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-rw-r--r--src/renderergl2/glsl/lightall_fp.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderergl2/glsl/lightall_fp.glsl b/src/renderergl2/glsl/lightall_fp.glsl
index 6c8977e1..9330b1f8 100644
--- a/src/renderergl2/glsl/lightall_fp.glsl
+++ b/src/renderergl2/glsl/lightall_fp.glsl
@@ -382,7 +382,7 @@ void main()
vec3 parallax = u_CubeMapInfo.xyz + u_CubeMapInfo.w * viewDir;
#if defined(GLOSS_IS_ROUGHNESS)
- vec3 cubeLightColor = textureCubeLod(u_CubeMap, R + parallax, roughness).rgb * u_EnableTextures.w;
+ vec3 cubeLightColor = textureCubeLod(u_CubeMap, R + parallax, 7.0 * roughness).rgb * u_EnableTextures.w;
#else
vec3 cubeLightColor = textureCubeLod(u_CubeMap, R + parallax, 7.0 - gloss * 7.0).rgb * u_EnableTextures.w;
#endif