Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * (bug 5161) Remove some incorrect svn executable flags (/dev/humancontroller) | Christopher Schwarz | |
2013-01-03 | * (bug 4958) Add a menu to list/play demo files to the main menu ↵ | Christopher Schwarz | |
(jacklutz54@gmail.com) | |||
2013-01-03 | * (bug 5015) Remove duplicate "show time" field in options menu ↵ | Christopher Schwarz | |
(/dev/humancontroller) | |||
2013-01-03 | * (bug 4908) Show BP from marked buildables on the HUD | Christopher Schwarz | |
2013-01-03 | * Fix hud spectator text not displaying when using cg_stickyspec to follow a ↵ | Christopher Schwarz | |
player who is not spawned * Fix tutorial text from suggesting that a player spectating a teammate while dead can "return to free spectator mode" | |||
2013-01-03 | * Whitespace | Christopher Schwarz | |
2013-01-03 | * Oops I changed the wrong line in r2130 (/dev/humancontroller) | Christopher Schwarz | |
2013-01-03 | * Fix width of game column in serverbrowser (DevHC) | Christopher Schwarz | |
2013-01-03 | * (bug 3013) Add gametype column to server browser (Rezyn, with thanks to ↵ | Christopher Schwarz | |
Jackmcbarn, Risujin) | |||
2013-01-03 | * Implement cg_staticDeathCam to disable moving the death camera when the ↵ | Christopher Schwarz | |
killer moves | |||
2013-01-03 | * (bug 4814) More options for teamoverlay in attempt to make it more useful | Christopher Schwarz | |
2013-01-03 | * (Bug 4649) Require reasons for votes (WilliamH, Chris "Lakitu7" Schwarz) | M. Kristall | |
2013-01-03 | * Fix the fact that teamoverlay was being drawn above where the hud told it ↵ | Christopher Schwarz | |
to be, and it wasn't respecting the right-side bbox either. Make it valign in the center of its bbox. * Align columns of teamoverlay and pad/truncate where necessary * Default/GPP HUD: Move cg_tutorial down a little bit and also make it valign center. * Default/GPP HUD: Move teamoverlay down a little bit and set the scale to 0.85 | |||
2013-01-03 | * Print a warning when a menu file is not found | Ben Millwood | |
* Remove references to menu files that no longer exist | |||
2013-01-03 | * Separate namelog from admin | M. Kristall | |
* Client to namelog mapping * Merge mute, denybuild, ptr in namelog; remove ptr | |||
2013-01-03 | * Fix typo in joinserver.menu (thanks Allmanbros) | Christopher Schwarz | |
2013-01-03 | * Update copyright notices | Tim Angus | |
2013-01-03 | * Fix draw order bug in r1922 resulting from differing qsort implementations | Tim Angus | |
2013-01-03 | * s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/ | Tim Angus | |
* Add ITEM_TYPE_COMBOBOX -- a proper combobox widget * Use ITEM_TYPE_COMBOBOX for video mode selection * General refactoring of the listbox code * Various other assorted tidy-ups | |||
2013-01-03 | * When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text ↵ | Christopher Schwarz | |
in the prompt to "Command:" when appropriate, so the user can tell that their text will not be sent as chat but executed instead. (tjw) | |||
2013-01-03 | * Make server browser sort colours less bright and fix default sort column ↵ | Tim Angus | |
(Rezyn0) | |||
2013-01-03 | * Tidy up ingame menu | Tim Angus | |
2013-01-03 | * (bug 4321) Resort in-game options menu; add more show/hide options (wireddd) | Christopher Schwarz | |
2013-01-03 | * Tidy up news menu | Tim Angus | |
2013-01-03 | * Fix news menu not closing on escape (thanks Undeference) | Christopher Schwarz | |
2013-01-03 | * Updates to ui/help.txt (the in-game help menu). In the future, it needs to ↵ | Christopher Schwarz | |
be rewritten to be more for first-time players than for 1.1 players, but at least this is more complete and up to date for now :) | |||
2013-01-03 | * Add ITEM_TYPE_SAYFIELD which is like ITEM_TYPE_EDITFIELD but with ↵ | Tim Angus | |
different focus behaviour | |||
2013-01-03 | * Layout the location display correctly | Tim Angus | |
2013-01-03 | * The "winner" item in teamscore.menu needed an ITEM_TYPE_TEXT | Christopher Schwarz | |
2013-01-03 | * Fix UI_Text_Paint_Limit() function, which was printing a max of one ↵ | Christopher Schwarz | |
character ever, but nothing was using it so nobody noticed (thanks Oopss) * Add ALIGN_NONE and VALIGN_NONE types for CG_Text_Align function * Slightly widen the location item on the default hud, since just a little bit more fits most maps better * Prevent seeing crosshair playername text for players on the other team while in SPECTATOR_LOCKED * Fix formatting nitpick from a few revisions ago | |||
2013-01-03 | * Move teamoverlay out of the common_hud and into the team common huds. ↵ | Christopher Schwarz | |
Prevents showing when dead (use deadspec for this) and showing in white-on-white colors * Hide teamoverlay when the scoreboard is displayed | |||
2013-01-03 | * Add options in the ingame UI to callvote sudden_death and callvote nextmap ↵ | Christopher Schwarz | |
(Exclamation) * Prevent up arrow, down arrow, tab, and mouse buttons from unexpectedly sending Say: menu text * Fix a crash introduced by r1813 when using teamsay on a map without location entities | |||
2013-01-03 | * Fix location hud item to line up correctly and no longer overlap demostate | Christopher Schwarz | |
2013-01-03 | * Restore loading of ui/tremulous_dialogs.menu so that dialogs while not on ↵ | Christopher Schwarz | |
a team are actually displayed * Update ui/tremulous_dialogs.menu to correctly use ITEM_TYPE_TEXT | |||
2013-01-03 | * New ownerdraw for speedometer | Ben Millwood | |
- Controlled by cg_drawSpeed, which is a bitfield Bit 1 controls the text draw, bit 2 controls the graph, and bit 4 ignores vertical speed in the calculation. | |||
2013-01-03 | * (bug 2991) Add teamoverlay, an optional hud display showing names, health, ↵ | Christopher Schwarz | |
class/equipment, and locations of teammates - Disable with cg_drawTeamOverlay 0 or remove it from your hud - Control number of teammates to show with cg_teamOverlayMaxPlayers - When teamoverlay is enabled, show health of teammates next to their name when the crosshair is over them - Servers who dislike gameplay effects or want to save on bandwidth use can use g_allowTeamOverlay 0 to disable the feature for players - Special thanks to Risujin for bring this idea and the original patch to Tremulous * Cache teaminfo on the server and send only when needed (Undeference) * Increase frequency of sending updated teaminfo (Undeference) | |||
2013-01-03 | * (bug 4302) Fix server join list | Christopher Schwarz | |
- Merge featured / regluar server list back into one list, with featured sorted to the top and sporting emoticons to show their distinction - Show a key for the featured server type icons (Exclamation) * (bug 4303) Disallow (escape) emoticons in server hostnames | |||
2013-01-03 | * Fix cross-compiling (early merge from ioq3 r1667) | Christopher Schwarz | |
* Prevent crash when using % in chats, caused by r1784 (Ensiform, Rezyn) * Change default hud color of location text to white, so it doesn't mess up color schemes of maps that have such things on their location ents | |||
2013-01-03 | * Add the actual news.menu file needed for r1775 | Christopher Schwarz | |
2013-01-03 | * (bug 4295) Add an option to view Tremulous news to the main menu | Christopher Schwarz | |
2013-01-03 | * Fix broken "Spectators:" text on the scoreboard | Christopher Schwarz | |
2013-01-03 | * (bug 3391) FF Cvar cleanup | Christopher Schwarz | |
- Remove g_humanFriendlyFire and g_alienFriendlyFire - Remove the cvar "ff" and just use g_friendlyFire and g_friendlyBuildableFire | |||
2013-01-03 | * Fix transparency of certain hud elements (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Featured server system | Ben Millwood | |
- The new master server sends some server records with an additional flag for the client to mark them as featured - they will then appear in a separate list. | |||
2013-01-03 | * Explicitly specify ITEM_TYPE_TEXT since it's no longer the default | Ben Millwood | |
2013-01-03 | * Strict type-checking of menu item keywords that use the typeData union | Ben Millwood | |
2013-01-03 | * Remove redundant type specifications in some menu files | Ben Millwood | |
* Ensure type is parsed before items that use it * Multi items use cvar, not cvarFloat | |||
2013-01-03 | Updated sprint and dodge help sections | Asa Kravets | |
2013-01-03 | * Support enum { ITEM, ITEM2 = 100, ITEM3 }; in menu parsers | Ben Millwood | |
* Use these enums in ui/menudef.h define lists * Fix a few inaccurate comments in ui/menudef.h | |||
2013-01-03 | * Get rid of uselessly-named itemDef_t->special and replace with | Ben Millwood | |
feederID or window.borderSize where applicable. |