Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-03-19 | Support more tcgens in lightall shader. | SmileTheory | |
2013-03-19 | Remove some more automatic sRGB image flags. | SmileTheory | |
2013-03-19 | Disable freetype and vorbis for mingw travis build | Zack Middleton | |
Libs are missing. | |||
2013-03-19 | Fix mingw gcc name in build-test.sh | Zack Middleton | |
2013-03-19 | Fix some clang warnings | Tim Angus | |
2013-03-19 | Move mingw to separate build job on travis-ci | Zack Middleton | |
2013-03-19 | Oops missed a bit | Tim Angus | |
2013-03-19 | Fix USE_FREETYPE breakage | Tim Angus | |
2013-03-19 | Move renderers a bit closer together | Tim Angus | |
2013-03-19 | Always reset vertex attrib pointers with animated meshes. | SmileTheory | |
2013-03-19 | Remove old x86_64 JIT compiler | Tim Angus | |
2013-03-19 | Fix displaying demo name when loading demo | Zack Middleton | |
2013-03-19 | Fix size reserved for IQM jointMats (allocated more than used) | Zack Middleton | |
2013-03-19 | Fix origin returned by IQM's LerpTag | Zack Middleton | |
It use to return pose joint's offset from base at the lerped frame, now it returns the joint's origin at the lerped frame. Patch by Axel Isouard and Zack Middleton. | |||
2013-03-19 | Only spam IRC on failure | Tim Angus | |
2013-03-19 | Fix clampmapped images being always treated as sRGB. | SmileTheory | |
2013-03-19 | One last try... | Tim Angus | |
2013-03-19 | Use -q instead of -qq on apt-get | Tim Angus | |
2013-03-19 | Use the mingw fork that gets maintained | Tim Angus | |
2013-03-19 | build-test.sh always run clean first, for non-travis-ci | Zack Middleton | |
2013-03-19 | Improve build-test.sh for non-travis-ci usage | Zack Middleton | |
2013-03-19 | Fix RAVENMD4 warnings in OpenGL2 | Zack Middleton | |
2013-03-19 | autobuild: try to fix extra options build and mingw builds | Zack Middleton | |
2013-03-19 | autobuild: test default build, with extra options, and mingw | Zack Middleton | |
2013-03-19 | autobuild: Enable Ogg Vorbis, Freetype, and MDR model support | Zack Middleton | |
Removed unneeded SDL packages. | |||
2013-03-19 | Some minor cleanup. | SmileTheory | |
2013-03-19 | Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2(). | SmileTheory | |
2013-03-19 | updated travis file to notify us in our lonely IRC outpost of love. | Zachary Slater | |
2013-03-19 | Fixed the auto build, for details go here: https://travis-ci.org/ioquake/ioq3 | Zachary Slater | |
2013-03-19 | Testing out autobuild stuff. | Zachary Slater | |
2013-03-19 | Oops, fix typo. | SmileTheory | |
2013-03-19 | Simplify previous patch. | SmileTheory | |
2013-03-19 | Calculate viewport and screen texture coordinates correctly for sun shadows. ↵ | SmileTheory | |
This fixes part of #5889. | |||
2013-03-19 | Show lowercased ascii in bind command | Zack Middleton | |
2013-03-19 | Fix Key_StringToKeynum to return lowercased ascii | Zack Middleton | |
Fixes bind and unbind uppercase ascii and uppercase ascii in cl_consoleKeys. keycodes.h states "normal keys should be passed as lowercased ascii" | |||
2013-03-19 | Move noise function declations to tr_common.h | Zack Middleton | |
tr_noise.c is in renderercommon directory, so declare them in header there too. | |||
2013-03-19 | Fix comment in snd_codec_opus.c | Zack Middleton | |
2013-03-19 | Remove Sys_SnapVector | Zack Middleton | |
2013-03-19 | Fix compiling opusfile on mingw32 | James Canete | |
2013-03-19 | Fix last commit | Zack Middleton | |
2013-03-19 | Add missing config_types.h for libogg | Zack Middleton | |
It's usally generated by configure, most platform cases are handled in os_types.h | |||
2013-03-19 | Fix compiling opus using mingw | Zack Middleton | |
2013-03-19 | Add libogg 1.3.0 | Zack Middleton | |
2013-03-19 | Add libopus 1.0.2 and libopusfile 0.2 | Zack Middleton | |
2013-03-19 | Add Ogg Opus support | Zack Middleton | |
2013-03-19 | 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 | Zack Middleton | |
2013-03-12 | Drop team info if it's for the wrong team's players. | Darren Salt | |
This avoids apparently spurious 'bad client number' messages, caused by the difference in item counts between humans and aliens. Suspected cause is a race between client and server; the effect can (at least in Unvanquished) be observed as spectator when switching between players on opposing teams. | |||
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | Merged ioq3 bdf5abea56dd9cd440e300223a1041d7b6e95530 | Tim Angus | |
2013-02-16 | Add merge data to .gitignore | Tim Angus | |