Age | Commit message (Expand) | Author |
2001-09-10 | Remains of bank, metal gibs for buildables | Tim Angus |
2001-09-09 | Remains of medistation, beginnings of bank | Tim Angus |
2001-09-07 | Tidy ups | Tim Angus |
2001-09-07 | Added missing \n | Tim Angus |
2001-09-07 | Destroy anims for alien stuff | Tim Angus |
2001-09-07 | Only trigger buildable anims if idling | Tim Angus |
2001-09-06 | Random assorted stuff | Tim Angus |
2001-08-28 | Ceiling eggs | Tim Angus |
2001-08-26 | Added extra build weapons | Tim Angus |
2001-08-23 | Silly little fixes | Tim Angus |
2001-08-22 | Fixed gimbal problems with view smoothing | Tim Angus |
2001-08-22 | Lens flares :) | Tim Angus |
2001-08-21 | Cleanups to cg_buildable.c | Tim Angus |
2001-08-19 | Buildable points now configurable via worldspawn | Tim Angus |
2001-08-18 | Minor SB laucher changes | Tim Angus |
2001-08-18 | Buildable animation in a working state | Tim Angus |
2001-08-17 | Fix for lerp issues | Tim Angus |
2001-08-17 | Animated map object entity | Tim Angus |
2001-08-15 | spriter now triggers on and off, couple of spawnflags | Tim Angus |
2001-08-15 | Added spriter - simple particle engine for mappers | Tim Angus |
2001-08-12 | Experimental view-skew limitation | Tim Angus |
2001-08-07 | Moved WW smoothing to client side. snarfed glibc acos | Tim Angus |
2001-08-06 | FINALLY fixed wall walking to handle the general case properly | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-07-28 | Saw blade launcher | Tim Angus |
2001-07-26 | Add a dyn light around humans | Tim Angus |
2001-07-25 | Silly whitespace fixes | Tim Angus |
2001-07-25 | QVM based MP3 player :) | Tim Angus |
2001-07-18 | Fiddled alt fire a bit | Tim Angus |
2001-07-16 | STAT_ARMOR now deflection chance | Tim Angus |
2001-07-13 | Saved a couple of STAT_ indices. Added the pounce and clawing weapon | Tim Angus |
2001-07-10 | Mechanism for locking players in place (for grab weapon) | Tim Angus |
2001-07-08 | Added more alt fire stuff | Tim Angus |
2001-07-05 | Tweaks. Start of alt fire mechanism | Tim Angus |
2001-07-03 | Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret... | Tim Angus |
2001-06-30 | Hopefully finally fixed precaching mechanism | Tim Angus |
2001-06-30 | Fiddled WP_VENOM to auto attack | Tim Angus |
2001-06-24 | Wall walking now a toggle | Tim Angus |
2001-06-23 | Various tweaks and additions. Additive lights hacked in (pre-source 1.29 rele... | Tim Angus |
2001-06-21 | Random bug fixes | Tim Angus |
2001-06-21 | Upgrades now cost material. | Tim Angus |
2001-06-20 | Partially finished human economy | Tim Angus |
2001-06-16 | Restructured dynamic menu handling | Tim Angus |
2001-05-07 | No weapon handled better. | Tim Angus |
2001-05-06 | More work on the slot system. Generalised the weapon buy function. Added a se... | Tim Angus |
2001-04-27 | Abstracted the buildable renderer a bit and added preliminary animation routines | Tim Angus |
2001-04-01 | Added hivemind and associated infacstructure | Tim Angus |
2001-03-31 | Added to and reorganised menus | Tim Angus |
2001-03-29 | Fixed a couple of power bugs. Implemented a client side power meter. | Tim Angus |