Age | Commit message (Expand) | Author |
2001-08-22 | Lens flares :) | Tim Angus |
2001-08-21 | Fix to q_shared.h | Tim Angus |
2001-08-21 | Fix to q_shared.h | Tim Angus |
2001-08-19 | Buildable points now configurable via worldspawn | Tim Angus |
2001-08-19 | Bug fix to itemFits | Tim Angus |
2001-08-18 | Minor SB laucher changes | Tim Angus |
2001-08-18 | Buildable animation in a working state | Tim Angus |
2001-08-17 | Animated map object entity | Tim Angus |
2001-08-15 | spriter now triggers on and off, couple of spawnflags | Tim Angus |
2001-08-15 | Added spriter - simple particle engine for mappers | Tim Angus |
2001-08-12 | Preliminary buildable animation list | Tim Angus |
2001-08-12 | Experimental view-skew limitation | Tim Angus |
2001-08-09 | SURF_NOIMPACT->SURF_SLICK | Tim Angus |
2001-08-08 | Removed redundant call to PM_UpdateViewAngles | Tim Angus |
2001-08-08 | Enabled strafe transitions | Tim Angus |
2001-08-08 | Bugfix in QVM VectorCopy macro | Tim Angus |
2001-08-07 | Removed redundant code | Tim Angus |
2001-08-07 | Moved WW smoothing to client side. snarfed glibc acos | Tim Angus |
2001-08-06 | Makefile uses q3lcc now | Tim Angus |
2001-08-06 | FINALLY fixed wall walking to handle the general case properly | Tim Angus |
2001-08-06 | FINALLY fixed wall walking to handle the general case properly | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-08-01 | Removed unused var | Tim Angus |
2001-08-01 | Small fixes from c3a | Tim Angus |
2001-07-29 | Corpse ownership | Tim Angus |
2001-07-28 | Saw blade launcher | Tim Angus |
2001-07-25 | QVM based MP3 player :) | Tim Angus |
2001-07-18 | Fiddled alt fire a bit | Tim Angus |
2001-07-16 | STAT_ARMOR now deflection chance | Tim Angus |
2001-07-13 | Minor tweaks to classes before a new build | Tim Angus |
2001-07-13 | Saved a couple of STAT_ indices. Added the pounce and clawing weapon | Tim Angus |
2001-07-11 | Grabbing now works | Tim Angus |
2001-07-10 | Mechanism for locking players in place (for grab weapon) | Tim Angus |
2001-07-08 | Added more alt fire stuff | Tim Angus |
2001-07-05 | Tweaks. Start of alt fire mechanism | Tim Angus |
2001-07-03 | Further restructuring to g_buildable.c | Tim Angus |
2001-07-03 | Some restructuring to g_buildable.c and bg_misc.c. Commented g_buildable.c a ... | Tim Angus |
2001-07-03 | Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret... | Tim Angus |
2001-07-02 | Added remaining human turret types | Tim Angus |
2001-07-01 | Random tweaks | Tim Angus |
2001-07-01 | Compile fix | Tim Angus |
2001-07-01 | Changed jounce->jerk | Tim Angus |
2001-07-01 | Added an alternative (but more expensive) target lead algorithm | Tim Angus |
2001-06-30 | Reloading is now automatic. Altered client loading screen | Tim Angus |
2001-06-30 | Hopefully finally fixed precaching mechanism | Tim Angus |
2001-06-30 | Removed human armour (ie STAT_ARMOR) | Tim Angus |
2001-06-30 | Partially implemented poisoning | Tim Angus |
2001-06-30 | Fiddled WP_VENOM to auto attack | Tim Angus |
2001-06-28 | Walling toggle fixed for multiple clients | Tim Angus |