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The server software used for the Der Bunker Tremulous servers.
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Author
2014-06-17
OpenGL2: Reimplement soft overbright to avoid a framebuffer blit.
SmileTheory
2014-06-17
OpenGL2: Some small shader optimizations.
SmileTheory
2014-06-17
OpenGL2: Revisit fragment tangent space calculation, and remove tangent space...
SmileTheory
2014-06-17
OpenGL2: Reduce glsl shader count by using a uniform to disable textures.
SmileTheory
2014-06-17
Fix video recording sync drift (patch refactored but original author unknown)
Tim Angus
2014-06-17
Remove vertexLightmap from textureBundle_t, it's never qtrue
Zack Middleton
2014-06-17
Remove unused shader state code from tr_local.h
Zack Middleton
2014-06-17
Merge last two commits into renderergl2
Zack Middleton
2014-06-17
Initialize blendIndexesType and blendWeightsType
Zack Middleton
2014-06-17
Fix IQM comments refering to IQM_BYTE instead of IQM_UBYTE
Zack Middleton
2014-06-17
IQM int/float vertex arrays were already swapped
Zack Middleton
2014-06-17
Add support for IQM int blend indices and float blend weights
Zack Middleton
2014-06-17
Support IQMs with joints and no poses
Zack Middleton
2014-06-17
Clear more variables in CL_InitServerInfo
Zack Middleton
2014-06-17
OpenGL2: Merge bsp surface structs into a single struct, and more cleanup.
SmileTheory
2014-06-17
OpenGL2: Use an idea from ETXreal and separate world VBO into separate VBOs b...
SmileTheory
2014-06-17
OpenGL2: Clean up texmod calculations, and improve vertex animation handling.
SmileTheory
2014-06-17
OpenGL2: Fix TCGEN_ENVIRONMENT stages not rendering correctly.
SmileTheory
2014-06-17
Drop sounds starting with * before allocating sfx slot
Zack Middleton
2014-06-17
Revert "5097 - Menu corrupted on start (on IRIX)"
Zack Middleton
2014-06-17
OpenGL2: default to RGBM lightmap, and add r_floatLightmap for old behaviour.
SmileTheory
2014-06-17
OpenGL2: Remove AGEN_FRESNEL(superceded by cubemap patch), and some small fix...
SmileTheory
2014-06-17
OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame drops...
SmileTheory
2014-06-17
OpenGL2: reduce varying usage in lightall shader.
SmileTheory
2014-06-17
OpenGL2: Fix for "unsupported framebuffer format" bug
SmileTheory
2014-06-17
OpenGL2: Some shader cleanup
SmileTheory
2014-06-17
OpenGL2: Speed up fog shader slightly.
SmileTheory
2014-06-17
OpenGL2: Fix inaccurate RGBM calculation.
SmileTheory
2014-06-17
OpenGL2: Use RGBM instead of RGBE encoding for lightmaps.
SmileTheory
2014-06-17
#5979: Cubemap support for opengl2.
SmileTheory
2014-06-17
Fix crash caused by too many surfaces in skin
Zack Middleton
2014-06-17
Bug #6021 Fix misuse of Sys_Mkdir (Joerg Dietrich)
Tim Angus
2014-06-17
Fix recursive crash when home path cannot be created
Thilo Schulz
2014-06-17
Fix upside-down SSAO.
SmileTheory
2014-06-17
#5999: OpenGL2: Don't use lightall shader with deforms or adjustColorsForFog.
SmileTheory
2014-06-17
#6004: OpenGL2: Make any CGEN_LIGHTING_DIFFUSE stages use lightall shader.
SmileTheory
2014-06-17
Fix "bind <key>" message for unbound keys
Zack Middleton
2014-06-17
Fix OpenAL music stop issues using stream stop code
Zack Middleton
2014-06-17
Remove 5 unused variables from make-macosx scripts
Zack Middleton
2014-06-17
Fix text getting appended to vid_restart in command buffer
Zack Middleton
2014-06-17
Fix creating symlinks in make-macosx-app.sh
Zack Middleton
2014-06-17
Fix bind commands getting run when closing UI
Zack Middleton
2014-06-17
Add assignment below declarations otherwise compiling fails with msvc
Henry Stratmann III
2014-06-17
Fix Windows server history scrolling
Zack Middleton
2014-06-17
Misc fixes to IBO code to correctly use sizeof(glIndex_t)
Anthony Pesch
2014-06-17
Makefile builds fall back to traditional archiving when Mac OS X application ...
jeremiah sypult
2014-06-17
Fix make-macosx-app.sh to make bundle on non-Mac OS X platforms
jeremiah sypult
2014-06-17
Another pass at the Mac OS X make scripts.
jeremiah sypult
2014-06-17
make-macosx-app.sh doesn't trust the output of 'which', so check for a hard-c...
jeremiah sypult
2014-06-17
make-macosx-app.sh supports systems without libtool, part 2
jeremiah sypult
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