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AgeCommit message (Expand)Author
2002-10-23* Improved performance of real fading light flaresTim Angus
2002-10-23* Added light flare performance option to GFX softwareTim Angus
2002-10-22* 1.32 point release updateTim Angus
2002-10-22* Punkbuster stuff for 1.32 point releaseTim Angus
2002-10-19* Removed supposed improvements to key parsing code :)Tim Angus
2002-10-11* Alien staging health modificationTim Angus
2002-10-07* Added light flare fading where central light source is occludedTim Angus
2002-10-03* Fixed step time bugTim Angus
2002-09-25* Loading menu altered for progress bar border thicknessTim Angus
2002-09-24* Same as the last commit, except using a more simple obvious methodTim Angus
2002-09-24* Implemented caching for Item_Text_AutoWrapped_Paint yielding a significant ...Tim Angus
2002-09-23* Fixed build timer bugTim Angus
2002-09-23* Various changes for Jex's new hudTim Angus
2002-09-19* Health and stamina reflected by metersTim Angus
2002-09-19* Renamed MCU to armoury in keeping with the sourceTim Angus
2002-09-19* Cleaned up redundant eventsTim Angus
2002-09-18* Buildable spark gravity now down :)Tim Angus
2002-09-18* Added damage particle effects for the buildablesTim Angus
2002-09-16* Added global header tremulous.h in preparation for balancingTim Angus
2002-09-10* Cleanup of cg_local.h and side-effectsTim Angus
2002-09-09* Code support changesTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-07* Various random stuffTim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus
2002-09-02* Added console to human hudTim Angus
2002-09-02* Bug fixes to TA consoleTim Angus
2002-08-30* Ownerdrawn TA based console :)Tim Angus
2002-08-28* Poison cloud WP_GRAB_CLAW_UPG server and client sideTim Angus
2002-08-24* Added regeneration aura for highest alien classTim Angus
2002-08-22* Some more improvements to light flaresTim Angus
2002-08-22* Renamed misc_lens_flare to misc_light_flare and improved itTim Angus
2002-08-22* Fixed medistat bugsTim Angus
2002-08-21* Model scale implemented for classesTim Angus
2002-08-19* Slowblob implemented (WP_POUNCE_UPG)Tim Angus
2002-08-19* Brought hand-to-hand grabbing back for WP_GRAB_CLAWTim Angus
2002-08-16* Emergency commit - fileserver dying :/Tim Angus
2002-08-15* Bugfix to non-implemented infopane errorTim Angus
2002-08-15* Removed focus pulse effect (ick)Tim Angus
2002-08-13* Added new ownerdrawn stuff to human hudTim Angus
2002-08-13* Added ownerdrawn FPS, timer, snapshots and lagometerTim Angus
2002-08-09* Long overdue update to depend fileTim Angus
2002-08-09* Bind added for "deconstruct"Tim Angus
2002-08-09* Bind added for "deconstruct"Tim Angus
2002-08-09* Removal of Q3A armor[sic] system - freed up a STAT_ in the processTim Angus
2002-08-09* Human repair abilityTim Angus
2002-08-08* Display of buildable health and power statusTim Angus
2002-08-07* "deconstruct" command to destroy buildables without damageTim Angus
2002-08-07* Infopane text now drawn by "Item" autowrap codeTim Angus
2002-08-07* Changes to text drawing method in infopanesTim Angus
2002-08-06* Bank menusTim Angus