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-rw-r--r--src/game/g_weapon.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index 963acf91..9749bec1 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -38,9 +38,6 @@ void G_ForceWeaponChange( gentity_t *ent, weapon_t weapon )
{
playerState_t *ps = &ent->client->ps;
- if( !ent )
- return;
-
// stop a reload in progress
if( ps->weaponstate == WEAPON_RELOADING )
{