Age | Commit message (Expand) | Author |
2013-01-03 | * Fix for building spawns over marked buildables (fixes #14) | Roman Tetelman |
2013-01-03 | * humans can no longer bunny hop right after dodging | Roman Tetelman |
2013-01-03 | * Move some server commands into game and refactor game commands | M. Kristall |
2013-01-03 | * (bug 3416) Overlapping strings with strcpy (thanks Jacques Boscq) | M. Kristall |
2013-01-03 | * (bug 3607) Hopefully fix the remaining hovel issues | M. Kristall |
2013-01-03 | * Fix dead camera | Christopher Schwarz |
2013-01-03 | * Remove cvars unused after revision 1143 | M. Kristall |
2013-01-03 | * Mostly revert my change to SnapVector, since the bug it fixed turned out | Ben Millwood |
2013-01-03 | * Print the real, current server time at start of games.log so real times can... | Christopher Schwarz |
2013-01-03 | * make all buildables worth 0 credits/frags | Roman Tetelman |
2013-01-03 | * Add Undeference's say_area command | Christopher Schwarz |
2013-01-03 | * redo hovel removal in a way that doesn't break log parsers (reported by msk) | Roman Tetelman |
2013-01-03 | * Add SD votes (closes #11) | Christopher Schwarz |
2013-01-03 | Only regenerate health while alive | Ben Millwood |
2013-01-03 | Removing some unused variables and functions | Ben Millwood |
2013-01-03 | Smooth regeneration | Ben Millwood |
2013-01-03 | * Change EXEC_NOW to EXEC_APPEND | M. Kristall |
2013-01-03 | * Revert 89f3c2786ab64bef0213aa97481b39ec4d68884a. so it won't conflict with... | Roman Tetelman |
2013-01-03 | Fix dragoon barb display on widescreen | Ben Millwood |
2013-01-03 | * Bring back g_maxGameClients (thanks kevlarman) | M. Kristall |
2013-01-03 | * release build points from structures killed by deconstructed eggs instantly | Roman Tetelman |
2013-01-03 | * fix for not being able to sell ckit while repairing (fixes #21) | Roman Tetelman |
2013-01-03 | * Make medistation remove poison from all players that come in contact with it | Roman Tetelman |
2013-01-03 | * remove hovel (fixes #26) (todo: go back and actually remove the code) | Roman Tetelman |
2013-01-03 | Simplifications in generate-diff.sh | Ben Millwood |
2013-01-03 | * it's no longer possible to callteamvote admitdefeat after having passed | Roman Tetelman |
2013-01-03 | * fix for stamina sometimes being drained when sprinting and walking at | Roman Tetelman |
2013-01-03 | * Reduced pounce range 64->54 | Asa Kravets |
2013-01-03 | I am a proper noob. | Ben Millwood |
2013-01-03 | BP Queuing system | Ben Millwood |
2013-01-03 | * shut up annoying noise when aiming ckit on build timer at damaged buildables | Roman Tetelman |
2013-01-03 | * fix compiler warning | Roman Tetelman |
2013-01-03 | * ckit repairs automatically without having to press mouse2 (fixes issue #3) | Roman Tetelman |
2013-01-03 | * Revert stagedowns (fixes #2) | Roman Tetelman |
2013-01-03 | * allow repeaters to be built in range of the reactor (but not other repeaters) | Roman Tetelman |
2013-01-03 | * fix a race condition that causes a team to lose two stages instead of one (... | Roman Tetelman |
2013-01-03 | * fix for location not updating while following a player (reported by megatog... | Roman Tetelman |
2013-01-03 | * Don't play EV_FALL_FAR sound if dead | Ben Millwood |
2013-01-03 | * aliens were getting the wrong hitsound when attacking human buildables | Roman Tetelman |
2013-01-03 | * Fix out of bounds error | M. Kristall |
2013-01-03 | * Fix a minor oops in thirdperson pitch angle clamping code. | Christopher Schwarz |
2013-01-03 | * More thirdperson follow and shoulder-cam stuff: | Christopher Schwarz |
2013-01-03 | * Remove another pointless va() | M. Kristall |
2013-01-03 | * Fix compiler warning about G_FindOvermind | Ben Millwood |
2013-01-03 | * Allow boosters to give poison within the first 30 seconds of the game | Ben Millwood |
2013-01-03 | * Add spec yaw tracking to shoulder cam | Christopher Schwarz |
2013-01-03 | * Almost completely redo the meat of the thirdperson spec code again | Christopher Schwarz |
2013-01-03 | * Remove SS_INFESTING and PM_SPINTERMISSION since they were not used | Ben Millwood |
2013-01-03 | * Fix the thirdperson view that automatically occurs when dead (still has the... | Christopher Schwarz |
2013-01-03 | * More thirdpersonspec tweaks and fixes - fix dead cam, don't follow players'... | Christopher Schwarz |