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The server software used for the Der Bunker Tremulous servers.
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2001-08-23
Silly little fixes
Tim Angus
2001-08-22
Fixed gimbal problems with view smoothing
Tim Angus
2001-08-22
Fixed something I missed between 1.27->1.29
Tim Angus
2001-08-22
Lens flares :)
Tim Angus
2001-08-21
Fix to q_shared.h
Tim Angus
2001-08-21
Fix to q_shared.h
Tim Angus
2001-08-19
Buildable points now configurable via worldspawn
Tim Angus
2001-08-19
Bug fix to itemFits
Tim Angus
2001-08-18
Minor SB laucher changes
Tim Angus
2001-08-18
Buildable animation in a working state
Tim Angus
2001-08-17
Animated map object entity
Tim Angus
2001-08-15
spriter now triggers on and off, couple of spawnflags
Tim Angus
2001-08-15
Added spriter - simple particle engine for mappers
Tim Angus
2001-08-12
Preliminary buildable animation list
Tim Angus
2001-08-12
Experimental view-skew limitation
Tim Angus
2001-08-09
SURF_NOIMPACT->SURF_SLICK
Tim Angus
2001-08-08
Removed redundant call to PM_UpdateViewAngles
Tim Angus
2001-08-08
Enabled strafe transitions
Tim Angus
2001-08-08
Bugfix in QVM VectorCopy macro
Tim Angus
2001-08-07
Removed redundant code
Tim Angus
2001-08-07
Moved WW smoothing to client side. snarfed glibc acos
Tim Angus
2001-08-06
Makefile uses q3lcc now
Tim Angus
2001-08-06
FINALLY fixed wall walking to handle the general case properly
Tim Angus
2001-08-06
FINALLY fixed wall walking to handle the general case properly
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-08-01
Removed unused var
Tim Angus
2001-08-01
Small fixes from c3a
Tim Angus
2001-07-29
Corpse ownership
Tim Angus
2001-07-28
Saw blade launcher
Tim Angus
2001-07-25
QVM based MP3 player :)
Tim Angus
2001-07-18
Fiddled alt fire a bit
Tim Angus
2001-07-16
STAT_ARMOR now deflection chance
Tim Angus
2001-07-13
Minor tweaks to classes before a new build
Tim Angus
2001-07-13
Saved a couple of STAT_ indices. Added the pounce and clawing weapon
Tim Angus
2001-07-11
Grabbing now works
Tim Angus
2001-07-10
Mechanism for locking players in place (for grab weapon)
Tim Angus
2001-07-08
Added more alt fire stuff
Tim Angus
2001-07-05
Tweaks. Start of alt fire mechanism
Tim Angus
2001-07-03
Further restructuring to g_buildable.c
Tim Angus
2001-07-03
Some restructuring to g_buildable.c and bg_misc.c. Commented g_buildable.c a ...
Tim Angus
2001-07-03
Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret...
Tim Angus
2001-07-02
Added remaining human turret types
Tim Angus
2001-07-01
Random tweaks
Tim Angus
2001-07-01
Compile fix
Tim Angus
2001-07-01
Changed jounce->jerk
Tim Angus
2001-07-01
Added an alternative (but more expensive) target lead algorithm
Tim Angus
2001-06-30
Reloading is now automatic. Altered client loading screen
Tim Angus
2001-06-30
Hopefully finally fixed precaching mechanism
Tim Angus
2001-06-30
Removed human armour (ie STAT_ARMOR)
Tim Angus
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