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-rw-r--r--src/cgame/cg_playerstate.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_playerstate.c b/src/cgame/cg_playerstate.c
index ba2d7359..292df218 100644
--- a/src/cgame/cg_playerstate.c
+++ b/src/cgame/cg_playerstate.c
@@ -247,7 +247,7 @@ void CG_CheckLocalSounds( playerState_t *ps, playerState_t *ops )
{
int reward;
- // don't play the sounds if the player just changed teams
+ // don't play the sounds if the player just spawned
if( ps->persistant[ PERS_SPECSTATE ] != ops->persistant[ PERS_SPECSTATE ] )
return;