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-rw-r--r--src/cgame/cg_main.c2
-rw-r--r--src/game/bg_misc.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 1e923b5b..0c65371b 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -711,7 +711,7 @@ static void CG_RegisterGraphics( void ) {
/*cgs.media.creepShader = trap_R_RegisterShader( "creep" );*/
cgs.media.scannerBlipShader = trap_R_RegisterShader( "gfx/2d/droidhealth" );
- cgs.media.scannerLineShader = trap_R_RegisterShader( "gfx/2d/func/mult2" );
+ cgs.media.scannerLineShader = trap_R_RegisterShader( "white" );
/*cgs.media.scannerShader = trap_R_RegisterShader( "gfx/2d/scanner" );*/
cgs.media.waterBubbleShader = trap_R_RegisterShader( "waterBubble" );
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 442fff60..ea004514 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -295,7 +295,7 @@ buildableAttributes_t bg_buildableList[ ] =
"advmedistat", //char *buildName;
"Adv Medistation", //char *humanName;
"team_human_advmedistat",//char *entityName;
- { "models/buildables/medistat/medistat.md3", 0, 0, 0 },
+ { "models/buildables/medistat/medistat2.md3", 0, 0, 0 },
{ -65, -65, -7 }, //vec3_t mins;
{ 65, 65, 7 }, //vec3_t maxs;
TR_GRAVITY, //trType_t traj;