Age | Commit message (Expand) | Author |
2013-01-10 | More color fixes for railgun | Thilo Schulz |
2013-01-10 | All patches by Zack Middleton: - Bug 5057 - Two weapon number range checks al... | Thilo Schulz |
2013-01-10 | - Fix opStack size for vm_x86.c - Change opStack alignment to 16 for vm_x86_64.c | Thilo Schulz |
2013-01-10 | Make g_doWarmup archived cvar | Thilo Schulz |
2013-01-10 | Make sound fallback behaviour for music streams less verbose | Thilo Schulz |
2013-01-10 | Add forced VM unloading to Com_Quit_f | Thilo Schulz |
2013-01-10 | Fix ipv6 server query | Thilo Schulz |
2013-01-10 | Get rid of redundancy | Thilo Schulz |
2013-01-10 | Fix grenade rotation ends always the orientation (#5053), patch by Eugene C. | Thilo Schulz |
2013-01-10 | Correct fix to (#5051), patch by Roughael | Thilo Schulz |
2013-01-10 | Allow recursive VM entry for VM operations as well | Thilo Schulz |
2013-01-10 | - Automatically reset fs_game to "" if it was supplied by the user and is equ... | Thilo Schulz |
2013-01-10 | - align sse control word storage space to 16 byte boundary for snapvector - r... | Thilo Schulz |
2013-01-10 | Fix by Laurent Desnogues for my feeble attempt at a fix | Thilo Schulz |
2013-01-10 | - Clear ip address listings after a NET_Restart - check for oldGameSet instea... | Thilo Schulz |
2013-01-10 | Fix x64 compilation on MSVC | Thilo Schulz |
2013-01-10 | Fix to (#5051) - strchr in GraphicsOptions_GetAspectRatios() might return NUL... | Thilo Schulz |
2013-01-10 | - Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in wid... | Thilo Schulz |
2013-01-10 | Fix unnoticed bug in game_restart | Thilo Schulz |
2013-01-10 | - Improve game_restart: * differing screen resolutions and network settings a... | Thilo Schulz |
2013-01-10 | Bug 5048 - Entity constant light does not work correctly, bug found by Eraesr... | Thilo Schulz |
2013-01-10 | - Fix memory leak in DMA sound after S_Shutdown() - Make codec load use temp ... | Thilo Schulz |
2013-01-10 | Still forgot this one :( | Thilo Schulz |
2013-01-10 | Fixes for bugs introduced in last several revisions | Thilo Schulz |
2013-01-10 | patch by Zack Middleton (#5044) - Fix a few comments in tr_local.h - A bit of... | Thilo Schulz |
2013-01-10 | Fix #lese in last commit | Thilo Schulz |
2013-01-10 | Patch from Tremulous / description from Zack Middleton: (#5041) | Thilo Schulz |
2013-01-10 | Add mingw64 crossbuild script, patch by Zack Middleton | Thilo Schulz |
2013-01-10 | remove static VM_BlockCopy from vm_powerpc | Ludwig Nussel |
2013-01-10 | Fix wrong macro. MSVC win32 build should work again now. | Thilo Schulz |
2013-01-10 | Use Q_ftol for vm_interpreted | Thilo Schulz |
2013-01-10 | Various fixes to vm_interpreted.c: - Add opStack protection - Fix dataMask ch... | Thilo Schulz |
2013-01-10 | - Don't try to load QVM/DLL files on pure servers - Fallback after failed DLL... | Thilo Schulz |
2013-01-10 | - Small change to search path order - local files not in .pk3s take precedenc... | Thilo Schulz |
2013-01-09 | Need space of len+1 for snprintf to work | Thilo Schulz |
2013-01-09 | - Merge http://svn.icculus.org/tremulous?view=rev&revision=2185, patch by Chr... | Thilo Schulz |
2013-01-09 | Fix #if macros for idx64 and id386 | Thilo Schulz |
2013-01-09 | Project files for Microsoft Visual Studio 10. Has x86 and x64 build configura... | Thilo Schulz |
2013-01-09 | - mingw64 now links against SDL64.dll to allow for 32 and 64 bit version in t... | Thilo Schulz |
2013-01-09 | - Still forgot qasm-inline.h - Leave GCC more freedom in choice of registers | Thilo Schulz |
2013-01-09 | Forgot the inline assembler parts, here they come! Using inline asm to get ri... | Thilo Schulz |
2013-01-09 | - Fix macro that uses constant float suffix as argument - retval variables in... | Thilo Schulz |
2013-01-09 | - Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mod... | Thilo Schulz |
2013-01-09 | Add static SDL libraries for compilation with MSVC | Thilo Schulz |
2013-01-09 | Fix forgotten IQM2 support in iqm.h, patch by Zack Middleton | Thilo Schulz |
2013-01-09 | Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in wides... | Thilo Schulz |
2013-01-09 | Bug 5036 - Grappling hook does not load trail shader, patch by Zack Middleton | Thilo Schulz |
2013-01-09 | Bug 5035 - Automatically selecting player model in q3_ui does not work if ski... | Thilo Schulz |
2013-01-09 | Fixes to IQM support, by Zack Middleton - Bug 5029 - IQM skin support for upp... | Thilo Schulz |
2013-01-09 | - Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri... | Thilo Schulz |