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-rw-r--r--ui/menudef.h182
1 files changed, 0 insertions, 182 deletions
diff --git a/ui/menudef.h b/ui/menudef.h
deleted file mode 100644
index fd1f1e5f..00000000
--- a/ui/menudef.h
+++ /dev/null
@@ -1,182 +0,0 @@
-#ifndef MENUDEF_H
-#define MENUDEF_H
-
-#define ITEM_TYPE_TEXT 0 // simple text
-#define ITEM_TYPE_BUTTON 1 // button, basically text with a border
-#define ITEM_TYPE_RADIOBUTTON 2 // toggle button, may be grouped
-#define ITEM_TYPE_CHECKBOX 3 // check box
-#define ITEM_TYPE_EDITFIELD 4 // editable text, associated with a cvar
-#define ITEM_TYPE_COMBO 5 // drop down list
-#define ITEM_TYPE_LISTBOX 6 // scrollable list
-#define ITEM_TYPE_MODEL 7 // model
-#define ITEM_TYPE_OWNERDRAW 8 // owner draw, name specs what it is
-#define ITEM_TYPE_NUMERICFIELD 9 // editable text, associated with a cvar
-#define ITEM_TYPE_SLIDER 10 // mouse speed, volume, etc.
-#define ITEM_TYPE_YESNO 11 // yes no cvar setting
-#define ITEM_TYPE_MULTI 12 // multiple list setting, enumerated
-#define ITEM_TYPE_BIND 13 // multiple list setting, enumerated
-
-#define ALIGN_LEFT 0 // left alignment
-#define ALIGN_CENTER 1 // center alignment
-#define ALIGN_RIGHT 2 // right alignment
-#define ASPECT_NONE 3 // no aspect compensation
-
-#define VALIGN_BOTTOM 0 // bottom alignment
-#define VALIGN_CENTER 1 // center alignment
-#define VALIGN_TOP 2 // top alignment
-
-#define ITEM_TEXTSTYLE_NORMAL 0 // normal text
-#define ITEM_TEXTSTYLE_BLINK 1 // fast blinking
-#define ITEM_TEXTSTYLE_PULSE 2 // slow pulsing
-#define ITEM_TEXTSTYLE_SHADOWED 3 // drop shadow ( need a color for this )
-#define ITEM_TEXTSTYLE_OUTLINED 4 // drop shadow ( need a color for this )
-#define ITEM_TEXTSTYLE_OUTLINESHADOWED 5 // drop shadow ( need a color for this )
-#define ITEM_TEXTSTYLE_SHADOWEDMORE 6 // drop shadow ( need a color for this )
-#define ITEM_TEXTSTYLE_NEON 7 // drop shadow ( need a color for this )
-
-#define WINDOW_BORDER_NONE 0 // no border
-#define WINDOW_BORDER_FULL 1 // full border based on border color ( single pixel )
-#define WINDOW_BORDER_HORZ 2 // horizontal borders only
-#define WINDOW_BORDER_VERT 3 // vertical borders only
-#define WINDOW_BORDER_KCGRADIENT 4 // horizontal border using the gradient bars
-
-#define WINDOW_STYLE_EMPTY 0 // no background
-#define WINDOW_STYLE_FILLED 1 // filled with background color
-#define WINDOW_STYLE_GRADIENT 2 // gradient bar based on background color
-#define WINDOW_STYLE_SHADER 3 // gradient bar based on background color
-#define WINDOW_STYLE_TEAMCOLOR 4 // team color
-#define WINDOW_STYLE_CINEMATIC 5 // cinematic
-
-#define MENU_TRUE 1 // uh.. true
-#define MENU_FALSE 0 // and false
-
-#define HUD_VERTICAL 0
-#define HUD_HORIZONTAL 1
-
-// list box element types
-#define LISTBOX_TEXT 0
-#define LISTBOX_IMAGE 1
-
-// list feeders
-#define FEEDER_SERVERS 1 // servers
-#define FEEDER_MAPS 2 // all maps available, in graphic format
-#define FEEDER_ALIENTEAM_LIST 3 // red team members
-#define FEEDER_HUMANTEAM_LIST 4 // blue team members
-#define FEEDER_PLAYER_LIST 5 // players
-#define FEEDER_TEAM_LIST 6 // team members for team voting
-#define FEEDER_MODS 7 // team members for team voting
-#define FEEDER_DEMOS 8 // team members for team voting
-#define FEEDER_SERVERSTATUS 9 // server status
-#define FEEDER_FINDPLAYER 10 // find player
-#define FEEDER_CINEMATICS 11 // cinematics
-
-#define FEEDER_TREMTEAMS 12 // teams
-#define FEEDER_TREMALIENCLASSES 13 // alien classes
-#define FEEDER_TREMHUMANITEMS 14 // human items
-#define FEEDER_TREMHUMANARMOURYBUY 15 // human buy
-#define FEEDER_TREMHUMANARMOURYSELL 16 // human sell
-#define FEEDER_TREMALIENUPGRADE 17 // alien upgrade
-#define FEEDER_TREMALIENBUILD 18 // alien buildables
-#define FEEDER_TREMHUMANBUILD 19 // human buildables
-#define FEEDER_IGNORE_LIST 20 // ignored players
-#define FEEDER_HELP_LIST 21 // help topics
-#define FEEDER_RESOLUTIONS 22 // display resolutions
-
-// display flags
-#define UI_SHOW_FAVORITESERVERS 0x00000001
-#define UI_SHOW_NOTFAVORITESERVERS 0x00000002
-
-#define UI_SHOW_VOTEACTIVE 0x00000004
-#define UI_SHOW_CANVOTE 0x00000008
-#define UI_SHOW_TEAMVOTEACTIVE 0x00000010
-#define UI_SHOW_CANTEAMVOTE 0x00000020
-
-#define UI_SHOW_NOTSPECTATING 0x00000040
-
-// owner draw types
-#define CG_PLAYER_HEALTH 0
-#define CG_PLAYER_HEALTH_CROSS 1
-#define CG_PLAYER_AMMO_VALUE 2
-#define CG_PLAYER_CLIPS_VALUE 3
-#define CG_PLAYER_BUILD_TIMER 4
-#define CG_PLAYER_CREDITS_VALUE 7
-#define CG_PLAYER_CREDITS_VALUE_NOPAD 9
-#define CG_PLAYER_STAMINA 10
-#define CG_PLAYER_STAMINA_1 11
-#define CG_PLAYER_STAMINA_2 12
-#define CG_PLAYER_STAMINA_3 13
-#define CG_PLAYER_STAMINA_4 14
-#define CG_PLAYER_STAMINA_BOLT 15
-#define CG_PLAYER_BOOST_BOLT 16
-#define CG_PLAYER_CLIPS_RING 17
-#define CG_PLAYER_BUILD_TIMER_RING 18
-#define CG_PLAYER_SELECT 19
-#define CG_PLAYER_SELECTTEXT 20
-#define CG_PLAYER_WEAPONICON 21
-#define CG_PLAYER_WALLCLIMBING 22
-#define CG_PLAYER_BOOSTED 23
-#define CG_PLAYER_POISON_BARBS 24
-#define CG_PLAYER_ALIEN_SENSE 25
-#define CG_PLAYER_HUMAN_SCANNER 26
-#define CG_PLAYER_USABLE_BUILDABLE 27
-#define CG_KILLER 28
-#define CG_SPECTATORS 29
-#define CG_FOLLOW 30
-
-// loading screen
-#define CG_LOAD_LEVELSHOT 31
-#define CG_LOAD_MEDIA 32
-#define CG_LOAD_MEDIA_LABEL 33
-#define CG_LOAD_BUILDABLES 34
-#define CG_LOAD_BUILDABLES_LABEL 35
-#define CG_LOAD_CHARMODEL 36
-#define CG_LOAD_CHARMODEL_LABEL 37
-#define CG_LOAD_OVERALL 38
-#define CG_LOAD_LEVELNAME 39
-#define CG_LOAD_MOTD 40
-#define CG_LOAD_HOSTNAME 41
-
-#define CG_FPS 42
-#define CG_FPS_FIXED 43
-#define CG_TIMER 44
-#define CG_TIMER_MINS 45
-#define CG_TIMER_SECS 46
-#define CG_SNAPSHOT 47
-#define CG_LAGOMETER 48
-#define CG_PLAYER_CROSSHAIRNAMES 49
-#define CG_STAGE_REPORT_TEXT 50
-#define CG_ALIENS_SCORE_LABEL 51
-#define CG_HUMANS_SCORE_LABEL 52
-#define CG_DEMO_PLAYBACK 53
-#define CG_DEMO_RECORDING 54
-
-#define CG_CONSOLE 55
-#define CG_TUTORIAL 56
-#define CG_CLOCK 57
-
-#define UI_NETSOURCE 58
-#define UI_NETMAPPREVIEW 59
-#define UI_NETMAPCINEMATIC 60
-#define UI_SERVERREFRESHDATE 61
-#define UI_SERVERMOTD 62
-#define UI_GLINFO 63
-#define UI_KEYBINDSTATUS 64
-#define UI_SELECTEDMAPPREVIEW 65
-#define UI_SELECTEDMAPNAME 66
-
-#define UI_TEAMINFOPANE 67
-#define UI_ACLASSINFOPANE 68
-#define UI_AUPGRADEINFOPANE 69
-#define UI_HITEMINFOPANE 70
-#define UI_HBUYINFOPANE 71
-#define UI_HSELLINFOPANE 72
-#define UI_ABUILDINFOPANE 73
-#define UI_HBUILDINFOPANE 74
-#define UI_HELPINFOPANE 75
-
-#define CG_PLAYER_CHARGE_BAR_BG 76
-#define CG_PLAYER_CHARGE_BAR 77
-#define CG_PLAYER_CROSSHAIR 78
-#define CG_PLAYER_LOCATION 79
-
-#endif