Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
updated master for shown for all Internet# sources.
|
|
follow2" client sends a follownext or followprev command.
|
|
for tournament gametype.)
|
|
they're following (bug #5740).
|
|
Bots set their team later, setting it here causes some bots to change team and die later. Can cause extra skulls to be spawn at beginning of harvester (bug #5740).
|
|
|
|
|
|
|
|
|
|
|
|
get rid of lots of OS specific stuff and also fixes errors that happens when compilers add lots of boilerplate to the DoSyscall() function
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Previously, error messages were generated when querying local servers while IPv4 was disabled. Patch from /dev/humancontroller.
|
|
infinite loop in the new code
|
|
|
|
|
|
re-trigger jumppads if they fell onto it. - A small "memset" bug concerning player animations. - Reward sounds were never cleared and thus they are played on a map restart. - Safer and more secure handling of disconnected clients and clients with malformed or illegal info strings. - first_gauntlet_hit.wav was not played (ops/ps) bug - capturelimit not hit (from OAX)
|
|
by Serge Belyshev
|
|
Serge Belyshev
|
|
|
|
q3urt.undead@gmail.com
|
|
|
|
X powerpc (see r2031 and r2034).
|
|
SOCKET_ERROR in NET_Sleep.
|
|
|
|
From /dev/humancontroller.
|
|
From /dev/humancontroller.
|
|
va_*() macros instead of (fast) call hacks
From /dev/humancontroller.
|
|
From /dev/humancontroller.
|
|
From /dev/humancontroller.
|
|
has nothing to do with printf()-like formatting
From /dev/humancontroller.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
by Ensiform.
|
|
From /dev/humancontroller.
|
|
From /dev/humancontroller.
|