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2013-01-12Removed set but not used variable 'satLevels' from tr_font.c.Zack Middleton
2013-01-12Make sure font glyph shader names are null-terminated.Zack Middleton
2013-01-12Fixed possibly placing a font glyph (at the beginning of a row) past the ↵Zack Middleton
bottom of a font cache image.
2013-01-12Fixed writing pre-rendered font TGAs, needed to flip image.Zack Middleton
2013-01-12- Added support for enabling FreeType Support (make USE_FREETYPE=1). - Fixed ↵Zack Middleton
compiling tr_font.c for dynamic renderer.
2013-01-12Added range checks to j_*_axis cvars.Zack Middleton
2013-01-12Support up to 16 joystick axes, select which to use with j_*_axis cvars.Zack Middleton
2013-01-12Added new joystick cvars to README.Zack Middleton
2013-01-12Allow analog joystick up axis to be remapped too.Zack Middleton
2013-01-12fix mingw64 installerLudwig Nussel
2013-01-12Patches by symlink.Zack Middleton
#5313 - EF_CONNECTION set on wrong eFlags #5314 - snc drawn in nirvana instead at lagometer
2013-01-12Unix clients can now enter commands from tty console. Patch by Rambetter ↵Zack Middleton
with some edits by me. (#4799)
2013-01-12Add the new ioquake3 master server as standard for sv_master2Thilo Schulz
2013-01-12Changed three filename buffers to be MAX_QPATH (not MAX_QPATH*2), filename ↵Zack Middleton
lengths are limited to MAX_QPATH by engine and elsewhere in game logic.
2013-01-12Fixed UI to use MAX_QPATH for skin filename buffer length.Zack Middleton
2013-01-12bugzilla bug #5273 exploit resolved, we're now disallowing forwardmove of ↵Zachary Slater
-128 and vice versa Thanks, devhc!
2013-01-12Fix build for new modular renderer on MacOSXThilo Schulz
2013-01-12The mailing list sub e-mail address has been wrong for a depressingly long ↵Zachary Slater
amount of time.
2013-01-12Reverted r2209...Zack Middleton
2013-01-12Show warning when renderer cannot load model after checking all supported ↵Zack Middleton
formats, instead of after each format.
2013-01-12Removed unused functoin Hunk_Trash.Zack Middleton
2013-01-12Removed an unused variable (which wasn't compiled in as _DEBUG isn't defined ↵Zack Middleton
using make).
2013-01-12Show file/line/label in Com_Error messages when run out of memory in debug ↵Zack Middleton
build.
2013-01-12Enable zone and hunk debug in debug build.Zack Middleton
2013-01-12Use GENTITYNUM_BITS for jumppad_ent bits.Zack Middleton
2013-01-12Fix net_restart when networking was temporarily disabledThilo Schulz
2013-01-12Removed duplicate setting of contents for trigger_hurt.Zack Middleton
2013-01-12Fixed that, still do not run this. I'm not sure why but the video mode ↵Zachary Slater
handling doesn't work today in Mac OS X 10.7 and recovering is difficult.
2013-01-12I made an awful variant of the old make script, it removes everything ↵Zachary Slater
universal. Just to get a quick .app build again. Don't use this for anything.
2013-01-12Disable blood on HUD when com_blood is 0.Zack Middleton
2013-01-12Add color combination green-magenta for anaglyphThilo Schulz
2013-01-12Added missing newlines to game dedicated chat messages.Zack Middleton
2013-01-12Fixed usage of various entity defines.Zack Middleton
2013-01-12Print developer message when renderer runs out of free entities.Zack Middleton
2013-01-12Client no longer tries to run UI_SHUTDOWN on ui vms with an unsupported API ↵Zack Middleton
version.
2013-01-12My bad. Revert the FPU control word to old value instead of the new one of ↵Thilo Schulz
course. Thanks to marky for reporting this
2013-01-12Fixed showing number of qvm jump table targets (r2180 caused it to show 0 on ↵Zack Middleton
alloc).
2013-01-12* More Makefile configuration (ZTurtleMan)Tim Angus
2013-01-12* I zigged when I should have zaggedTim Angus
2013-01-12* (bug #5283) Changes to the Makefile to make building standalone games ↵Tim Angus
easier (JBravo)
2013-01-10* Fix various warnings with GCC and clangTim Angus
2013-01-10* clang supportTim Angus
2013-01-10<Ensiform> Thilo: http://pastebin.com/2UUmSCQK fixes point contents on the ↵Thilo Schulz
server side related to the cg fix with moving water. Dunno why s.origin and s.angles was ever used, the rest of sv_world.c always uses r.currentOrigin and r.currentAngles [18:58:10] <Thilo> mhm [18:58:15] <Thilo> Ensiform: it doesnt break anything? [18:59:20] <Ensiform> nah
2013-01-10Force unload of running VMs when quitting through signal handlerThilo Schulz
2013-01-10BitBlt Patch #0000 (#5176)Thilo Schulz
2013-01-10Fix a few string literalsThilo Schulz
2013-01-10Allow interpreted VM on pure serversThilo Schulz
2013-01-10Allow VM_Restart to load unpure qagame.qvm so that local server won't crash ↵Thilo Schulz
after map_restart if server operator has qagame.qvm residing outside pak file (#5196) Thanks to "rg3" for providing a shell account
2013-01-10Add some checks when reloading QVMs via VM_Restart()Thilo Schulz
2013-01-10Throw error when making calls to empty VMThilo Schulz