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The server software used for the Der Bunker Tremulous servers.
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2013-01-03
* Implementation of assert() in bg_lib.h
Ben Millwood
2013-01-03
* Prevent changing names while muted
Christopher Schwarz
2013-01-03
* Fix for building spawns over marked buildables (fixes #14)
Roman Tetelman
2013-01-03
* humans can no longer bunny hop right after dodging
Roman Tetelman
2013-01-03
* Move some server commands into game and refactor game commands
M. Kristall
2013-01-03
* (bug 3416) Overlapping strings with strcpy (thanks Jacques Boscq)
M. Kristall
2013-01-03
* (bug 3607) Hopefully fix the remaining hovel issues
M. Kristall
2013-01-03
* Fix dead camera
Christopher Schwarz
2013-01-03
* Remove cvars unused after revision 1143
M. Kristall
2013-01-03
* Mostly revert my change to SnapVector, since the bug it fixed turned out
Ben Millwood
2013-01-03
* Print the real, current server time at start of games.log so real times can...
Christopher Schwarz
2013-01-03
* make all buildables worth 0 credits/frags
Roman Tetelman
2013-01-03
* Add Undeference's say_area command
Christopher Schwarz
2013-01-03
* redo hovel removal in a way that doesn't break log parsers (reported by msk)
Roman Tetelman
2013-01-03
* Add SD votes (closes #11)
Christopher Schwarz
2013-01-03
Only regenerate health while alive
Ben Millwood
2013-01-03
Removing some unused variables and functions
Ben Millwood
2013-01-03
Smooth regeneration
Ben Millwood
2013-01-03
* Change EXEC_NOW to EXEC_APPEND
M. Kristall
2013-01-03
* Revert 89f3c2786ab64bef0213aa97481b39ec4d68884a. so it won't conflict with...
Roman Tetelman
2013-01-03
Fix dragoon barb display on widescreen
Ben Millwood
2013-01-03
* Bring back g_maxGameClients (thanks kevlarman)
M. Kristall
2013-01-03
* release build points from structures killed by deconstructed eggs instantly
Roman Tetelman
2013-01-03
* fix for not being able to sell ckit while repairing (fixes #21)
Roman Tetelman
2013-01-03
* Make medistation remove poison from all players that come in contact with it
Roman Tetelman
2013-01-03
* remove hovel (fixes #26) (todo: go back and actually remove the code)
Roman Tetelman
2013-01-03
Simplifications in generate-diff.sh
Ben Millwood
2013-01-03
* it's no longer possible to callteamvote admitdefeat after having passed
Roman Tetelman
2013-01-03
* fix for stamina sometimes being drained when sprinting and walking at
Roman Tetelman
2013-01-03
* Reduced pounce range 64->54
Asa Kravets
2013-01-03
I am a proper noob.
Ben Millwood
2013-01-03
BP Queuing system
Ben Millwood
2013-01-03
* shut up annoying noise when aiming ckit on build timer at damaged buildables
Roman Tetelman
2013-01-03
* fix compiler warning
Roman Tetelman
2013-01-03
* ckit repairs automatically without having to press mouse2 (fixes issue #3)
Roman Tetelman
2013-01-03
* Revert stagedowns (fixes #2)
Roman Tetelman
2013-01-03
* allow repeaters to be built in range of the reactor (but not other repeaters)
Roman Tetelman
2013-01-03
* fix a race condition that causes a team to lose two stages instead of one (...
Roman Tetelman
2013-01-03
* fix for location not updating while following a player (reported by megatog...
Roman Tetelman
2013-01-03
* Don't play EV_FALL_FAR sound if dead
Ben Millwood
2013-01-03
* aliens were getting the wrong hitsound when attacking human buildables
Roman Tetelman
2013-01-03
* Fix out of bounds error
M. Kristall
2013-01-03
* Fix a minor oops in thirdperson pitch angle clamping code.
Christopher Schwarz
2013-01-03
* More thirdperson follow and shoulder-cam stuff:
Christopher Schwarz
2013-01-03
* Remove another pointless va()
M. Kristall
2013-01-03
* Fix compiler warning about G_FindOvermind
Ben Millwood
2013-01-03
* Allow boosters to give poison within the first 30 seconds of the game
Ben Millwood
2013-01-03
* Add spec yaw tracking to shoulder cam
Christopher Schwarz
2013-01-03
* Almost completely redo the meat of the thirdperson spec code again
Christopher Schwarz
2013-01-03
* Remove SS_INFESTING and PM_SPINTERMISSION since they were not used
Ben Millwood
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