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2013-01-03* Refactor emoticon codeM. Kristall
* Remove some redundant code * Make an error non-fatal * Formatting fixes
2013-01-03* Log non-client entity numbers in DieM. Kristall
* Log destructions not caused by players
2013-01-03Gameplay changesAsa Kravets
* Marauder (both) air acceleration increased 2.0 -> 3.0 * Flamer damage reduced 25/12 -> 20/10 * Flamer ammo increased 150 -> 200 * Dragoon base pounce range increased 40 -> 48
2013-01-03Fixed regular/advanced marauders using each other's claw rangeAsa Kravets
2013-01-03* Fix typo in joinserver.menu (thanks Allmanbros)Christopher Schwarz
2013-01-03* Complain about too many target_locationsM. Kristall
* Do not send "unknown" location since it is ignored and may not always be sent * Remove unused CS_PRECACHES
2013-01-03Gameplay changesAsa Kravets
* Dragoon base bite range increased 72 -> 80 * Dragoon base pounce range decreased 54 -> 40 * Flamer splash damage reduced 25 -> 12 * Stamina stop restore increased 25 -> 30 * Stamina sprint take reduced 8 -> 6 * Stamina threshold for jumping and dodging changed to the slowing threshold plus the cost of jumping or dodging
2013-01-03* Merge ioq3-r1765Tim Angus
2013-01-03* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.hAsa Kravets
2013-01-03* Remove unnecessary security code introduced from ioq3 mergeM. Kristall
2013-01-03* Correct ban numbers reported by showbansM. Kristall
2013-01-03* Make cursor hiding more consistentTim Angus
2013-01-03* Fix a bug with nextmap votesM. Kristall
2013-01-03* Case correction in a couple of dialogsBen Millwood
2013-01-03Balance adjustmentsAsa Kravets
* Chaingun damage reverted 5 -> 6 * Flamer damage increased 20 -> 25 * Granger spit slow time reduced 5000 -> 1000
2013-01-03* Change FOV clamp so it's 90 horizontal degrees at 4:3Tim Angus
2013-01-03* add warnings for Menus_ReplaceActive() when there is a menu item mismatchTony J. White
between the active menu and the new one. * maintain the proper cursor state on menu items in Menus_ReplaceActive()
2013-01-03* Add a EndVote: line to games.log for showing vote results (Rezyn)Christopher Schwarz
* Add additional coloured versions of client names to games.log in ClientConnect and ClientRename lines for use by Tremstats et. al. (Rezyn)
2013-01-03* Fix votes failing when they shouldn't (Rezyn)Christopher Schwarz
* Fix INACTIVITY flag (Rezyn) * Fix being able to call a teamvote for someone not on your team (thanks Rezyn) * Fix IMMUNITY flag (Rezyn) * Fix there being 2 instances of g_dretchpunt in the cvar table (Rezyn)
2013-01-03* Set a->level properly in admin_default_levels (Rezyn)Ben Millwood
2013-01-03* change ioq3-related path in mac build scriptTony J. White
2013-01-03* Remove some unused game cvarsBen Millwood
2013-01-03* Don't return an in-use trail system when no empty slot could be foundBen Millwood
2013-01-03* Fix broken scoreboardTim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Fix draw order bug in r1922 resulting from differing qsort implementationsTim Angus
2013-01-03* Merge ioq3-r1752Tim Angus
2013-01-03* Fix GetNews when USE_CURL is undefinedBen Millwood
2013-01-03* s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/Tim Angus
* Add ITEM_TYPE_COMBOBOX -- a proper combobox widget * Use ITEM_TYPE_COMBOBOX for video mode selection * General refactoring of the listbox code * Various other assorted tidy-ups
2013-01-03* Reduce the size of MAX_FEATLABEL_CHARS because it's bloating up ↵Christopher Schwarz
servercache.dat and general serverlist memory usage for no reason (thanks Oopss)
2013-01-03* Fix a bug in listmaps (Rezyn)Christopher Schwarz
2013-01-03* Fix the mara+ zap repeat-rate being infinitely long if you kept mashing ↵Christopher Schwarz
the button before the timer was up - If you've been unable to hit anything with the zap for mysterious reasons, this was probably why * Remove some vestigal code from previous zap rewrites that was causing the above
2013-01-03* Fix for another bug where setlevel sets to the wrong person (Undeference, ↵Christopher Schwarz
Rezyn)
2013-01-03* Prevent projectiles from hitting map triggers (Roman Tetelman)Christopher Schwarz
2013-01-03* Fix for lonely buildables dividing by zeroBen Millwood
2013-01-03* Fix from ioq3-r1731Tim Angus
2013-01-03* Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ↵Christopher Schwarz
shouldn't be in trunk
2013-01-03* Indent wrapped chat lines to avoid potential imitation exploitsTim Angus
2013-01-03* When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text ↵Christopher Schwarz
in the prompt to "Command:" when appropriate, so the user can tell that their text will not be sent as chat but executed instead. (tjw)
2013-01-03* Make server browser sort colours less bright and fix default sort column ↵Tim Angus
(Rezyn0)
2013-01-03* Fix colour codes not being propogated across lines in some cases (Rezyn0)Tim Angus
2013-01-03* Tidy up ingame menuTim Angus
2013-01-03* WhitespaceTim Angus
2013-01-03* (bug 4321) Resort in-game options menu; add more show/hide options (wireddd)Christopher Schwarz
2013-01-03* Don't send game statistics when cheats are enabledChristopher Schwarz
2013-01-03* Merge ioq3-r1715Tim Angus
2013-01-03* Tidy up news menuTim Angus
2013-01-03* Remove unused admin flag TEAMCHATCMDM. Kristall
2013-01-03* Fix for listmaps command misbehaving when searching for something that ↵Christopher Schwarz
returns zero results (Rezyn)
2013-01-03* Fix text wrapping... againTim Angus