,20 @@ and whenever the server updates any serverinfo flagged cvars
================
*/
void CG_ParseServerinfo( void ) {
- const char *info;
- char *mapname;
+ const char *info;
+ char *mapname;
- info = CG_ConfigString( CS_SERVERINFO );
- cgs.gametype = atoi( Info_ValueForKey( info, "g_gametype" ) );
+ info = CG_ConfigString( CS_SERVERINFO );
+ cgs.gametype = atoi( Info_ValueForKey( info, "g_gametype" ) );
trap_Cvar_Set("g_gametype", va("%i", cgs.gametype));
- cgs.dmflags = atoi( Info_ValueForKey( info, "dmflags" ) );
- cgs.teamflags = atoi( Info_ValueForKey( info, "teamflags" ) );
- cgs.fraglimit = atoi( Info_ValueForKey( info, "fraglimit" ) );
- cgs.capturelimit = atoi( Info_ValueForKey( info, "capturelimit" ) );
- cgs.timelimit = atoi( Info_ValueForKey( info, "timelimit" ) );
- cgs.maxclients = atoi( Info_ValueForKey( info, "sv_maxclients" ) );
- mapname = Info_ValueForKey( info, "mapname" );
- Com_sprintf( cgs.mapname, sizeof( cgs.mapname ), "maps/%s.bsp", mapname );
+ cgs.dmflags = atoi( Info_ValueForKey( info, "dmflags" ) );
+ cgs.teamflags = atoi( Info_ValueForKey( info, "teamflags" ) );
+ cgs.fraglimit = atoi( Info_ValueForKey( info, "fraglimit" ) );
+ cgs.capturelimit = atoi( Info_ValueForKey( info, "capturelimit" ) );
+ cgs.timelimit = atoi( Info_ValueForKey( info, "timelimit" ) );
+ cgs.maxclients = atoi( Info_ValueForKey( info, "sv_maxclients" ) );
+ mapname = Info_ValueForKey( info, "mapname" );
+ Com_sprintf( cgs.mapname, sizeof( cgs.mapname ), "maps/%s.bsp", mapname );
Q_strncpyz( cgs.redTeam, Info_ValueForKey( info, "g_redTeam" ), sizeof(cgs.redTeam) );
trap_Cvar_Set("g_redTeam", cgs.redTeam);
Q_strncpyz( cgs.blueTeam, Info_ValueForKey( info, "g_blueTeam" ), sizeof(cgs.blueTeam) );
@@ -148,21 +148,21 @@ CG_ParseWarmup
==================
*/
static void CG_ParseWarmup( void ) {
- const char *info;
- int warmup;
+ const char *info;
+ int warmup;
- info = CG_ConfigString( CS_WARMUP );
+ info = CG_ConfigString( CS_WARMUP );
- warmup = atoi( info );
- cg.warmupCount = -1;
+ warmup = atoi( info );
+ cg.warmupCount = -1;
- if ( warmup == 0 && cg.warmup ) {
+ if ( warmup == 0 && cg.warmup ) {
- } else if ( warmup > 0 && cg.warmup <= 0 ) {
- trap_S_StartLocalSound( cgs.media.countPrepareSound, CHAN_ANNOUNCER );
- }
+ } else if ( warmup > 0 && cg.warmup <= 0 ) {
+ trap_S_StartLocalSound( cgs.media.countPrepareSound, CHAN_ANNOUNCER );
+ }
- cg.warmup = warmup;
+ cg.warmup = warmup;
}
/*
@@ -172,11 +172,12 @@ CG_SetConfigValues
Called on load to set the initial values from configure strings
================
*/
-void CG_SetConfigValues( void ) {
- const char *s;
+void CG_SetConfigValues( void )
+{
+ const char *s;
- cgs.scores1 = atoi( CG_ConfigString( CS_SCORES1 ) );
- cgs.scores2 = atoi( CG_ConfigString( CS_SCORES2 ) );
+ cgs.scores1 = atoi( CG_ConfigString( CS_SCORES1 ) );
+ cgs.scores2 = atoi( CG_ConfigString( CS_SCORES2 ) );
sscanf( CG_ConfigString( CS_BUILDPOINTS ),
"%d %d %d %d %d", &cgs.alienBuildPoints,
@@ -187,13 +188,13 @@ void CG_SetConfigValues( void ) {
sscanf( CG_ConfigString( CS_STAGES ), "%d %d", &cgs.alienStage, &cgs.humanStage );
- cgs.levelStartTime = atoi( CG_ConfigString( CS_LEVEL_START_TIME ) );
+ cgs.levelStartTime = atoi( CG_ConfigString( CS_LEVEL_START_TIME ) );
if( cgs.gametype == GT_CTF ) {
s = CG_ConfigString( CS_FLAGSTATUS );
cgs.redflag = s[0] - '0';
cgs.blueflag = s[1] - '0';
}
- cg.warmup = atoi( CG_ConfigString( CS_WARMUP ) );
+ cg.warmup = atoi( CG_ConfigString( CS_WARMUP ) );
}
@@ -237,6 +238,33 @@ void CG_ShaderStateChanged(void) {
}
}
+/*
+================
+CG_AnnounceAlienStageTransistion
+================
+*/
+static void CG_AnnounceAlienStageTransistion( stage_t from, stage_t to )
+{
+ if( cg.predictedPlayerState.stats[ STAT_PTEAM ] != PTE_ALIENS )
+ return;
+
+ trap_S_StartLocalSound( cgs.media.alienStageTransition, CHAN_ANNOUNCER );
+ CG_CenterPrint( "We have evolved!", 200, GIANTCHAR_WIDTH * 4 );
+}
+
+/*
+================
+CG_AnnounceHumanStageTransistion
+================
+*/
+static void CG_AnnounceHumanStageTransistion( stage_t from, stage_t to )
+{
+ if( cg.predictedPlayerState.stats[ STAT_PTEAM ] != PTE_HUMANS )
+ return;
+
+ trap_S_StartLocalSound( cgs.media.humanStageTransition, CHAN_ANNOUNCER );
+ CG_CenterPrint( "Reinforcements have arrived!", 200, GIANTCHAR_WIDTH * 4 );
+}
/*
================
@@ -245,50 +273,61 @@ CG_ConfigStringModified
================
*/
static void CG_ConfigStringModified( void ) {
- const char *str;
- int num;
-
- num = atoi( CG_Argv( 1 ) );
-
- // get the gamestate from the client system, which will have the
- // new configstring already integrated
- trap_GetGameState( &cgs.gameState );
-
- // look up the individual string that was modified
- str = CG_ConfigString( num );
-
- // do something with it if necessary
- if ( num == CS_MUSIC ) {
- CG_StartMusic();
- } else if ( num == CS_SERVERINFO ) {
- CG_ParseServerinfo();
- } else if ( num == CS_WARMUP ) {
- CG_ParseWarmup();
- } else if ( num == CS_SCORES1 ) {
- cgs.scores1 = atoi( str );
- } else if ( num == CS_SCORES2 ) {
- cgs.scores2 = atoi( str );
+ const char *str;
+ int num;
+
+ num = atoi( CG_Argv( 1 ) );
+
+ // get the gamestate from the client system, which will have the
+ // new configstring already integrated
+ trap_GetGameState( &cgs.gameState );
+
+ // look up the individual string that was modified
+ str = CG_ConfigString( num );
+
+ // do something with it if necessary
+ if ( num == CS_MUSIC ) {
+ CG_StartMusic();
+ } else if ( num == CS_SERVERINFO ) {
+ CG_ParseServerinfo();
+ } else if ( num == CS_WARMUP ) {
+ CG_ParseWarmup();
+ } else if ( num == CS_SCORES1 ) {
+ cgs.scores1 = atoi( str );
+ } else if ( num == CS_SCORES2 ) {
+ cgs.scores2 = atoi( str );
} else if( num == CS_BUILDPOINTS ) {
sscanf( str, "%d %d %d %d %d", &cgs.alienBuildPoints,
&cgs.alienBuildPointsTotal,
&cgs.humanBuildPoints,
&cgs.humanBuildPointsTotal,
&cgs.humanBuildPointsPowered );
- } else if( num == CS_STAGES ) {
+ } else if( num == CS_STAGES )
+ {
+ stage_t oldAlienStage = cgs.alienStage;
+ stage_t oldHumanStage = cgs.humanStage;
+
sscanf( str, "%d %d", &cgs.alienStage, &cgs.humanStage );
- } else if ( num == CS_LEVEL_START_TIME ) {
- cgs.levelStartTime = atoi( str );
- } else if ( num == CS_VOTE_TIME ) {
- cgs.voteTime = atoi( str );
- cgs.voteModified = qtrue;
- } else if ( num == CS_VOTE_YES ) {
- cgs.voteYes = atoi( str );
- cgs.voteModified = qtrue;
- } else if ( num == CS_VOTE_NO ) {
- cgs.voteNo = atoi( str );
- cgs.voteModified = qtrue;
- } else if ( num == CS_VOTE_STRING ) {
- Q_strncpyz( cgs.voteString, str, sizeof( cgs.voteString ) );
+
+ if( cgs.alienStage != oldAlienStage )
+ CG_AnnounceAlienStageTransistion( oldAlienStage, cgs.alienStage );
+
+ if( cgs.humanStage != oldHumanStage )
+ CG_AnnounceHumanStageTransistion( oldHumanStage, cgs.humanStage );
+ }
+ else if ( num == CS_LEVEL_START_TIME ) {
+ cgs.levelStartTime = atoi( str );
+ } else if ( num == CS_VOTE_TIME ) {
+ cgs.voteTime = atoi( str );
+ cgs.voteModified = qtrue;
+ } else if ( num == CS_VOTE_YES ) {
+ cgs.voteYes = atoi( str );
+ cgs.voteModified = qtrue;
+ } else if ( num == CS_VOTE_NO ) {
+ cgs.voteNo = atoi( str );
+ cgs.voteModified = qtrue;
+ } else if ( num == CS_VOTE_STRING ) {
+ Q_strncpyz( cgs.voteString, str, sizeof( cgs.voteString ) );
} else if ( num >= CS_TEAMVOTE_TIME && num <= CS_TEAMVOTE_TIME + 1) {
cgs.teamVoteTime[num-CS_TEAMVOTE_TIME] = atoi( str );
cgs.teamVoteModified[num-CS_TEAMVOTE_TIME] = qtrue;
@@ -300,20 +339,20 @@ static void CG_ConfigStringModified( void ) {
cgs.teamVoteModified[num-CS_TEAMVOTE_NO] = qtrue;
} else if ( num >= CS_TEAMVOTE_STRING && num <= CS_TEAMVOTE_STRING + 1) {
Q_strncpyz( cgs.teamVoteString[num-CS_TEAMVOTE_STRING], str, sizeof( cgs.teamVoteString ) );
- } else if ( num == CS_INTERMISSION ) {
- cg.intermissionStarted = atoi( str );
- } else if ( num >= CS_MODELS && num < CS_MODELS+MAX_MODELS ) {
- cgs.gameModels[ num-CS_MODELS ] = trap_R_RegisterModel( str );
- } else if ( num >= CS_SHADERS && num < CS_SHADERS+MAX_SHADERS ) {
- cgs.gameShaders[ num-CS_SHADERS ] = trap_R_RegisterShader( str );
- } else if ( num >= CS_SOUNDS && num < CS_SOUNDS+MAX_SOUNDS ) {
- if ( str[0] != '*' ) { // player specific sounds don't register here
+ } else if ( num == CS_INTERMISSION ) {
+ cg.intermissionStarted = atoi( str );
+ } else if ( num >= CS_MODELS && num < CS_MODELS+MAX_MODELS ) {
+ cgs.gameModels[ num-CS_MODELS ] = trap_R_RegisterModel( str );
+ } else if ( num >= CS_SHADERS && num < CS_SHADERS+MAX_SHADERS ) {
+ cgs.gameShaders[ num-CS_SHADERS ] = trap_R_RegisterShader( str );
+ } else if ( num >= CS_SOUNDS && num < CS_SOUNDS+MAX_SOUNDS ) {
+ if ( str[0] != '*' ) { // player specific sounds don't register here
cgs.gameSounds[ num-CS_SOUNDS] = trap_S_RegisterSound( str, qfalse );
- }
- } else if ( num >= CS_PLAYERS && num < CS_PLAYERS+MAX_CLIENTS ) {
- CG_NewClientInfo( num - CS_PLAYERS );
+ }
+ } else if ( num >= CS_PLAYERS && num < CS_PLAYERS+MAX_CLIENTS ) {
+ CG_NewClientInfo( num - CS_PLAYERS );
CG_BuildSpectatorString();
- } else if ( num == CS_FLAGSTATUS ) {
+ } else if ( num == CS_FLAGSTATUS ) {
if( cgs.gametype == GT_CTF ) {
// format is rb where its red/blue, 0 is at base, 1 is taken, 2 is dropped
cgs.redflag = str[0] - '0';
@@ -323,7 +362,7 @@ static void CG_ConfigStringModified( void ) {
else if ( num == CS_SHADERSTATE ) {
CG_ShaderStateChanged();
}
-
+
}
@@ -334,70 +373,70 @@ CG_AddToTeamChat
=======================
*/
static void CG_AddToTeamChat( const char *str ) {
- int len;
- char *p, *ls;
- int lastcolor;
- int chatHeight;
-
- if (cg_teamChatHeight.integer < TEAMCHAT_HEIGHT) {
- chatHeight = cg_teamChatHeight.integer;
- } else {
- chatHeight = TEAMCHAT_HEIGHT;
- }
-
- if (chatHeight <= 0 || cg_teamChatTime.integer <= 0) {
- // team chat disabled, dump into normal chat
- cgs.teamChatPos = cgs.teamLastChatPos = 0;
- return;
- }
-
- len = 0;
-
- p = cgs.teamChatMsgs[cgs.teamChatPos % chatHeight];
- *p = 0;
-
- lastcolor = '7';
-
- ls = NULL;
- while (*str) {
- if (len > TEAMCHAT_WIDTH - 1) {
- if (ls) {
- str -= (p - ls);
- str++;
- p -= (p - ls);
- }
- *p = 0;
-
- cgs.teamChatMsgTimes[cgs.teamChatPos % chatHeight] = cg.time;
-
- cgs.teamChatPos++;
- p = cgs.teamChatMsgs[cgs.teamChatPos % chatHeight];
- *p = 0;
- *p++ = Q_COLOR_ESCAPE;
- *p++ = lastcolor;
- len = 0;
- ls = NULL;
- }
-
- if ( Q_IsColorString( str ) ) {
- *p++ = *str++;
- lastcolor = *str;
- *p++ = *str++;
- continue;
- }
- if (*str == ' ') {
- ls = p;
- }
- *p++ = *str++;
- len++;
- }
- *p = 0;
-
- cgs.teamChatMsgTimes[cgs.teamChatPos % chatHeight] = cg.time;
- cgs.teamChatPos++;
-
- if (cgs.teamChatPos - cgs.teamLastChatPos > chatHeight)
- cgs.teamLastChatPos = cgs.teamChatPos - chatHeight;
+ int len;
+ char *p, *ls;
+ int lastcolor;
+ int chatHeight;
+
+ if (cg_teamChatHeight.integer < TEAMCHAT_HEIGHT) {
+ chatHeight = cg_teamChatHeight.integer;
+ } else {
+ chatHeight = TEAMCHAT_HEIGHT;
+ }
+
+ if (chatHeight <= 0 || cg_teamChatTime.integer <= 0) {
+ // team chat disabled, dump into normal chat
+ cgs.teamChatPos = cgs.teamLastChatPos = 0;
+ return;
+ }
+
+ len = 0;
+
+ p = cgs.teamChatMsgs[cgs.teamChatPos % chatHeight];
+ *p = 0;
+
+ lastcolor = '7';
+
+ ls = NULL;
+ while (*str) {
+ if (len > TEAMCHAT_WIDTH - 1) {
+ if (ls) {
+ str -= (p - ls);
+ str++;
+ p -= (p - ls);
+ }
+ *p = 0;
+
+ cgs.teamChatMsgTimes[cgs.teamChatPos % chatHeight] = cg.time;
+
+ cgs.teamChatPos++;
+ p = cgs.teamChatMsgs[cgs.teamChatPos % chatHeight];
+ *p = 0;
+ *p++ = Q_COLOR_ESCAPE;
+ *p++ = lastcolor;
+ len = 0;
+ ls = NULL;
+ }
+
+ if ( Q_IsColorString( str ) ) {
+ *p++ = *str++;
+ lastcolor = *str;
+ *p++ = *str++;
+ continue;
+ }
+ if (*str == ' ') {
+ ls = p;
+ }
+ *p++ = *str++;
+ len++;
+ }
+ *p = 0;
+
+ cgs.teamChatMsgTimes[cgs.teamChatPos % chatHeight] = cg.time;
+ cgs.teamChatPos++;
+
+ if (cgs.teamChatPos - cgs.teamLastChatPos > chatHeight)
+ cgs.teamLastChatPos = cgs.teamChatPos - chatHeight;
}
@@ -414,36 +453,36 @@ require a reload of all the media
===============
*/
static void CG_MapRestart( void ) {
- if ( cg_showmiss.integer ) {
- CG_Printf( "CG_MapRestart\n" );
- }
+ if ( cg_showmiss.integer ) {
+ CG_Printf( "CG_MapRestart\n" );
+ }
- CG_InitLocalEntities();
- CG_InitMarkPolys();
+ CG_InitLocalEntities();
+ CG_InitMarkPolys();
CG_ClearParticles ();
- // make sure the "3 frags left" warnings play again
- cg.fraglimitWarnings = 0;
+ // make sure the "3 frags left" warnings play again
+ cg.fraglimitWarnings = 0;
- cg.timelimitWarnings = 0;
+ cg.timelimitWarnings = 0;
- cg.intermissionStarted = qfalse;
+ cg.intermissionStarted = qfalse;
- cgs.voteTime = 0;
+ cgs.voteTime = 0;
cg.mapRestart = qtrue;
- CG_StartMusic();
+ CG_StartMusic();
trap_S_ClearLoopingSounds(qtrue);
- // we really should clear more parts of cg here and stop sounds
+ // we really should clear more parts of cg here and stop sounds
- // play the "fight" sound if this is a restart without warmup
- if ( cg.warmup == 0 /* && cgs.gametype == GT_TOURNAMENT */) {
- trap_S_StartLocalSound( cgs.media.countFightSound, CHAN_ANNOUNCER );
- CG_CenterPrint( "FIGHT!", 120, GIANTCHAR_WIDTH*2 );
- }
+ // play the "fight" sound if this is a restart without warmup
+ if ( cg.warmup == 0 /* && cgs.gametype == GT_TOURNAMENT */) {
+ trap_S_StartLocalSound( cgs.media.countFightSound, CHAN_ANNOUNCER );
+ CG_CenterPrint( "FIGHT!", 120, GIANTCHAR_WIDTH*2 );
+ }
trap_Cvar_Set("cg_thirdPerson", "0");
}
@@ -934,43 +973,43 @@ Cmd_Argc() / Cmd_Argv()
=================
*/
static void CG_ServerCommand( void ) {
- const char *cmd;
+ const char *cmd;
char text[MAX_SAY_TEXT];
- cmd = CG_Argv(0);
+ cmd = CG_Argv(0);
- if ( !cmd[0] ) {
- // server claimed the command
- return;
- }
+ if ( !cmd[0] ) {
+ // server claimed the command
+ return;
+ }
- if ( !strcmp( cmd, "cp" ) ) {
+ if ( !strcmp( cmd, "cp" ) ) {
CG_CenterPrint( CG_Argv(1), SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
- return;
- }
+ return;
+ }
- if ( !strcmp( cmd, "cs" ) ) {
- CG_ConfigStringModified();
- return;
- }
+ if ( !strcmp( cmd, "cs" ) ) {
+ CG_ConfigStringModified();
+ return;
+ }
- if ( !strcmp( cmd, "print" ) ) {
- CG_Printf( "%s", CG_Argv(1) );
- return;
- }
+ if ( !strcmp( cmd, "print" ) ) {
+ CG_Printf( "%s", CG_Argv(1) );
+ return;
+ }
- if ( !strcmp( cmd, "chat" ) ) {
+ if ( !strcmp( cmd, "chat" ) ) {
if ( !cg_teamChatsOnly.integer ) {
trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT );
CG_RemoveChatEscapeChar( text );
CG_Printf( "%s\n", text );
}
- return;
- }
+ return;
+ }
- if ( !strcmp( cmd, "tchat" ) ) {
- trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
+ if ( !strcmp( cmd, "tchat" ) ) {
+ trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND );
Q_strncpyz( text, CG_Argv(1), MAX_SAY_TEXT );
CG_RemoveChatEscapeChar( text );
CG_AddToTeamChat( text );
@@ -989,23 +1028,23 @@ static void CG_ServerCommand( void ) {
if ( !strcmp( cmd, "vtell" ) ) {
CG_VoiceChat( SAY_TELL );
- return;
- }
+ return;
+ }
- if ( !strcmp( cmd, "scores" ) ) {
- CG_ParseScores();
- return;
- }
+ if ( !strcmp( cmd, "scores" ) ) {
+ CG_ParseScores();
+ return;
+ }
- if ( !strcmp( cmd, "tinfo" ) ) {
- CG_ParseTeamInfo();
- return;
- }
+ if ( !strcmp( cmd, "tinfo" ) ) {
+ CG_ParseTeamInfo();
+ return;
+ }
- if ( !strcmp( cmd, "map_restart" ) ) {
- CG_MapRestart();
- return;
- }
+ if ( !strcmp( cmd, "map_restart" ) ) {
+ CG_MapRestart();
+ return;
+ }
/* if ( Q_stricmp (cmd, "remapShader") == 0 ) {
if (trap_Argc() == 4) {
@@ -1013,20 +1052,20 @@ static void CG_ServerCommand( void ) {
}
}*/
- // loaddeferred can be both a servercmd and a consolecmd
- if ( !strcmp( cmd, "loaddefered" ) ) { // FIXME: spelled wrong, but not changing for demo
- CG_LoadDeferredPlayers();
- return;
- }
+ // loaddeferred can be both a servercmd and a consolecmd
+ if ( !strcmp( cmd, "loaddefered" ) ) { // FIXME: spelled wrong, but not changing for demo
+ CG_LoadDeferredPlayers();
+ return;
+ }
- // clientLevelShot is sent before taking a special screenshot for
- // the menu system during development
- if ( !strcmp( cmd, "clientLevelShot" ) ) {
- cg.levelShot = qtrue;
- return;
- }
+ // clientLevelShot is sent before taking a special screenshot for
+ // the menu system during development
+ if ( !strcmp( cmd, "clientLevelShot" ) ) {
+ cg.levelShot = qtrue;
+ return;
+ }
- CG_Printf( "Unknown client game command: %s\n", cmd );
+ CG_Printf( "Unknown client game command: %s\n", cmd );
}
@@ -1039,9 +1078,9 @@ with this this snapshot.
====================
*/
void CG_ExecuteNewServerCommands( int latestSequence ) {
- while ( cgs.serverCommandSequence < latestSequence ) {
- if ( trap_GetServerCommand( ++cgs.serverCommandSequence ) ) {
- CG_ServerCommand();
- }
- }
+ while ( cgs.serverCommandSequence < latestSequence ) {
+ if ( trap_GetServerCommand( ++cgs.serverCommandSequence ) ) {
+ CG_ServerCommand();
+ }
+ }
}
diff --git a/src/game/g_main.c b/src/game/g_main.c
index cd19b184..018beb30 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -868,8 +868,6 @@ CalculateStages
*/
void CalculateStages( void )
{
- //FIXME: broadcast stage transitions
-
if( level.alienKills >= g_alienStage2Threshold.integer &&
g_alienStage.integer == S1 && g_alienMaxStage.integer > S1 )
trap_Cvar_Set( "g_alienStage", va( "%d", S2 ) );