Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Fix tallying of credits earned for staging when a player dies. | John Ellis | |
2013-01-03 | * (bug 4760) Display Vote Caller (thanks Brian Teapot Shannon, msk, benmachine) | Christopher Schwarz | |
2013-01-03 | * (bug 4759) Make trigger_ammo use the primary weapon so that | John Ellis | |
holding a blaster does not subtract ammo. ( thanks Teapot ) | |||
2013-01-03 | * (bug 4522) Make map rotation logic robust against missing maps and | John Ellis | |
maprotation.cfg scripting errors. * Fix jumping to a map by name. * Add goto, resume, and #label support to maprotations. | |||
2013-01-03 | * (bug 4694) Reallow black in names, map it to inverse in com_ansicolor | Christopher Schwarz | |
2013-01-03 | * (Bug 4649) Require reasons for votes (WilliamH, Chris "Lakitu7" Schwarz) | M. Kristall | |
2013-01-03 | * (bug 4763) Prevent team join spam again | M. Kristall | |
2013-01-03 | * (bug 4761) Count connecting players as voters | M. Kristall | |
2013-01-03 | * Fix a bug preventing the command loadcensors from being used | M. Kristall | |
2013-01-03 | * (bug 3495) Add support for message censorship (cue "finally!") | M. Kristall | |
2013-01-03 | * Fix /me in teamsay menu | Ben Millwood | |
2013-01-03 | Increase DC heal rate 3 -> 4 | Asa Kravets | |
2013-01-03 | * (bug 4688) Fix locational damage being applied backwards from the front ↵ | Christopher Schwarz | |
versus the back (thanks F50, kevlarman) | |||
2013-01-03 | * Cancel ghost buildables upon selling weapons to prevent minor bugs when ↵ | Christopher Schwarz | |
people switch weapons more quickly than pmove can keep up with | |||
2013-01-03 | * Fix "overmind has awakened" CP from being sent at the incorrect time | Christopher Schwarz | |
2013-01-03 | * Fix target_print entities with private spawn flag 4 from messaging | John Ellis | |
everyone when triggered by a non-player. | |||
2013-01-03 | Increase granger spit slow time 1000->2000 | Asa Kravets | |
2013-01-03 | * Fix teleporters so that they once again telefrag players (broken by r2020) | John Ellis | |
2013-01-03 | * Indentation fix | Christopher Schwarz | |
2013-01-03 | Centerprint message for Overmind awakening (thanks Lakitu7) | Asa Kravets | |
2013-01-03 | Don't give funds for damage done by non-players (thanks Lakitu7) | Asa Kravets | |
2013-01-03 | * Clear level.logfile handle after closing it for ShutdownGame. | John Ellis | |
2013-01-03 | * Fix a 'spawn is NULL' error by disallowing ClientBegin on allready | John Ellis | |
connected players. | |||
2013-01-03 | * Fix losing credits when player is already over the cap by selling equipment. | John Ellis | |
2013-01-03 | * Fix the search cache in G_Reactor and G_Overmind | Ben Millwood | |
2013-01-03 | * Fix whitespace in error message | Ben Millwood | |
2013-01-03 | * (bug 4654) set the name for players muted by namelog | Ben Millwood | |
2013-01-03 | * (bug 4382) Allow marked repeater BP to be recovered for use when | John Ellis | |
building in the reactor power zone. | |||
2013-01-03 | * Fix admin /rename by not decrementing namelog->nameChanges, instead | John Ellis | |
add a forceName variable to ClientUserinfoChanged so that admin renames do not have ill-effects on player nameChange count, and players can be renamed while muted. * Make /rename print an error when attempting to rename a connecting player. | |||
2013-01-03 | * (bug 4656) Make sure there is always a message for new bans | M. Kristall | |
2013-01-03 | * Revision 2025 was showing one less than the correct ban number | M. Kristall | |
2013-01-03 | * (bug 4655) Ban # under showbans is incorrect | M. Kristall | |
2013-01-03 | * Fix a typo preventing l4s from having spec999 in the default admin flags ↵ | Christopher Schwarz | |
(thanks SlackerLinux) | |||
2013-01-03 | * Missing space in error message | Ben Millwood | |
2013-01-03 | * (bug 4638) Fix behavior of structure power when moving the reactor into ↵ | Christopher Schwarz | |
repeaters' BP zones causes it to be providing more than its max power (Rezyn) | |||
2013-01-03 | * (bug 3291) Add /buildlog and /revert commands to combat grief building ↵ | Christopher Schwarz | |
(Undeference, Rezyn, and originally Benmachine) | |||
2013-01-03 | * Fix crash in readconfig | Christopher Schwarz | |
2013-01-03 | * Fix crash if you run spec999 at the exact wrong time when someone is ↵ | Christopher Schwarz | |
lagging out, causing null namelog pointer in G_namelog_update_score | |||
2013-01-03 | * (bug 4603) Fix color bleed in listadmins (TheLinker) | Christopher Schwarz | |
2013-01-03 | * Don't give tk/suicide penalties from exploding human buildables (thanks ↵ | Christopher Schwarz | |
Oopss, Rezyn) | |||
2013-01-03 | * (bug 4090) fix G_ClientNumbersFromString on an empty argument | Ben Millwood | |
* faff about with const in strtol and strtod (see bug 4598) | |||
2013-01-03 | * Create new bans at the bottom of the list, so that ban ordering in ↵ | Christopher Schwarz | |
showbans is always sequential (thanks msk, Rezyn) | |||
2013-01-03 | * Under certain circumstances, already "disconnected" clients can disconnect | M. Kristall | |
2013-01-03 | * When a buildable is killed by the egg spawn bbox hax (building something ↵ | Christopher Schwarz | |
too close to an egg), attribute that death to the builder so the points are not queued. (thanks CU|Ams) | |||
2013-01-03 | * Fix alien builders not receiving score when tremded is running in ↵ | Christopher Schwarz | |
vm_game=0 (thanks Exclamation, kevlarman) | |||
2013-01-03 | * Fix the instant-return of BP from TKs of Repeaters (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Exempt MOD_NOCREEP and MOD_REPLACE from being affected by ↵ | Christopher Schwarz | |
g_friendlyBuildableFire and from triggering DCC warnings * Attribute damage for MOD_REPLACE to the deconner (forgot to do this in the last commit) * Return to not printing buildable destroy messages for human no-power structure deaths (MOD_NOCREEP) because they're really confusing (they're still logged though). * Various code style/formatting changes (msk) | |||
2013-01-03 | * Queue BP according to the proportion of damage that came from ↵ | Christopher Schwarz | |
not-friendly-fire (e.g. things killed entirely by FF have their BP returned instantly, and those killed by enemies/other have their BP queued, and others split accordingly) * Human buildings dying from no power now uses MOD_NOCREEP instead of MOD_SUICIDE * Attribute deaths caused by nopower, nocreep, and human buildable blowup-chain-reactions to the person that killed the egg/power/original building that started the chain * Minor cleanups of unused functions/variables | |||
2013-01-03 | * (bug 4573) Use markdecon (instant of instant-decon) when buildings are ↵ | Christopher Schwarz | |
unpowered but are about to be powered by a currently-building | |||
2013-01-03 | * (bug 4582) Another bad userinfo fix | Christopher Schwarz | |