| Age | Commit message (Collapse) | Author | 
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+ PNG image loader
  + Non-gas dependent x86_64 VM
  + Collision optimisations
  + Slew of other bug fixes
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* (bug 2959) All looping sounds now stopped when downloading
* (bug 2910) Removal of legacy Q3 cg_teamChat* stuff
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* Sort by server name on alpha characters only
* Refresh master server IP address cache on map change
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- OS X Universal Binary creation script
  - OS X x86 support
  - OS X vm support
  - SDL video mode selection bug fix
  - "Home directory" support on windows
  - Windows SMP deadlock fix
  - Improved JPEG quality (screenshots/video)
  - AVIs recorded with \video command are now actually AVIs
  - Usual assortment of ioq3 tweaks and fixes
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* Various other map entity fixes/enhancements
* Hovel exploit fixed
* Fixed tesla trail disappearing at edge of range
* Default player name now inherited from OS
* Fixed spelling of Veda's surname :x
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* Added back the syscalls things I didn't mean to remove
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* Refactored botlib parsing code into qcommon
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- SDL_GammaRamp stuff
  - Anisotropic texture filtering
  - q3testesque r_flares
  - cl_guid
  - Security fixes
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* Removed nextmap cvar and associated code, replaced with "advanceMapRotation"
  command
* Rework the text displayed during votes to be more verbose
* "destroy" command now only works when cheats are enabled
* Voting UI is now a frontend for "clientkick" instead of plain "kick"
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* Fixed sort by ping
* Changed default source to internet
* Added simple options menu to frontend
* Removed PB menu file
* Changed default net rate
* Fixed scoreboard alignment
* Implemented "scoresUp" and "scoresDown"
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* Added CC (creative commons license)
* Write COPYING
* OpenAL now off by default
* Consolidated chipset specific GL initialisation
* Defaults for r_picmip now 0 and r_textureMode GL_LINEAR_MIPMAP_LINEAR
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- OpenAL fixes
  - SV_Shutdown message fixes
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- Symlink following stuff
  - Sound fixes
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- Quick fullscreen changes
  - Fix to that server crashing memory leak
  - Some FreeBSD changes
* Default for r_znear changed
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- i586 is now default -march
  - Couple of OpenAL "bug" fixes
  - Fancy autocompletion
  - Delete key on *nix fixed
  - Client now sleeps when inactive
  - Persistent console history
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* Removed copyfiles rule from Makefile
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* Added BG_UpgradeClassAvailable
* Added generalised BG_*IsAllowed functions
* Added some binding traps to cgame
* Added tutorial mode (cg_tutorial)
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* Demo state now displayed from cgame
* Merged ioq3-r464
  - gcc4/-O0 bug fix
  - zone/hunk megs faffage
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- avi exporter
  - cl_autoRecordDemo
  - .asm dependencies
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* Removed gametype, fraglimit and dmflags cvars
* Removed CD key authentication stuff
* Implemented a means to save and restore cmd context
* Bumped protocol version up to 69 (same as 68)
* Removed various references to punkbuster
* Maps on create server menu now sorted by name
* Fixed some warnings
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around it not being there
* Removed Q3 console notify code and improved cgame rendered notify area
* Sorted out pain blend texture coordinates
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* De-quaked various bits and pieces
* Integrated Tremulous into the ioq3 source
* Relicensed Tremulous to be GPL
* It compiles!!!!!!!!11111111!!!!1
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