Age | Commit message (Expand) | Author |
2003-09-02 | * Ladders. Use "surfaceParm ladder" in ladder shaders | Tim Angus |
2003-09-01 | * Realistic falling damage | Tim Angus |
2003-09-01 | * Added stopSpeed to class database | Tim Angus |
2003-08-28 | * Fixed jetpack animation weirdness | Tim Angus |
2003-08-28 | * Reworked the charge ability on the mofo | Tim Angus |
2003-08-27 | * Partial mofo charge ability from centuries ago | Tim Angus |
2003-08-26 | * Added a bunch of MOD_s | Tim Angus |
2003-08-12 | * Disabled automatically bringing up spawn menus to prevent cutting off chat | Tim Angus |
2003-08-03 | * Weapons dropped when reloading | Tim Angus |
2003-08-01 | * Jetpack media code | Tim Angus |
2003-02-22 | * Removed "You fragged x" message | Tim Angus |
2003-02-17 | * Aliens no longer employ weapon models | Tim Angus |
2003-02-11 | * All nonsegemented model animations now triggered with the exception of PAIN... | Tim Angus |
2003-02-10 | * Chimera now uses "prowl" model | Tim Angus |
2003-02-10 | * Nonsegemented model system now animated - partially | Tim Angus |
2003-02-03 | * Fix to SCA_NOFOOTSTEPS | Tim Angus |
2003-01-25 | * Random bug fixes | Tim Angus |
2002-09-16 | * Added global header tremulous.h in preparation for balancing | Tim Angus |
2002-09-10 | * Cleanup of cg_local.h and side-effects | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus |
2002-09-02 | * Bug fixes to TA console | Tim Angus |
2002-08-28 | * Poison cloud WP_GRAB_CLAW_UPG server and client side | Tim Angus |
2002-08-21 | * Model scale implemented for classes | Tim Angus |
2002-08-19 | * Slowblob implemented (WP_POUNCE_UPG) | Tim Angus |
2002-08-19 | * Brought hand-to-hand grabbing back for WP_GRAB_CLAW | Tim Angus |
2002-08-16 | * Emergency commit - fileserver dying :/ | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-06-21 | Weapon additions??? | Tim Angus |
2002-04-06 | Jetpack sounds and graphics | Tim Angus |
2002-04-04 | New jetpack | Tim Angus |
2002-03-04 | The real bugfix to cg_wwFollow not being persistant | Tim Angus |
2002-02-17 | Added cg_wwFollow and fixed a subtle bug in the process | Tim Angus |
2002-01-26 | Added chunk removed in error | Tim Angus |
2002-01-26 | TA HUD stuff | Tim Angus |
2002-01-26 | Stepping filter for WW | Tim Angus |
2002-01-13 | Staging transitions. Battpack. Half jetpack | Tim Angus |
2002-01-09 | A bunch of stuff | Tim Angus |
2002-01-06 | Purged some more weapons code. | Tim Angus |
2001-12-30 | bg_itemlist is dead. Yay | Tim Angus |
2001-12-24 | Alien Hovel | Tim Angus |
2001-12-22 | Bug fixes to droid->alien conversion :) | Tim Angus |
2001-10-26 | Fix for stupid WW bug | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-10-12 | Tesla Gen and effects | Tim Angus |
2001-09-25 | Added 2 experimental weapons | Tim Angus |
2001-09-19 | More integration of TA UI stuff | Tim Angus |
2001-09-15 | Trapper tweaks | Tim Angus |
2001-09-15 | Trapper buildable. Other fixes/tweaks | Tim Angus |
2001-08-26 | Added extra build weapons | Tim Angus |