Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-17 | Makefile builds fall back to traditional archiving when Mac OS X application ↵ | jeremiah sypult | |
bundle generation fails | |||
2014-06-17 | Updated Makefile to only build release OS X app bundles | jeremiah sypult | |
2014-06-17 | bug 5986 - Configure jenkins to spit out mac .app ↵ | jeremiah sypult | |
https://bugzilla.icculus.org/show_bug.cgi?id=5986 Created make-macosx-app.sh to handle manually creating an app bundle from other scripts. Updated make-macosx.sh to create bundle with make-macosx-app.sh (TODO: make-macosx-ub.sh support). Updated Makefile to create bundle with make-macosx-app.sh and zip up the resulting ioquake3.app if ARCHIVE is defined. | |||
2013-07-17 | ui_shared.c needs to be compiled separately for the cgame module | morturp | |
Otherwise "#ifdef CGAME" in it has no effect | |||
2013-05-31 | sync the OpenBSD cflags with Linux | Jonathan Gray | |
2013-05-31 | correct the linked libs on OpenBSD | Jonathan Gray | |
2013-05-03 | Fix typo preventing OSX native compiles | Tim Angus | |
2013-05-03 | Fix OSX app/ub scripts | Tim Angus | |
2013-03-27 | Add option to create archive of build product | Tim Angus | |
2013-03-27 | Make the build summary more pretty | Tim Angus | |
2013-03-27 | Fix 'make -jX clean release' | Tim Angus | |
2013-03-25 | Cross compiling for OS X | Tim Angus | |
2013-03-25 | Enable building QVMs when cross-compiling | Tim Angus | |
2013-03-25 | (bug #5904) Fix OpenBSD and Solaris builds | Tim Angus | |
2013-03-22 | Fix it more | Tim Angus | |
2013-03-22 | (Hopefully) fix the Jenkins build | Tim Angus | |
2013-03-22 | Move cross-make-mingw.sh's functionality to the Makefile and remove it | Tim Angus | |
2013-03-22 | Add DEBUG_MAKEFILE to... debug the Makefile | Tim Angus | |
2013-03-22 | Ditch 'historical compatibility' and use 'logic' instead | Tim Angus | |
2013-03-22 | Consolidate architecture names | Tim Angus | |
amd64, x64, x86_64 -> x86_64 i386, i86pc, x86 -> x86 powerpc, ppc -> ppc powerpc64, ppc64 -> ppc64 axp -> alpha Some exceptions are made for the actual build product names | |||
2013-03-19 | Fix some clang warnings | Tim Angus | |
2013-03-19 | Remove old x86_64 JIT compiler | Tim Angus | |
2013-03-19 | Add libogg 1.3.0 | Zack Middleton | |
2013-03-19 | Add Ogg Opus support | Zack Middleton | |
2013-02-16 | Move some things into renderercommon | Tim Angus | |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus | |
2013-02-16 | Fix some SMP bits I missed | Tim Angus | |
2013-02-16 | Remove the SMP renderer feature | Tim Angus | |
2013-01-12 | Assorted whitespace fixes | Tim Angus | |
2013-01-12 | Fix dist target and comment refering to svn | Tim Angus | |
2013-01-12 | Fix whitespace | Tim Angus | |
2013-01-12 | Replace svnversion use with git equivalent | Tim Angus | |
2013-01-12 | More fixes to the macosx buildsystem. This removes the SDL Framework and ↵ | Richard Allen | |
makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice. | |||
2013-01-12 | Changed the MacOS-X build system to make UB's containing i386 and x86_64 ↵ | Richard Allen | |
arches and made make-macosx.sh not build UB's but only standard binaries | |||
2013-01-12 | Makefile fixes for OpenBSD by Jonathan Gray. (#5728) | Zack Middleton | |
2013-01-12 | #5808 - Include and use .glsl in source (rend2) | James Canete | |
2013-01-12 | From /dev/humancontroller: when hard-linking renderers, put the old renderer ↵ | James Canete | |
(not the new one) into the "ioquake3" executable, and use a distinguished "ioquake3_rend2" executable for the new renderer (Fixes bug #5789.) | |||
2013-01-12 | From /dev/humancontroller: fix the SMP functionality not being utilized (as ↵ | James Canete | |
of the import of Rend2) | |||
2013-01-12 | Added Rend2, an alternate renderer. (Bug #4358) | James Canete | |
2013-01-12 | switch mac to the framework SDL... | Zachary Slater | |
2013-01-12 | Don't use local SDL headers on Linux (need system sdl-config and SDL library ↵ | Zack Middleton | |
anyway). | |||
2013-01-12 | - Added support for enabling FreeType Support (make USE_FREETYPE=1). - Fixed ↵ | Zack Middleton | |
compiling tr_font.c for dynamic renderer. | |||
2013-01-12 | fix mingw64 installer | Ludwig Nussel | |
2013-01-12 | Unix clients can now enter commands from tty console. Patch by Rambetter ↵ | Zack Middleton | |
with some edits by me. (#4799) | |||
2013-01-12 | * More Makefile configuration (ZTurtleMan) | Tim Angus | |
2013-01-12 | * (bug #5283) Changes to the Makefile to make building standalone games ↵ | Tim Angus | |
easier (JBravo) | |||
2013-01-10 | * Fix various warnings with GCC and clang | Tim Angus | |
2013-01-10 | * clang support | Tim Angus | |
2013-01-10 | BitBlt Patch #0000 (#5176) | Thilo Schulz | |
2013-01-10 | - More MacOSX changes to Makefile - Ship libSDL-1.2.0.dylib with x86_64 ↵ | Thilo Schulz | |
platform support |