| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2003-02-08 | * Hacked up vsprintf to support vec3_t | Tim Angus | |
| 2002-10-19 | * Removed supposed improvements to key parsing code :) | Tim Angus | |
| 2002-10-11 | * Alien staging health modification | Tim Angus | |
| * Fixed a bunch of SIG_SEGV bugs | |||
| 2002-09-09 | * General tidy up and beautification of code | Tim Angus | |
| * Removal of most of the legacy Q3A stuff * Cursor no longer displayed on load screen * (Biggest commit EVAR?) | |||
| 2002-07-29 | * Scoreboard | Tim Angus | |
| * Level 1 class blob fire * Loading screen * "SPECTATOR" display uses TA UI * Buildable weapon delays * Display of build points on huds | |||
| 2001-10-19 | License change to OSML | Tim Angus | |
| 2001-08-07 | Removed redundant code | Tim Angus | |
| 2001-08-07 | Moved WW smoothing to client side. snarfed glibc acos | Tim Angus | |
| 2001-08-06 | FINALLY fixed wall walking to handle the general case properly | Tim Angus | |
| 2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus | |
| 2001-01-07 | license change | Tim Angus | |
| 2001-01-03 | 1.27 upgrade | Tim Angus | |
| 2001-01-03 | im making a right mess of this | Tim Angus | |
| 2001-01-03 | 1.27 import | Tim Angus | |
