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-rw-r--r--src/game/g_spawn.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_spawn.c b/src/game/g_spawn.c
index 45b10f93..0bdb366a 100644
--- a/src/game/g_spawn.c
+++ b/src/game/g_spawn.c
@@ -321,7 +321,7 @@ qboolean G_CallSpawn( gentity_t *ent )
{
// don't spawn built-in buildings if we are using a custom layout
if( level.layout[ 0 ] && Q_stricmp( level.layout, "*BUILTIN*" ) )
- return qtrue;
+ return qfalse;
if( buildable == BA_A_SPAWN || buildable == BA_H_SPAWN )
{