Age | Commit message (Collapse) | Author | |
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2017-03-09 | implement part 2 of the multi-protocol functionality: pk3 control | /dev/humancontroller | |
this contains a simple method to control the serving of alternate pk3 files to clients using the alternate-2 protocol (69); there's also a fixup for the VoIP part the new fs_pk3PrefixPairs cvar has the format "P1&A1|P2&A2|...", where, for each i, Pi and Ai are corresponding primary and alternate pk3 filename prefixes, one of which one may be empty (eg. "P1&|&A2|...") to denote no correspondence | |||
2017-03-09 | implement part 1 of the multi-protocol functionality: protocols | /dev/humancontroller | |
this contains support for connecting via, and serving simultaneously via, any of the three protocols: latest, GPP and 1.1 alternate-1 means protocol 70 (GPP), alternate-2 means protocol 69 (1.1) relevant cvars: - net_alternateProtocols - net_alt{1|2}port[6] - sv_alt{1|2}master{1|...|5} - sv_clAltProto{0|..|63} | |||
2017-03-09 | do not close the console "from time to time" | /dev/humancontroller | |
alter a bunch of cases where Key_SetCatcher() turns off the KEYCATCH_CONSOLE flag. remove all uses of Con_Close() and the function itself altogether. the console is now only togglable by a console key or with the toggleconsole command. | |||
2017-03-09 | do not send version information in CURL downloads and MOTD requests | /dev/humancontroller | |
2017-03-09 | do not request MOTD updates upon connecting (especially to local servers) | /dev/humancontroller | |
2017-03-09 | stop accessing the hostname, the current username and the ↵ | /dev/humancontroller | |
architecture/platform/OS information use "UnnamedPlayer" as the default player name | |||
2017-03-09 | remove the (generally unsecure) setenv command | /dev/humancontroller | |
2017-03-09 | when not restarting the filesystem, at least clear the pak references | /dev/humancontroller | |
this appears to fix some cases of unpure client errors TODO: figure out the details of why | |||
2017-03-09 | fix hanging when the demo file is not found | /dev/humancontroller | |
2017-03-09 | do not wipe cls.realtime when restarting the client for an fs_game change | /dev/humancontroller | |
otherwise, the client won't send connection/downloading-related packets until the timer reaches clc.lastPacketSentTime again | |||
2017-03-09 | fix the client's GUID resetting (to the non-serverunique value) upon ↵ | /dev/humancontroller | |
switching fs_game (when connecting to a modded server) | |||
2017-02-08 | add missing trailing '\n's from strings to execute; add double quotes around ↵ | /dev/humancontroller | |
substituted argument strings also transform trailing ';'s to '\n's | |||
2017-02-08 | fix the nullchar-termination in CL_GSRFeaturedLabel() | /dev/humancontroller | |
2017-02-07 | stop embedding the architecture in the filenames of binaries and libraries; ↵ | /dev/humancontroller | |
change the library loader appropriately | |||
2017-02-07 | silence a bunch of compiler warnings | /dev/humancontroller | |
2017-02-06 | fix compilation without USE_CURL | /dev/humancontroller | |
2016-04-09 | Merge branch 'master' into gpp | Tim Angus | |
2016-04-07 | Use Opus for VoIP | Zack Middleton | |
Server/client VoIP protocol is handled by adding new cvars cl_voipProtocol and sv_voipProtocol, sv_voip and cl_voip are used to auto set/clear them. All users need to touch are cl/sv_voip as 0 or 1 just like before. Old Speex VoIP packets in demos are skipped. New VoIP packets are skipped in demos if sv_voipProtocol doesn't match cl_voipProtocol. Notable difference between usage of speex and opus codecs, when using Speex client would be sent 80ms at a time. Using Opus, 60ms is sent at a time. This was changed because the Opus codec supports encoding up to 60ms at a time. (Simpler to send only one codec frame in a packet.) | |||
2016-04-07 | Fix check for empty rconpassword in CL_Rcon_f | Tim Angus | |
2016-04-07 | Remove logically dead code from CL_GetServerStatus | Zack Middleton | |
Found by Coverity. | |||
2016-04-07 | fix buffer overflow in CL_CheckForResend | Jeff Kent | |
2016-04-07 | sayto cmd with player name completion | Pan7 | |
2015-06-08 | change the serverlist-querying methods to be compatible with the current ↵ | /dev/humancontroller | |
deployment of master servers | |||
2015-03-17 | Add facility to describe cvars | Tim Angus | |
2014-08-28 | Fix incorrect strncat usage in CL_ServerInfoPacket | Zack Middleton | |
2014-06-17 | Various adjustments so it compiles | Tim Angus | |
2014-06-17 | Clear referenced paks when disconnecting | Zack Middleton | |
After playing Team Arena, if you switch to Q3A and try to play a demo with cl_allowDownload enabled it would print "Need Paks: blah blah" and not play the demo. | |||
2014-06-17 | Fix demoName Com_sprintf size larger than buffer | Zack Middleton | |
Maybe this is why demoName is a static global with the comment 'compiler bug workaround'? | |||
2014-06-17 | Remove unused cvar_t variable cl_trn | Ensiform | |
2014-06-17 | Fix video recording sync drift (patch refactored but original author unknown) | Tim Angus | |
2014-06-17 | Clear more variables in CL_InitServerInfo | Zack Middleton | |
Have cls.localServers use CL_InitServerInfo. Don't set cls.localServers netType to from.type, it's the wrong value. Note: server->visible is not cleared in CL_InitServerInfo, as stated by a comment below a place where CL_InitServerInfo is used. | |||
2014-06-17 | (bug #5984) Unload renderer lib | Zack Middleton | |
2013-03-19 | Fix displaying demo name when loading demo | Zack Middleton | |
2013-02-16 | Update copyright notices | Tim Angus | |
2013-01-15 | Remove a bunch of LEGACY_PROTOCOL blocks | Tim Angus | |
2013-01-12 | Save all arguments from connect for reconnect command. Remove unnecessary ↵ | Zack Middleton | |
localhost check from reconnect command. | |||
2013-01-12 | Fix reconnect command to work after leaving server. (#5794) | Zack Middleton | |
2013-01-12 | - Allow changing cl_voip without restarting. - Fix assert failing in ↵ | Zack Middleton | |
CL_ParseVoip() while flipping cl_voip off and on. | |||
2013-01-12 | Remove unused function CL_DisconnectPacket. Pointed out by Ensiform. | Zack Middleton | |
2013-01-12 | Remove anti tamper leftover code 'CL_ChangeReliableCommand'. From Ensiform. | Zack Middleton | |
2013-01-12 | Fix restoring old fs_game upon leaving a server. Patch by Ensiform. | Zack Middleton | |
2013-01-12 | Show reason non-default renderer failed to load. | Zack Middleton | |
2013-01-12 | REFACTOR [a vs an] | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | #5485 - Use Sys_LoadDll to search in the local directory for the fallback ↵ | Zack Middleton | |
default renderer. Patch by Harley Laue. | |||
2013-01-12 | Added range checks to j_*_axis cvars. | Zack Middleton | |
2013-01-12 | Allow analog joystick up axis to be remapped too. | Zack Middleton | |
2013-01-10 | Require gamename if not supporting legacy protocol. | Zack Middleton | |
2013-01-10 | - Only need cl_cURLLib cvar if USE_CURL_DLOPEN is defined. - Try to load ↵ | Zack Middleton | |
libcurl-4.dll on win32 (it use to be included in the NSIS installer). | |||
2013-01-10 | Don't do game_restart if game directory changed from "" to "baseq3" or ↵ | Thilo Schulz | |
"baseq3" to "" | |||
2013-01-10 | Fix game restart after curl download finished | Thilo Schulz | |