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-rw-r--r--src/cgame/cg_draw.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index 779b8dff..9469410f 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -1906,6 +1906,7 @@ static void CG_DrawLagometer( rectDef_t *rect, float text_x, float text_y,
vec4_t adjustedColor;
float vscale;
vec4_t white = { 1.0f, 1.0f, 1.0f, 1.0f };
+ char *ping;
if( cg.snap->ps.pm_type == PM_INTERMISSION )
return;
@@ -2028,19 +2029,18 @@ static void CG_DrawLagometer( rectDef_t *rect, float text_x, float text_y,
trap_R_SetColor( NULL );
if( cg_nopredict.integer || cg_synchronousClients.integer )
- UI_Text_Paint( ax, ay, 0.5, white, "snc", 0, 0, ITEM_TEXTSTYLE_NORMAL );
+ ping = "snc";
else
- {
- char *s;
-
- s = va( "%d", cg.ping );
- ax = rect->x + ( rect->w / 2.0f ) - ( UI_Text_Width( s, scale, 0 ) / 2.0f ) + text_x;
- ay = rect->y + ( rect->h / 2.0f ) + ( UI_Text_Height( s, scale, 0 ) / 2.0f ) + text_y;
+ ping = va( "%d", cg.ping );
+ ax = rect->x + ( rect->w / 2.0f ) -
+ ( UI_Text_Width( ping, scale, 0 ) / 2.0f ) + text_x;
+ ay = rect->y + ( rect->h / 2.0f ) +
+ ( UI_Text_Height( ping, scale, 0 ) / 2.0f ) + text_y;
- Vector4Copy( textColor, adjustedColor );
- adjustedColor[ 3 ] = 0.5f;
- UI_Text_Paint( ax, ay, scale, adjustedColor, s, 0, 0, ITEM_TEXTSTYLE_NORMAL );
- }
+ Vector4Copy( textColor, adjustedColor );
+ adjustedColor[ 3 ] = 0.5f;
+ UI_Text_Paint( ax, ay, scale, adjustedColor, ping, 0, 0,
+ ITEM_TEXTSTYLE_NORMAL );
CG_DrawDisconnect( );
}