Age | Commit message (Collapse) | Author |
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active missles, poision, and spectators following him when he
switches teams. (M. Kristall)
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elegibility and removal of redundant checks (M. Kristall)
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instead of ent->s.pos.trBase so the un-snapped origin was used in
collision tracing
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last commit)
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overrides/classes/human_bsuit.cfg file can set all the goodies such as
viewHeight and bounding box size. Also, bsuit corpses work now.
* added MN_A_TEAMCHANGEBUILDTIMER, MN_H_TEAMCHANGEBUILDTIMER,
MN_A_EVOLVEBUILDTIMER, and MN_H_ARMOURYBUILDTIMER for the error
dialogs you get when trying to do something that's not allowed with an
active build timer.
* added MN_H_NOARMOURYHERE and MN_H_NOENERGYAMMOHERE error dialogs for
trying to buy/sell when not near the necessary buildables.
* added MN_H_NOROOMBSUITON and MN_H_NOROOMBSUITOFF error dialogs for
when there is no room to change class between PCL_HUMAN and PCL_HUMAN_BSUIT
* removed an unused variable from my recent big ui commit
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for consistency
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* spectators can now participate in non-team votes
* added teamvote "admitdefeat"
* replaced "nextmap" vote with "draw"
* removed vote "clientkick" vote (uses "kick" instead)
* removed teamvote "teamclientkick" (uses "kick" instead)
* renamed teamvote "teamkick" to teamvote "kick"
* added teamvote "denybuild" and "allowbuild"
* added vote "mute" and "unmute"
* added !denybuild and !allowbuild g_admin commands
* added /ignore and /unignore commands (and menu support)
* Game -> Info (formerly About) shows server settings instead of local ones
* Voting keys can now be configured in the Options menu
* Voting key binds now display with the vote status (F3 and F4 will be the
eventual default binds for "teamvote yes" and "teamvote no" respectively)
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disabled.
* (bug 2973) account for the *BUILTIN* layout in the count returned
by G_LayoutList()
* !readconfig now clears all g_admin data properly even if there is an
error reading or no g_admin data file is defined
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if g_admin is not set to a file. This allows the !kick and !ban commands
to work for the current game even if there is no g_admin data file. Updated
vote cmds to always use !ban instead of clientkick.
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* It's now impossible to destroy the last spawn
* Start of a new client side buildable status display
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on vote kicks. this is to deal with people disconnecting before the
vote ends to avoid the temp ban and prevents an innocent from grabbing
the slot only to be kicked when the vote ends.
* fix duration parsing for the g_admin !ban command when time is in seconds
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error messages. (M. Kristall)
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cmd overflow by malicious clients
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when using mode FS_READ
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is in the inventory regardless of what weapon is selected
* (bug 2827) allow energy ammo to be purchased at an armoury
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when on aliens by running class command multiple times (Martin Doucha)
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check to make sure the id provided isn't higher than the max client
number (Martin Doucha)
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time. (Marc H. Thoben)
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the credits/kills of the client he was following.
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cause some qvm weirdness. converted level.teamLocked[] into two seperate
qbooleans.
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* spectators in follow mode could envoke menus for the player they are
following at the time
* spectators in follow mode were allowed to vote
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* adds g_admin flag '3' which allows the admin/level to always keep cred/evo
when switching teams.
* adds !lock and !unlock g_admin commands for locking teams. (enable with
'K' flag)
* setting an admin's level to 0 immediately free's up that admin's name
from the name protection system (g_adminNameProtect)
* don't give kills/creds to a spectator in follow mode ('3' flag exposed this)
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* Various other map entity fixes/enhancements
* Hovel exploit fixed
* Fixed tesla trail disappearing at edge of range
* Default player name now inherited from OS
* Fixed spelling of Veda's surname :x
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* Fix to disappearing cursor on map load Com_Error bug
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2677: Credit transfer,
2691: Disallow deconstruct during SD,
2698: nextweap bug on OS X,
2700: Fix to buildables underground bug,
2701: Fix to dretch exploit,
2706: Fix to jetpack uninit memory read
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* Refactored botlib parsing code into qcommon
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* Removed nextmap cvar and associated code, replaced with "advanceMapRotation"
command
* Rework the text displayed during votes to be more verbose
* "destroy" command now only works when cheats are enabled
* Voting UI is now a frontend for "clientkick" instead of plain "kick"
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* Removed ability to change the timelimit by vote
* Added sprint ability to human tutorial text
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* Better balance forcing when swtiching from teams directly (R1CH)
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* Moved server command queuing from game to server -- sv_dequeuePeriod probably
needs to be lowered
* Added g_friendlyBuildableFire to enable friendly buildable fire
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get console messages)
* Added build option BUILD_MASTER_SERVER
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