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AgeCommit message (Expand)Author
2013-01-03* (bug 4818) Do not queue BP from reactors when a reactor is built nearby (th...Christopher Schwarz
2013-01-03* (bug 4883) Fix ability to build 0-BP structures in SD if the blueprint is a...Christopher Schwarz
2013-01-03* Prevent color bleeding by default with admin search commandsM. Kristall
2013-01-03* Do not enforce the teamchange timer when cheats are enabled (devmap)Christopher Schwarz
2013-01-03* Minor refactor (ban by IP address) that should have happened in revision 2106M. Kristall
2013-01-03* Allow mute and denybuild to target players who are no longer connectedM. Kristall
2013-01-03* (bug 4879) Prevent teamchanges for gameplay exploit reasons by enforcing a ...Christopher Schwarz
2013-01-03* Print pause time in seconds instead of ms when unpausedChristopher Schwarz
2013-01-03* Refactor listadmins, namelog, and showbans to make then more consistentM. Kristall
2013-01-03* Refactor code handling player name matchingM. Kristall
2013-01-03* g_disabled* cvars are used by ui but were not communicated to the clientM. Kristall
2013-01-03* Oops, missed oneM. Kristall
2013-01-03* Require IPv4 addresses to contain at least one . (use 192./8 instead of 192/8)M. Kristall
2013-01-03* Pointless refactor to reduce the number of opsM. Kristall
2013-01-03Nothing to see hereM. Kristall
2013-01-03* adjustban 16 /16 would make ban #16 permanentM. Kristall
2013-01-03* (bug 4821) Silence logging of inconsequential admin commandsChristopher Schwarz
2013-01-03* Fix revert when rewinding through replacement and removal of the same build...John Ellis
2013-01-03* Sort admins and levels by descending level on readconfigM. Kristall
2013-01-03* De !-ify /pause in its error messages (thanks Celestial_Rage)Christopher Schwarz
2013-01-03* Don't want about unbalanced teams after ExitLevelM. Kristall
2013-01-03* (bug 4815) Add /pause admin commandChristopher Schwarz
2013-01-03* (bug 4816) Add team imbalance warning messagesChristopher Schwarz
2013-01-03* (bug 4806) add builder command to show which player built a structureJohn Ellis
2013-01-03* (bug 4805) fix missing names in namelogJohn Ellis
2013-01-03* Clean up one line of code from ages ago. Nothing to see here.Christopher Schwarz
2013-01-03* (bug 4268) Disable vote bind instructions when tutorial mode is offChristopher Schwarz
2013-01-03* Fix tallying of credits earned for staging when a player dies.John Ellis
2013-01-03* (bug 4760) Display Vote Caller (thanks Brian Teapot Shannon, msk, benmachine)Christopher Schwarz
2013-01-03* (bug 4759) Make trigger_ammo use the primary weapon so thatJohn Ellis
2013-01-03* (bug 4522) Make map rotation logic robust against missing maps andJohn Ellis
2013-01-03* (bug 4694) Reallow black in names, map it to inverse in com_ansicolorChristopher Schwarz
2013-01-03* (Bug 4649) Require reasons for votes (WilliamH, Chris "Lakitu7" Schwarz)M. Kristall
2013-01-03* (bug 4763) Prevent team join spam againM. Kristall
2013-01-03* (bug 4761) Count connecting players as votersM. Kristall
2013-01-03* Fix a bug preventing the command loadcensors from being usedM. Kristall
2013-01-03* (bug 3495) Add support for message censorship (cue "finally!")M. Kristall
2013-01-03* Fix /me in teamsay menuBen Millwood
2013-01-03Increase DC heal rate 3 -> 4Asa Kravets
2013-01-03* (bug 4688) Fix locational damage being applied backwards from the front ver...Christopher Schwarz
2013-01-03* Cancel ghost buildables upon selling weapons to prevent minor bugs when peo...Christopher Schwarz
2013-01-03* Fix "overmind has awakened" CP from being sent at the incorrect timeChristopher Schwarz
2013-01-03* Fix target_print entities with private spawn flag 4 from messagingJohn Ellis
2013-01-03Increase granger spit slow time 1000->2000Asa Kravets
2013-01-03* Fix teleporters so that they once again telefrag players (broken by r2020)John Ellis
2013-01-03* Indentation fixChristopher Schwarz
2013-01-03Centerprint message for Overmind awakening (thanks Lakitu7)Asa Kravets
2013-01-03Don't give funds for damage done by non-players (thanks Lakitu7)Asa Kravets
2013-01-03* Clear level.logfile handle after closing it for ShutdownGame.John Ellis
2013-01-03* Fix a 'spawn is NULL' error by disallowing ClientBegin on allreadyJohn Ellis