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2013-03-27Add option to create archive of build productTim Angus
2013-03-27Make the build summary more prettyTim Angus
2013-03-27Fix 'make -jX clean release'Tim Angus
2013-03-25Cross compiling for OS XTim Angus
2013-03-25Enable building QVMs when cross-compilingTim Angus
2013-03-25(bug #5904) Fix OpenBSD and Solaris buildsTim Angus
2013-03-22Fix it moreTim Angus
2013-03-22(Hopefully) fix the Jenkins buildTim Angus
2013-03-22Move cross-make-mingw.sh's functionality to the Makefile and remove itTim Angus
2013-03-22Add DEBUG_MAKEFILE to... debug the MakefileTim Angus
2013-03-22Ditch 'historical compatibility' and use 'logic' insteadTim Angus
2013-03-22Consolidate architecture namesTim Angus
amd64, x64, x86_64 -> x86_64 i386, i86pc, x86 -> x86 powerpc, ppc -> ppc powerpc64, ppc64 -> ppc64 axp -> alpha Some exceptions are made for the actual build product names
2013-03-19Fix some clang warningsTim Angus
2013-03-19Remove old x86_64 JIT compilerTim Angus
2013-03-19Add libogg 1.3.0Zack Middleton
2013-03-19Add Ogg Opus supportZack Middleton
2013-02-16Move some things into renderercommonTim Angus
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus
2013-02-16Fix some SMP bits I missedTim Angus
2013-02-16Remove the SMP renderer featureTim Angus
2013-01-12Assorted whitespace fixesTim Angus
2013-01-12Fix dist target and comment refering to svnTim Angus
2013-01-12Fix whitespaceTim Angus
2013-01-12Replace svnversion use with git equivalentTim Angus
2013-01-12More fixes to the macosx buildsystem. This removes the SDL Framework and ↵Richard Allen
makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice.
2013-01-12Changed the MacOS-X build system to make UB's containing i386 and x86_64 ↵Richard Allen
arches and made make-macosx.sh not build UB's but only standard binaries
2013-01-12Makefile fixes for OpenBSD by Jonathan Gray. (#5728)Zack Middleton
2013-01-12#5808 - Include and use .glsl in source (rend2)James Canete
2013-01-12From /dev/humancontroller: when hard-linking renderers, put the old renderer ↵James Canete
(not the new one) into the "ioquake3" executable, and use a distinguished "ioquake3_rend2" executable for the new renderer (Fixes bug #5789.)
2013-01-12From /dev/humancontroller: fix the SMP functionality not being utilized (as ↵James Canete
of the import of Rend2)
2013-01-12Added Rend2, an alternate renderer. (Bug #4358)James Canete
2013-01-12switch mac to the framework SDL...Zachary Slater
2013-01-12Don't use local SDL headers on Linux (need system sdl-config and SDL library ↵Zack Middleton
anyway).
2013-01-12- Added support for enabling FreeType Support (make USE_FREETYPE=1). - Fixed ↵Zack Middleton
compiling tr_font.c for dynamic renderer.
2013-01-12fix mingw64 installerLudwig Nussel
2013-01-12Unix clients can now enter commands from tty console. Patch by Rambetter ↵Zack Middleton
with some edits by me. (#4799)
2013-01-12* More Makefile configuration (ZTurtleMan)Tim Angus
2013-01-12* (bug #5283) Changes to the Makefile to make building standalone games ↵Tim Angus
easier (JBravo)
2013-01-10* Fix various warnings with GCC and clangTim Angus
2013-01-10* clang supportTim Angus
2013-01-10BitBlt Patch #0000 (#5176)Thilo Schulz
2013-01-10- More MacOSX changes to Makefile - Ship libSDL-1.2.0.dylib with x86_64 ↵Thilo Schulz
platform support
2013-01-10- Add x86_64 platform for MacOSX - Fix compilation on MacOSX gccThilo Schulz
2013-01-10Don't create clientsmp directory (which is no longer used), pointed out by ↵Zack Middleton
DevHC.
2013-01-10Moved various per-platform ifs/defines to be only done once for all platforms.Zack Middleton
2013-01-10Change x86_64 to x64 for mingw.Zack Middleton
2013-01-10Fix compilation on MINGWThilo Schulz
2013-01-10Add SDL library to renderer libThilo Schulz
2013-01-10Add patch by Zack Middleton to fix building for USE_RENDERER_DLOPEN=0Thilo Schulz
2013-01-10Make client/server cflags configurableThilo Schulz