Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-11-10 | * Fixed the ordering of buildable struct members | Tim Angus | |
* Tiny amount of balancing | |||
2002-09-23 | * Fixed build timer bug | Tim Angus | |
* Crosshair per weapon * Added dlight to flame balls - bit of a performance hit * Tweaked flamer repeat rate * Fixed human buildable explosion sound (FIXME: sync with anims?) | |||
2002-09-19 | * Cleaned up redundant events | Tim Angus | |
* Fixed "buildable blocking door" bug * Renamed MCU to Armoury * A few whitespace fixes | |||
2002-09-16 | * Added global header tremulous.h in preparation for balancing | Tim Angus | |
* Constants propogated throughout the source * Various random fixes and tweaks | |||
2002-09-09 | * General tidy up and beautification of code | Tim Angus | |
* Removal of most of the legacy Q3A stuff * Cursor no longer displayed on load screen * (Biggest commit EVAR?) | |||
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus | |
* Removed Q3A team system * Removed "gametype" stuff * Removed items * Refactored buildable physics * Other general cleanups | |||
2002-08-22 | * Fixed medistat bugs | Tim Angus | |
* Forced focus on menu load | |||
2002-08-19 | * Slowblob implemented (WP_POUNCE_UPG) | Tim Angus | |
* Generalised starting weapon mechanism * Alien booster restores ammo and a 30 second delay | |||
2002-08-08 | * Display of buildable health and power status | Tim Angus | |
2002-04-02 | General bug fixes | Tim Angus | |
2002-03-04 | Organ bank | Tim Angus | |
2002-02-07 | Buildable sounds | Tim Angus | |
2002-01-13 | Staging transitions. Battpack. Half jetpack | Tim Angus | |
2002-01-06 | Stuff | Tim Angus | |
2002-01-05 | Fixed floatmines | Tim Angus | |
2002-01-04 | DCC dependancies | Tim Angus | |
2002-01-02 | Rudimentary staging code. Simplified building rules - they were over complex | Tim Angus | |
2001-12-31 | Hovel updates | Tim Angus | |
2001-12-24 | Booster | Tim Angus | |
2001-12-24 | Alien Hovel | Tim Angus | |
2001-12-22 | Bug fixes to droid->alien conversion :) | Tim Angus | |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus | |
2001-12-18 | Got rid of bg_itemlist buildables. Refactored buildable spawning | Tim Angus | |
2001-12-17 | Added check for ceiling building. Fixed missing menu bug | Tim Angus | |
2001-12-01 | Tag based turrets | Tim Angus | |
2001-11-25 | Turret stuff | Tim Angus | |
2001-11-20 | Updates to advanced builder | Tim Angus | |
2001-11-19 | Advanced Builder mostly done | Tim Angus | |
2001-11-18 | Changes to building code to facilitate WW builder | Tim Angus | |
2001-11-04 | Coding support for medistat anims | Tim Angus | |
2001-10-20 | Mostly finished starcraft style building | Tim Angus | |
2001-10-19 | License change to OSML | Tim Angus | |
2001-10-17 | Starcraft style building inprogress | Tim Angus | |
2001-10-10 | Buildable BBOX handling. Creep tests no longer happen at build time. | Tim Angus | |
2001-10-07 | Random disorganised edits over freshers week :) | Tim Angus | |
2001-09-23 | Random tweaks | Tim Angus | |
2001-09-15 | Trapper buildable. Other fixes/tweaks | Tim Angus | |
2001-09-13 | Spawn validation | Tim Angus | |
2001-09-10 | Remains of bank, metal gibs for buildables | Tim Angus | |
2001-09-09 | Remains of medistation, beginnings of bank | Tim Angus | |
2001-09-09 | Added skeleton medistation | Tim Angus | |
2001-09-09 | Added dcc | Tim Angus | |
2001-09-07 | Tidy ups | Tim Angus | |
2001-09-07 | Destroy anims for alien stuff | Tim Angus | |
2001-09-07 | Random pain anim for barricade | Tim Angus | |
2001-09-06 | Random assorted stuff | Tim Angus | |
2001-08-28 | Removal of debug printf | Tim Angus | |
2001-08-28 | Ceiling eggs | Tim Angus | |
2001-08-25 | Generalised building more | Tim Angus | |
2001-08-25 | Stupid Stupid bug fix | Tim Angus | |