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-rw-r--r--ui/ingame_help.menu88
1 files changed, 0 insertions, 88 deletions
diff --git a/ui/ingame_help.menu b/ui/ingame_help.menu
deleted file mode 100644
index 4c8065bd..00000000
--- a/ui/ingame_help.menu
+++ /dev/null
@@ -1,88 +0,0 @@
-#include "ui/menudef.h"
-
-{
-
-#define W 420
-#define H 290
-#define X 10
-#define Y 60
-#define BORDER 10
-
-#define LIST_W 140
-#define LIST_H (H-(2*BORDER))
-#define LIST_X BORDER
-#define LIST_Y BORDER
-
-#define INFO_W (W-((3*BORDER)+LIST_W))
-#define INFO_H (H-(2*BORDER))
-#define INFO_X ((2*BORDER)+LIST_W)
-#define INFO_Y BORDER
-#define INFO_TOFF 6
-
- menuDef
- {
- name "ingame_help"
- visible MENU_FALSE
- fullscreen MENU_FALSE
- outOfBoundsClick // this closes the window if it gets a click out of the rectangle
- rect X Y W H
- focusColor 1 .75 0 1
- aspectBias ALIGN_LEFT
- onOpen {
- setFocus list;
- }
-
- itemDef
- {
- name window
- rect 0 0 W H
- style WINDOW_STYLE_FILLED
- backcolor 0 0 0 1
- visible MENU_TRUE
- decoration
-
- border WINDOW_BORDER_FULL
- borderSize 1.0
- borderColor 0.5 0.5 0.5 1
- }
-
- itemDef
- {
- name "list"
- rect LIST_X LIST_Y LIST_W LIST_H
- type ITEM_TYPE_LISTBOX
- style WINDOW_STYLE_EMPTY
- elementwidth 120
- elementheight 20
- textscale .33
- elementtype LISTBOX_TEXT
- feeder FEEDER_HELP_LIST
- border WINDOW_BORDER_FULL
- bordercolor 0.5 0.5 0.5 0.5
- forecolor 1 1 1 1
- backcolor 0.2 0.2 0.2 1
- outlinecolor 0.1 0.1 0.1 0.5
- visible MENU_TRUE
- }
-
- itemDef
- {
- name infopane
- ownerdraw UI_HELPINFOPANE
- textstyle ITEM_TEXTSTYLE_NORMAL
- style WINDOW_STYLE_EMPTY
- rect INFO_X INFO_Y INFO_W INFO_H
- textscale .33
- textalign ALIGN_LEFT
- textvalign VALIGN_TOP
- textalignx INFO_TOFF
- textaligny INFO_TOFF
- border WINDOW_BORDER_FULL
- bordercolor 0.5 0.5 0.5 0.5
- forecolor 1 1 1 1
- backcolor 0.2 0.2 0.2 1
- visible MENU_TRUE
- decoration
- }
- }
-}