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2006-01-18* Added BG_FindUsableForUpgradeTim Angus
2006-01-15* Fix "make dist"Tim Angus
2006-01-15* Merged ioq3-r492Tim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Copied ioq3 Makefile to trunkTim Angus
2005-12-10* Move some things out of the way to make way for the merge of ioq3Tim Angus
2005-11-25* Removal of remaining hard coded effectsTim Angus
2005-11-24* 3D particlesTim Angus
2005-11-20* Abstract attachment systemTim Angus
2005-08-31* Fixed the issue where the Mac qvm JIT compiler would not compile TremulousTim Angus
2005-08-31* Reimplemented how buildables play damage sounds to not use the event systemTim Angus
2005-07-03* Removed misc_spriter from the sourceTim Angus
2005-07-03* Booster needs to spawn before boostingTim Angus
2005-06-07* Human scanner blips now fade away after updatesTim Angus
2004-11-30* PTRC (post timeout restoration code) systemTim Angus
2004-02-07* Fixed a wall walking bug (DEAR GOD WHEN WILL IT END)Tim Angus
2003-11-19* Added g_maprotation.c to the MakefileTim Angus
2003-09-21* Fully generalised scriptable paricle systemTim Angus
2003-08-12* Bug fix to listbox reset featureTim Angus
2003-07-05* Hopefully eliminated all the BG_Find... fallthroughs for the classesTim Angus
2003-02-11* All nonsegemented model animations now triggered with the exception of PAIN...Tim Angus
2003-02-03* Makefile edit to include menudef.h in ctagsTim Angus
2003-01-26* cg_lagometer defaults to 0Tim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus
2002-07-29* ScoreboardTim Angus
2002-06-24Integrated wolfenstein trails stuffTim Angus
2001-10-30Minor QVM build adjustmentTim Angus
2001-10-25More hacking of the ctags setupTim Angus
2001-10-25Ctags update. Just to make it look like I'm doing somethingTim Angus
2001-10-19License change to OSMLTim Angus
2001-09-23Random tweaksTim Angus
2001-09-21Makefile changesTim Angus
2001-09-18Makefile tweaksTim Angus
2001-09-18Switch to TA ui stuffTim Angus
2001-08-17Animated map object entityTim Angus
2001-08-15Added spriter - simple particle engine for mappersTim Angus
2001-08-06Makefile uses q3lcc nowTim Angus
2001-08-03Makefile tweaksTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-30Buildable spawning generalisedTim Angus
2001-07-25QVM based MP3 player :)Tim Angus
2001-04-27Abstracted the buildable renderer a bit and added preliminary animation routinesTim Angus
2001-01-28Removed g_creep.cTim Angus
2001-01-27Ugh, haven't done this in weeks. Um. New creep system, half built new torchli...Tim Angus
2001-01-03more mucking aboutTim Angus
2000-12-28Upgrade to 1.27. Start of stamina. Nice human physics.Tim Angus
2000-11-27Makefile changeTim Angus
2000-11-27Initial revisionTim Angus