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path: root/src/game/g_utils.c
AgeCommit message (Collapse)Author
2004-03-18* Added trigger_stage entity which is fired on stage transitionsTim Angus
* Alien evolution is no longer allowed within range of humans * Reduced human damage boost from 10% to 7% * Reduced reactor base health to 1250
2003-10-12* Added misc_particle_system entityTim Angus
* Fixed depth sorting to sort in the correct direction * Particle system PVS garbage collection improved * cent validity is now computed before adding cents to scene
2003-09-01* Menus are now automatically closed upon deathTim Angus
2003-08-30* Integrated the overmind soundsTim Angus
* Sounds for repairing stuff * Fixed a buildable animation bug * Added G_BroadcastEvent
2003-03-23* Serverside menu triggering now uses server commands for increased reliabilityTim Angus
* Finished code support for new armoury menu
2002-09-09* General tidy up and beautification of codeTim Angus
* Removal of most of the legacy Q3A stuff * Cursor no longer displayed on load screen * (Biggest commit EVAR?)
2002-09-03* Large purge of legacy Q3A codeTim Angus
* Removed Q3A team system * Removed "gametype" stuff * Removed items * Refactored buildable physics * Other general cleanups
2001-10-19License change to OSMLTim Angus
2001-10-10Buildable BBOX handling. Creep tests no longer happen at build time.Tim Angus
2001-09-06Random assorted stuffTim Angus
2001-08-15Added spriter - simple particle engine for mappersTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-02-15Infesting getting fairly polished. Usual random bugfixes.Tim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus