Age | Commit message (Expand) | Author |
2013-01-12 | Don't use local SDL headers on Linux (need system sdl-config and SDL library ... | Zack Middleton |
2013-01-12 | #5503 - SIGSEGV with r_vertexlight 1 in missionpack (patch by Serge Belyshev). | Zack Middleton |
2013-01-12 | Fixed two issues pointed out in a PVS-Studio static code analyzer article (bu... | Zack Middleton |
2013-01-12 | #5462 - do not require clients to have a matching qagame.qvm (adapted from Op... | Zack Middleton |
2013-01-12 | Fix (#5312) introduced by rev 2103 | Thilo Schulz |
2013-01-12 | Missing a - in the CC line | Zachary Slater |
2013-01-12 | specifying gcc to see if that fixes the mac build... | Zachary Slater |
2013-01-12 | Minor hack to SDL headers for building on Linux. | Ryan C. Gordon |
2013-01-12 | updating SDL includes to 1.2.15 Listen to this if this doesn't work out prope... | Zachary Slater |
2013-01-12 | updating mac SDL stuff to 1.2.15 | Zachary Slater |
2013-01-12 | Moved dpi variable inside BUILD_FREETYPE ifdef. | Zack Middleton |
2013-01-12 | Fixed some issues found using clang static analyzer. | Zack Middleton |
2013-01-12 | #5439 - Potential memory leak in host name resolution. (Eugene C.) | Zack Middleton |
2013-01-12 | #5485 - Use Sys_LoadDll to search in the local directory for the fallback def... | Zack Middleton |
2013-01-12 | #5484 - Remove unneeded tr_local.h include from sdl_input.c. Patch by Harley ... | Zack Middleton |
2013-01-12 | Use FreeType include macros instead of filenames directly (per the API docs),... | Zack Middleton |
2013-01-12 | Fixed up warning messages in tr_font.c | Zack Middleton |
2013-01-12 | Use tabs in tr_font.c | Zack Middleton |
2013-01-12 | Removed set but not used variable 'satLevels' from tr_font.c. | Zack Middleton |
2013-01-12 | Make sure font glyph shader names are null-terminated. | Zack Middleton |
2013-01-12 | Fixed possibly placing a font glyph (at the beginning of a row) past the bott... | Zack Middleton |
2013-01-12 | Fixed writing pre-rendered font TGAs, needed to flip image. | Zack Middleton |
2013-01-12 | - Added support for enabling FreeType Support (make USE_FREETYPE=1). - Fixed ... | Zack Middleton |
2013-01-12 | Added range checks to j_*_axis cvars. | Zack Middleton |
2013-01-12 | Support up to 16 joystick axes, select which to use with j_*_axis cvars. | Zack Middleton |
2013-01-12 | Added new joystick cvars to README. | Zack Middleton |
2013-01-12 | Allow analog joystick up axis to be remapped too. | Zack Middleton |
2013-01-12 | fix mingw64 installer | Ludwig Nussel |
2013-01-12 | Patches by symlink. | Zack Middleton |
2013-01-12 | Unix clients can now enter commands from tty console. Patch by Rambetter with... | Zack Middleton |
2013-01-12 | Add the new ioquake3 master server as standard for sv_master2 | Thilo Schulz |
2013-01-12 | Changed three filename buffers to be MAX_QPATH (not MAX_QPATH*2), filename le... | Zack Middleton |
2013-01-12 | Fixed UI to use MAX_QPATH for skin filename buffer length. | Zack Middleton |
2013-01-12 | bugzilla bug #5273 exploit resolved, we're now disallowing forwardmove of -12... | Zachary Slater |
2013-01-12 | Fix build for new modular renderer on MacOSX | Thilo Schulz |
2013-01-12 | The mailing list sub e-mail address has been wrong for a depressingly long am... | Zachary Slater |
2013-01-12 | Reverted r2209... | Zack Middleton |
2013-01-12 | Show warning when renderer cannot load model after checking all supported for... | Zack Middleton |
2013-01-12 | Removed unused functoin Hunk_Trash. | Zack Middleton |
2013-01-12 | Removed an unused variable (which wasn't compiled in as _DEBUG isn't defined ... | Zack Middleton |
2013-01-12 | Show file/line/label in Com_Error messages when run out of memory in debug bu... | Zack Middleton |
2013-01-12 | Enable zone and hunk debug in debug build. | Zack Middleton |
2013-01-12 | Use GENTITYNUM_BITS for jumppad_ent bits. | Zack Middleton |
2013-01-12 | Fix net_restart when networking was temporarily disabled | Thilo Schulz |
2013-01-12 | Removed duplicate setting of contents for trigger_hurt. | Zack Middleton |
2013-01-12 | Fixed that, still do not run this. I'm not sure why but the video mode handli... | Zachary Slater |
2013-01-12 | I made an awful variant of the old make script, it removes everything univers... | Zachary Slater |
2013-01-12 | Disable blood on HUD when com_blood is 0. | Zack Middleton |
2013-01-12 | Add color combination green-magenta for anaglyph | Thilo Schulz |
2013-01-12 | Added missing newlines to game dedicated chat messages. | Zack Middleton |