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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-10
Make naming a bit more foolproof for new macro
Thilo Schulz
2013-01-10
Add fixes to ui menu by Ensiform and DevHC (#5062)
Thilo Schulz
2013-01-10
- Add better protection against DoSing connecting users from connecting - Hav...
Thilo Schulz
2013-01-10
More color fixes for railgun
Thilo Schulz
2013-01-10
All patches by Zack Middleton: - Bug 5057 - Two weapon number range checks al...
Thilo Schulz
2013-01-10
- Fix opStack size for vm_x86.c - Change opStack alignment to 16 for vm_x86_64.c
Thilo Schulz
2013-01-10
Make g_doWarmup archived cvar
Thilo Schulz
2013-01-10
Make sound fallback behaviour for music streams less verbose
Thilo Schulz
2013-01-10
Add forced VM unloading to Com_Quit_f
Thilo Schulz
2013-01-10
Fix ipv6 server query
Thilo Schulz
2013-01-10
Get rid of redundancy
Thilo Schulz
2013-01-10
Fix grenade rotation ends always the orientation (#5053), patch by Eugene C.
Thilo Schulz
2013-01-10
Correct fix to (#5051), patch by Roughael
Thilo Schulz
2013-01-10
Allow recursive VM entry for VM operations as well
Thilo Schulz
2013-01-10
- Automatically reset fs_game to "" if it was supplied by the user and is equ...
Thilo Schulz
2013-01-10
- align sse control word storage space to 16 byte boundary for snapvector - r...
Thilo Schulz
2013-01-10
Fix by Laurent Desnogues for my feeble attempt at a fix
Thilo Schulz
2013-01-10
- Clear ip address listings after a NET_Restart - check for oldGameSet instea...
Thilo Schulz
2013-01-10
Fix x64 compilation on MSVC
Thilo Schulz
2013-01-10
Fix to (#5051) - strchr in GraphicsOptions_GetAspectRatios() might return NUL...
Thilo Schulz
2013-01-10
- Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in wid...
Thilo Schulz
2013-01-10
Fix unnoticed bug in game_restart
Thilo Schulz
2013-01-10
- Improve game_restart: * differing screen resolutions and network settings a...
Thilo Schulz
2013-01-10
Bug 5048 - Entity constant light does not work correctly, bug found by Eraesr...
Thilo Schulz
2013-01-10
- Fix memory leak in DMA sound after S_Shutdown() - Make codec load use temp ...
Thilo Schulz
2013-01-10
Still forgot this one :(
Thilo Schulz
2013-01-10
Fixes for bugs introduced in last several revisions
Thilo Schulz
2013-01-10
patch by Zack Middleton (#5044) - Fix a few comments in tr_local.h - A bit of...
Thilo Schulz
2013-01-10
Fix #lese in last commit
Thilo Schulz
2013-01-10
Patch from Tremulous / description from Zack Middleton: (#5041)
Thilo Schulz
2013-01-10
Add mingw64 crossbuild script, patch by Zack Middleton
Thilo Schulz
2013-01-10
remove static VM_BlockCopy from vm_powerpc
Ludwig Nussel
2013-01-10
Fix wrong macro. MSVC win32 build should work again now.
Thilo Schulz
2013-01-10
Use Q_ftol for vm_interpreted
Thilo Schulz
2013-01-10
Various fixes to vm_interpreted.c: - Add opStack protection - Fix dataMask ch...
Thilo Schulz
2013-01-10
- Don't try to load QVM/DLL files on pure servers - Fallback after failed DLL...
Thilo Schulz
2013-01-10
- Small change to search path order - local files not in .pk3s take precedenc...
Thilo Schulz
2013-01-09
Need space of len+1 for snprintf to work
Thilo Schulz
2013-01-09
- Merge http://svn.icculus.org/tremulous?view=rev&revision=2185, patch by Chr...
Thilo Schulz
2013-01-09
Fix #if macros for idx64 and id386
Thilo Schulz
2013-01-09
Project files for Microsoft Visual Studio 10. Has x86 and x64 build configura...
Thilo Schulz
2013-01-09
- mingw64 now links against SDL64.dll to allow for 32 and 64 bit version in t...
Thilo Schulz
2013-01-09
- Still forgot qasm-inline.h - Leave GCC more freedom in choice of registers
Thilo Schulz
2013-01-09
Forgot the inline assembler parts, here they come! Using inline asm to get ri...
Thilo Schulz
2013-01-09
- Fix macro that uses constant float suffix as argument - retval variables in...
Thilo Schulz
2013-01-09
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mod...
Thilo Schulz
2013-01-09
Add static SDL libraries for compilation with MSVC
Thilo Schulz
2013-01-09
Fix forgotten IQM2 support in iqm.h, patch by Zack Middleton
Thilo Schulz
2013-01-09
Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in wides...
Thilo Schulz
2013-01-09
Bug 5036 - Grappling hook does not load trail shader, patch by Zack Middleton
Thilo Schulz
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