Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-12 | Fix game getting stuck in a do-while loop when "team follow1" or "team ↵ | Zack Middleton | |
follow2" client sends a follownext or followprev command. | |||
2013-01-12 | Fix g_warmup < 2 causing client prediction issues (bug #5740). (Reused code ↵ | Zack Middleton | |
for tournament gametype.) | |||
2013-01-12 | Send team info for team overlay to spectators for the team of the client ↵ | Zack Middleton | |
they're following (bug #5740). | |||
2013-01-12 | Don't have g_teamAutoJoin affect bot's team | Zack Middleton | |
Bots set their team later, setting it here causes some bots to change team and die later. Can cause extra skulls to be spawn at beginning of harvester (bug #5740). | |||
2013-01-12 | Remove a redundant code statement. | Zack Middleton | |
2013-01-12 | Removed a check that was made unnessicary by r1644. | Zack Middleton | |
2013-01-12 | More MISSIONPACK ifdeffery. | Zack Middleton | |
2013-01-12 | Added MISSIONPACK ifdef around GT_1FCTF code. | Zack Middleton | |
2013-01-12 | Oops, still need this | Thilo Schulz | |
2013-01-12 | Move argument passing from VM to engine to global variables which allows to ↵ | Thilo Schulz | |
get rid of lots of OS specific stuff and also fixes errors that happens when compilers add lots of boilerplate to the DoSyscall() function | |||
2013-01-12 | Fix this for real now. | Thilo Schulz | |
2013-01-12 | switch mac to the framework SDL... | Zachary Slater | |
2013-01-12 | * Fix warning | Tim Angus | |
2013-01-12 | Fix windows as well | Thilo Schulz | |
2013-01-12 | * (bug #5709) Fix crash when invoked with --version | Tim Angus | |
2013-01-12 | Fixed G_LogPrintf format warning on 64 bit systems added in r2294. | Zack Middleton | |
2013-01-12 | We should not try to broadcast via the IPv4 socket if that socket is closed. | Zack Middleton | |
Previously, error messages were generated when querying local servers while IPv4 was disabled. Patch from /dev/humancontroller. | |||
2013-01-12 | Revert pk3dir patch because some users report the code gets stuck in an ↵ | Thilo Schulz | |
infinite loop in the new code | |||
2013-01-12 | Mark JPEG lib changes, file provided by Simon McVittie | Thilo Schulz | |
2013-01-12 | Support for .pk3dir (#5298) - Patch by Andrew (dersaidin@gmail.com) | Thilo Schulz | |
2013-01-12 | Various bugfixes by Tobias Kuehnhammer (#5270) - A stupid bug where bots ↵ | Thilo Schulz | |
re-trigger jumppads if they fell onto it. - A small "memset" bug concerning player animations. - Reward sounds were never cleared and thus they are played on a map restart. - Safer and more secure handling of disconnected clients and clients with malformed or illegal info strings. - first_gauntlet_hit.wav was not played (ops/ps) bug - capturelimit not hit (from OAX) | |||
2013-01-12 | r_ignorehwgamma 1 does not actually turn on software gamma (#5511) - patch ↵ | Thilo Schulz | |
by Serge Belyshev | |||
2013-01-12 | Incorrect number of overbright bits printed by GfxInfo_f() (#5510) - fix by ↵ | Thilo Schulz | |
Serge Belyshev | |||
2013-01-12 | More intelligent exponentiation in strtod/strtol (#5487) - patch by Ben Millwood | Thilo Schulz | |
2013-01-12 | Support building on cygwin with cross-make-mingw*.sh (#5405) - patch by ↵ | Thilo Schulz | |
q3urt.undead@gmail.com | |||
2013-01-12 | prevent using getinfo as an amplifier for DDOS attacks (#5678). Patch by DevHC | Thilo Schulz | |
2013-01-12 | Fixed fatal error ("OP_BLOCK_COPY out of range!") when using qvms on Mac OS ↵ | Zack Middleton | |
X powerpc (see r2031 and r2034). | |||
2013-01-12 | - Have NET_Sleep work with Windows' INVALID_SOCKET again... - Use ↵ | Zack Middleton | |
SOCKET_ERROR in NET_Sleep. | |||
2013-01-12 | #5672 - Fixed incorrect type usage in NET_Sleep(), patch from Özkan Sezer. | Zack Middleton | |
2013-01-12 | static-ize inline functions for Clang/LLVM | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | more '\n' business | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | when interacting with QVMs, Clang/LLVM requires the standard use of the ↵ | Zack Middleton | |
va_*() macros instead of (fast) call hacks From /dev/humancontroller. | |||
2013-01-12 | fix a WRONG size argument to a memset() call found by Clang/LLVM | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | remove a bunch of superfluous formatting calls | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | rename trap_Printf() to trap_Print() in the game module, as that function ↵ | Zack Middleton | |
has nothing to do with printf()-like formatting From /dev/humancontroller. | |||
2013-01-12 | Removed 0xAD character, from /dev/humancontroller. | Zack Middleton | |
2013-01-12 | Fixed typo in README from r2275. | Zack Middleton | |
2013-01-12 | Fixed comment in server.h (ent->v.absmax to ent->r.absmax). | Zack Middleton | |
2013-01-12 | Added execq to README. | Zack Middleton | |
2013-01-12 | Only have bots issue vtaunt commands in Team Arena. | Zack Middleton | |
2013-01-12 | Let's actually use MOD_CHAINGUN! From Ensiform. | Zack Middleton | |
2013-01-12 | Made more code for Team Arena be inside ifdef MISSIONPACK, from Ensiform. | Zack Middleton | |
2013-01-12 | REFACTOR [anough to enough] | Zack Middleton | |
2013-01-12 | Removed unneeded va() and use CG_Error instead of trap_Error in cgame. Found ↵ | Zack Middleton | |
by Ensiform. | |||
2013-01-12 | REFACTOR [reletive -> relative] | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | REFACTOR [a vs an] | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | never set groundEntityNum to -1, use ENTITYNUM_NONE instead | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | REFACTOR | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | fix some typos | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | remove a bunch of unused stuff from game | Zack Middleton | |
From /dev/humancontroller. |