Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Change trample to not lose all charge on hitting a structure, and keep ↵ | Asa Kravets | |
track of structures to only allow one hit each (thanks Lakitu7) | |||
2013-01-03 | Balance tweaks | Asa Kravets | |
* Shotgun spread 900 -> 700 * Flamer projectile speed 300 -> 500 | |||
2013-01-03 | * Fix timestamps in games.log not resetting after a map_restart (thanks kharnov) | Christopher Schwarz | |
2013-01-03 | * Fix revert while the game is paused from killing players in the way ↵ | Christopher Schwarz | |
without attempting to push them first. (thanks Rezyn) | |||
2013-01-03 | * Fix a bug causing duplicate entries in namelog | M. Kristall | |
2013-01-03 | * Show who received a private message and how to respond again | M. Kristall | |
2013-01-03 | * Properly censor private messages | M. Kristall | |
2013-01-03 | * Mess with /give funds again to try to finally make everyone happy with how ↵ | Christopher Schwarz | |
this incredibly unimportant function is implemented | |||
2013-01-03 | * (bug 4908) Show BP from marked buildables on the HUD | Christopher Schwarz | |
2013-01-03 | * Add usage statment when /give is used without arguments | Christopher Schwarz | |
* Further protect /give funds against overflows/underflows (thanks /dev/humancontroller/) | |||
2013-01-03 | * Prevent overflow in /give funds | Ben Millwood | |
2013-01-03 | * (bug 4906) Notify admins of attempted votes called against immune admins | Christopher Schwarz | |
2013-01-03 | * (bug 4904) Notify admins of callteamvotes on the opposing team | Christopher Schwarz | |
2013-01-03 | * Fix entities leak when using non-builtin layouts (/dev/humancontroller/) | Christopher Schwarz | |
2013-01-03 | * Remove excess newline from "banned player tried to connect" message | Christopher Schwarz | |
2013-01-03 | * Make parameters to G_Build const | Tim Angus | |
2013-01-03 | * Prevent players from being poisoned by explosions of buildables that were ↵ | Christopher Schwarz | |
killed by players with poison (Thanks The Medistation for reporting) | |||
2013-01-03 | * Add case for ET_LOCATION in Svcmd_EntityList_f (/dev/humancontroller) | Christopher Schwarz | |
2013-01-03 | * (bug 4896) Put quotes around multi-word parameters to admin commands in ↵ | Christopher Schwarz | |
the logs, so it is clear whether "kick a b c" was kicking "a b" for "c" or "a" for "b c" (with thanks to /dev/humancontroller for pointing out a buffer safety thing) * (bug 4897) Add a server command "pr" to print raw text to a user or all users (with thanks to /dev/humancontroller for pointing out a small mistake) | |||
2013-01-03 | * Partially revert revision 2157 | M. Kristall | |
* Provide feedback when ban does not match | |||
2013-01-03 | * Provide feedback when there is no match for ban, denybuild, mute, etc. | M. Kristall | |
2013-01-03 | * Fix uninitialized variable usage after failed name match in some cases | M. Kristall | |
2013-01-03 | * Fix ban reason alignment for expired bans | John Ellis | |
2013-01-03 | * Format showbans so that it better fits on two lines without line wrapping | John Ellis | |
* Show expired bans as expired instead of hiding them * Color subnet bans; hide mask from ip when cleared with /32 or /128 | |||
2013-01-03 | * (bug 4892) Fix expired bans being listed and shown as not-expired in ↵ | Christopher Schwarz | |
/showbans (thanks Kharnov) | |||
2013-01-03 | * (bug 4746) Give some small score to basilisks for healing teammates | Christopher Schwarz | |
2013-01-03 | * Fix color bleeds between fields in namelog (again) | Christopher Schwarz | |
2013-01-03 | * Prevent color from changing partway through the line in namelog output (DevHC) | M. Kristall | |
2013-01-03 | * Revert revision 2109 since it did not do anything | M. Kristall | |
2013-01-03 | * (bug 3404) Warn all admins when a banned player tries to connect | M. Kristall | |
2013-01-03 | * Change how r2097 makes map-set values non-persistent and make map configs work | M. Kristall | |
properly * Also disallow maps from setting stage thresholds since some maps were being very annoying | |||
2013-01-03 | * Fix not giving score/stage credits to aliens when humans decon dead ↵ | Christopher Schwarz | |
buildables before the explosion (thanks Teapot) | |||
2013-01-03 | * (bug 4525) Fix mark decon removing more buildables than necessary in some ↵ | Christopher Schwarz | |
circumstances (thanks Asvarox, Undeference, Timbo) | |||
2013-01-03 | * Add some buffer safety for BG_ParseCSV*List() functions (/dev/humancontroller) | Christopher Schwarz | |
2013-01-03 | * Three minor cleanups (/dev/humancontroller) | Christopher Schwarz | |
- Properly initialize cvartable entry for g_teamforcebalance - Properly remove the "which" command on shutdown - Clear all SS_ flags on stopping spectating instead of just wallwalk so free spectators don't get stuck with slowblob or whatever | |||
2013-01-03 | * Fix OB1 | M. Kristall | |
* Prevent name matches when the search term contains only ignored characters * Strings are not likely to have lengths less than 0 | |||
2013-01-03 | * Fix revert BP queueing in TK cases, which I broke in r2929 (Rezyn) | Christopher Schwarz | |
2013-01-03 | * (bug 4885) Show teamkilled buildings as teamkilled in buildlog to ↵ | Christopher Schwarz | |
differentiate from destroyed by the other team | |||
2013-01-03 | * More efficiently check if players are targetted by a new ban | M. Kristall | |
* Make the message more explicit when a banned player tries to connect | |||
2013-01-03 | * Don't spam buildlog warning for console or spectators | M. Kristall | |
2013-01-03 | * Prevent spawn is NULL by ignoring commands from connecting clients (Lakitu7) | M. Kristall | |
Code in tremded already does this, but that is expected to be changed in the future | |||
2013-01-03 | * Fix more wallwalk brokenness that only happens to linux users by applying ↵ | Christopher Schwarz | |
the same fix from r2115 (light bug) more generally | |||
2013-01-03 | * Fix a crash when banning by IP address and remove a couple redundant variables | M. Kristall | |
2013-01-03 | * Fix float literal formatting | Tim Angus | |
2013-01-03 | * Fix the "light bug" where wallwalking over small bumps on the ceiling ↵ | Christopher Schwarz | |
(such as lights) could cause you to invert. Special thanks to PhilH, Odin, Roman Tetelman, Timbo, Khalsa, and Lava_Croft for help in nailing it down and/or trying to help me do so. | |||
2013-01-03 | * Fix for the camera freaking out when a wallwalker gets too close to ↵ | Christopher Schwarz | |
another player (with thanks to kevlarman and Timbo) | |||
2013-01-03 | * (bug 4818) Do not queue BP from reactors when a reactor is built nearby ↵ | Christopher Schwarz | |
(thanks Asvarox) | |||
2013-01-03 | * (bug 4883) Fix ability to build 0-BP structures in SD if the blueprint is ↵ | Christopher Schwarz | |
active at the transition by clearing blueprints upon entering SD (thanks Menace13) * Print SD warning/beginning to the client console text in addition to the CP * Change a couple STAT_BUILDABLE = 0 to = BA_NONE (code tidying with no effect) | |||
2013-01-03 | * Prevent color bleeding by default with admin search commands | M. Kristall | |
2013-01-03 | * Do not enforce the teamchange timer when cheats are enabled (devmap) | Christopher Schwarz | |