Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | Gameplay changes | Asa Kravets | |
* Marauder (both) air acceleration increased 2.0 -> 3.0 * Flamer damage reduced 25/12 -> 20/10 * Flamer ammo increased 150 -> 200 * Dragoon base pounce range increased 40 -> 48 | |||
2013-01-03 | Fixed regular/advanced marauders using each other's claw range | Asa Kravets | |
2013-01-03 | * Fix typo in joinserver.menu (thanks Allmanbros) | Christopher Schwarz | |
2013-01-03 | * Complain about too many target_locations | M. Kristall | |
* Do not send "unknown" location since it is ignored and may not always be sent * Remove unused CS_PRECACHES | |||
2013-01-03 | Gameplay changes | Asa Kravets | |
* Dragoon base bite range increased 72 -> 80 * Dragoon base pounce range decreased 54 -> 40 * Flamer splash damage reduced 25 -> 12 * Stamina stop restore increased 25 -> 30 * Stamina sprint take reduced 8 -> 6 * Stamina threshold for jumping and dodging changed to the slowing threshold plus the cost of jumping or dodging | |||
2013-01-03 | * Merge ioq3-r1765 | Tim Angus | |
2013-01-03 | * Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.h | Asa Kravets | |
2013-01-03 | * Remove unnecessary security code introduced from ioq3 merge | M. Kristall | |
2013-01-03 | * Correct ban numbers reported by showbans | M. Kristall | |
2013-01-03 | * Make cursor hiding more consistent | Tim Angus | |
2013-01-03 | * Fix a bug with nextmap votes | M. Kristall | |
2013-01-03 | * Case correction in a couple of dialogs | Ben Millwood | |
2013-01-03 | Balance adjustments | Asa Kravets | |
* Chaingun damage reverted 5 -> 6 * Flamer damage increased 20 -> 25 * Granger spit slow time reduced 5000 -> 1000 | |||
2013-01-03 | * Change FOV clamp so it's 90 horizontal degrees at 4:3 | Tim Angus | |
2013-01-03 | * add warnings for Menus_ReplaceActive() when there is a menu item mismatch | Tony J. White | |
between the active menu and the new one. * maintain the proper cursor state on menu items in Menus_ReplaceActive() | |||
2013-01-03 | * Add a EndVote: line to games.log for showing vote results (Rezyn) | Christopher Schwarz | |
* Add additional coloured versions of client names to games.log in ClientConnect and ClientRename lines for use by Tremstats et. al. (Rezyn) | |||
2013-01-03 | * Fix votes failing when they shouldn't (Rezyn) | Christopher Schwarz | |
* Fix INACTIVITY flag (Rezyn) * Fix being able to call a teamvote for someone not on your team (thanks Rezyn) * Fix IMMUNITY flag (Rezyn) * Fix there being 2 instances of g_dretchpunt in the cvar table (Rezyn) | |||
2013-01-03 | * Set a->level properly in admin_default_levels (Rezyn) | Ben Millwood | |
2013-01-03 | * change ioq3-related path in mac build script | Tony J. White | |
2013-01-03 | * Remove some unused game cvars | Ben Millwood | |
2013-01-03 | * Don't return an in-use trail system when no empty slot could be found | Ben Millwood | |
2013-01-03 | * Fix broken scoreboard | Tim Angus | |
2013-01-03 | * Update copyright notices | Tim Angus | |
2013-01-03 | * Fix draw order bug in r1922 resulting from differing qsort implementations | Tim Angus | |
2013-01-03 | * Merge ioq3-r1752 | Tim Angus | |
2013-01-03 | * Fix GetNews when USE_CURL is undefined | Ben Millwood | |
2013-01-03 | * s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/ | Tim Angus | |
* Add ITEM_TYPE_COMBOBOX -- a proper combobox widget * Use ITEM_TYPE_COMBOBOX for video mode selection * General refactoring of the listbox code * Various other assorted tidy-ups | |||
2013-01-03 | * Reduce the size of MAX_FEATLABEL_CHARS because it's bloating up ↵ | Christopher Schwarz | |
servercache.dat and general serverlist memory usage for no reason (thanks Oopss) | |||
2013-01-03 | * Fix a bug in listmaps (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Fix the mara+ zap repeat-rate being infinitely long if you kept mashing ↵ | Christopher Schwarz | |
the button before the timer was up - If you've been unable to hit anything with the zap for mysterious reasons, this was probably why * Remove some vestigal code from previous zap rewrites that was causing the above | |||
2013-01-03 | * Fix for another bug where setlevel sets to the wrong person (Undeference, ↵ | Christopher Schwarz | |
Rezyn) | |||
2013-01-03 | * Prevent projectiles from hitting map triggers (Roman Tetelman) | Christopher Schwarz | |
2013-01-03 | * Fix for lonely buildables dividing by zero | Ben Millwood | |
2013-01-03 | * Fix from ioq3-r1731 | Tim Angus | |
2013-01-03 | * Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ↵ | Christopher Schwarz | |
shouldn't be in trunk | |||
2013-01-03 | * Indent wrapped chat lines to avoid potential imitation exploits | Tim Angus | |
2013-01-03 | * When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text ↵ | Christopher Schwarz | |
in the prompt to "Command:" when appropriate, so the user can tell that their text will not be sent as chat but executed instead. (tjw) | |||
2013-01-03 | * Make server browser sort colours less bright and fix default sort column ↵ | Tim Angus | |
(Rezyn0) | |||
2013-01-03 | * Fix colour codes not being propogated across lines in some cases (Rezyn0) | Tim Angus | |
2013-01-03 | * Tidy up ingame menu | Tim Angus | |
2013-01-03 | * Whitespace | Tim Angus | |
2013-01-03 | * (bug 4321) Resort in-game options menu; add more show/hide options (wireddd) | Christopher Schwarz | |
2013-01-03 | * Don't send game statistics when cheats are enabled | Christopher Schwarz | |
2013-01-03 | * Merge ioq3-r1715 | Tim Angus | |
2013-01-03 | * Tidy up news menu | Tim Angus | |
2013-01-03 | * Remove unused admin flag TEAMCHATCMD | M. Kristall | |
2013-01-03 | * Fix for listmaps command misbehaving when searching for something that ↵ | Christopher Schwarz | |
returns zero results (Rezyn) | |||
2013-01-03 | * Fix text wrapping... again | Tim Angus | |
2013-01-03 | * Fix news menu not closing on escape (thanks Undeference) | Christopher Schwarz | |
2013-01-03 | * Updates to ui/help.txt (the in-game help menu). In the future, it needs to ↵ | Christopher Schwarz | |
be rewritten to be more for first-time players than for 1.1 players, but at least this is more complete and up to date for now :) |