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zittrig-4
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The server software used for the Der Bunker Tremulous servers.
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Author
2013-07-17
Merge pull request #2 from morturp/patch-1
Tim Angus
2013-07-17
ui_shared.c needs to be compiled separately for the cgame module
morturp
2013-05-31
Merged ioq3 6c4d010f29cefcad1e7794674ad4a0e50d962122
Tim Angus
2013-05-31
Fix null model axis disappearing if sky is in view
Zack Middleton
2013-05-31
Catch more bad shader syntax cases
Zack Middleton
2013-05-31
fix some OOB enumerator usages
/dev/humancontroller
2013-05-31
clean up return statements a bit more
/dev/humancontroller
2013-05-31
drop some useless return statements
/dev/humancontroller
2013-05-31
reduce the amount of compiler warnings for variable shadowing
/dev/humancontroller
2013-05-31
when using the condump command, do not say "dumped console text" prematurely,...
/dev/humancontroller
2013-05-31
make the fread() success-check code in Sys_RandomBytes() more secure
/dev/humancontroller
2013-05-31
remove some unused stuff
/dev/humancontroller
2013-05-31
remove some redundant exit() calls
/dev/humancontroller
2013-05-31
add some noreturn annotations
/dev/humancontroller
2013-05-31
fix some "\n"-related stuff
/dev/humancontroller
2013-05-31
Suppress warning
Tim Angus
2013-05-31
Allow drawing sun in OpenGL1 renderer
Zack Middleton
2013-05-31
Fix Freetype build problems
Tim Angus
2013-05-31
Clarify comment for OpenGL2's RDF_NOFOG
Zack Middleton
2013-05-31
Remove RF_SUNFLARE from OpenGL2 renderer
Zack Middleton
2013-05-31
Fix predicting touching items in CTF and 1FCTF
Zack Middleton
2013-05-31
Remove unused renderCommandList variable from renderers
Ensiform
2013-05-31
sync the OpenBSD cflags with Linux
Jonathan Gray
2013-05-31
correct the linked libs on OpenBSD
Jonathan Gray
2013-05-31
dlopen libopenal.so not libopenal.so.1 on OpenBSD
Jonathan Gray
2013-05-31
Show surface names in excessive vertexes and triangles warnings
Zack Middleton
2013-05-03
Merged ioq3 3a47192ba8a44531e6d93ed0f4e7946e02b9496f
Tim Angus
2013-05-03
Use specular texture RGB as specular reflectance, multiplied by per-material ...
SmileTheory
2013-05-03
#5889: Do post-processing only on viewport portion of frame buffer.
SmileTheory
2013-05-03
Correct TeamCount return type and team argument type
Zack Middleton
2013-05-03
Rename FS_CheckFilenameIsNotImmutable to ..IsMutable
Harley Laue
2013-05-03
Rename FS_CheckFilenameIsNotExecutable to ..NotImmutable
Zack Middleton
2013-05-03
Don't allow modifying qvms or pk3s
Zack Middleton
2013-05-03
Don't scale shadow multipliers by overbrightbits, and improve documentation.
SmileTheory
2013-05-03
Fix referencing pk3 with only qagame QVM
Zack Middleton
2013-05-03
Add fallback for __func__ (ioq3 isn't compiled as c99 by default)
Zack Middleton
2013-05-03
Fix memmove()
Mikael Pettersson
2013-05-03
Remove old .mak files from botlib
Tim Angus
2013-05-03
Fix zone memory leak in OpenGL2 renderer
Zack Middleton
2013-05-03
Fix shfolder.dll not getting freed
Tim Angus
2013-05-03
Fix setting CVAR_VM_CREATED flag on user created cvars
Zack Middleton
2013-05-03
Add sunlight/lightmap merging by multiply (r_sunlightMode 1) Merge additive s...
SmileTheory
2013-05-03
Fix typo preventing OSX native compiles
Tim Angus
2013-05-03
Fix OSX app/ub scripts
Tim Angus
2013-05-03
Starting sunlight experimentation branch
SmileTheory
2013-03-27
Fix some warnings caused by lack of noreturn
Tim Angus
2013-03-27
Merged ioq3 2b3c5492c7f1723eb6c17c401bc3b6cd7766de27
Tim Angus
2013-03-27
Add option to create archive of build product
Tim Angus
2013-03-27
Merged ioq3 838fcf45cb24a8131d7c30ff3fcd5dd3eb264f1a
Tim Angus
2013-03-27
Make the build summary more pretty
Tim Angus
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