summaryrefslogtreecommitdiff
path: root/src/game
AgeCommit message (Collapse)Author
2013-01-03* Stop bad array indices in spawn point selection, by removing the arrays ↵Ben Millwood
entirely * Merge duplicated code in G_Select{Alien,Human}SpawnPoint into a single G_SelectSpawnBuildable function * Don't initialise some distance variables unnecessarily
2013-01-03* (bug 4944) Clearer tracking of ban/mute/denybuild in games.logM. Kristall
This change replaces AdminCmd log entries with AdminExec entries
2013-01-03* (bug 4948) Nextmap vote can be overwrittenM. Kristall
2013-01-03* Increase default stage thresholds by 50%Asa Kravets
2013-01-03* Change trample to not lose all charge on hitting a structure, and keep ↵Asa Kravets
track of structures to only allow one hit each (thanks Lakitu7)
2013-01-03Balance tweaksAsa Kravets
* Shotgun spread 900 -> 700 * Flamer projectile speed 300 -> 500
2013-01-03* Fix timestamps in games.log not resetting after a map_restart (thanks kharnov)Christopher Schwarz
2013-01-03* Fix revert while the game is paused from killing players in the way ↵Christopher Schwarz
without attempting to push them first. (thanks Rezyn)
2013-01-03* Fix a bug causing duplicate entries in namelogM. Kristall
2013-01-03* Show who received a private message and how to respond againM. Kristall
2013-01-03* Properly censor private messagesM. Kristall
2013-01-03* Mess with /give funds again to try to finally make everyone happy with how ↵Christopher Schwarz
this incredibly unimportant function is implemented
2013-01-03* (bug 4908) Show BP from marked buildables on the HUDChristopher Schwarz
2013-01-03* Add usage statment when /give is used without argumentsChristopher Schwarz
* Further protect /give funds against overflows/underflows (thanks /dev/humancontroller/)
2013-01-03* Prevent overflow in /give fundsBen Millwood
2013-01-03* (bug 4906) Notify admins of attempted votes called against immune adminsChristopher Schwarz
2013-01-03* (bug 4904) Notify admins of callteamvotes on the opposing teamChristopher Schwarz
2013-01-03* Fix entities leak when using non-builtin layouts (/dev/humancontroller/)Christopher Schwarz
2013-01-03* Remove excess newline from "banned player tried to connect" messageChristopher Schwarz
2013-01-03* Make parameters to G_Build constTim Angus
2013-01-03* Prevent players from being poisoned by explosions of buildables that were ↵Christopher Schwarz
killed by players with poison (Thanks The Medistation for reporting)
2013-01-03* Add case for ET_LOCATION in Svcmd_EntityList_f (/dev/humancontroller)Christopher Schwarz
2013-01-03* (bug 4896) Put quotes around multi-word parameters to admin commands in ↵Christopher Schwarz
the logs, so it is clear whether "kick a b c" was kicking "a b" for "c" or "a" for "b c" (with thanks to /dev/humancontroller for pointing out a buffer safety thing) * (bug 4897) Add a server command "pr" to print raw text to a user or all users (with thanks to /dev/humancontroller for pointing out a small mistake)
2013-01-03* Partially revert revision 2157M. Kristall
* Provide feedback when ban does not match
2013-01-03* Provide feedback when there is no match for ban, denybuild, mute, etc.M. Kristall
2013-01-03* Fix uninitialized variable usage after failed name match in some casesM. Kristall
2013-01-03* Fix ban reason alignment for expired bansJohn Ellis
2013-01-03* Format showbans so that it better fits on two lines without line wrappingJohn Ellis
* Show expired bans as expired instead of hiding them * Color subnet bans; hide mask from ip when cleared with /32 or /128
2013-01-03* (bug 4892) Fix expired bans being listed and shown as not-expired in ↵Christopher Schwarz
/showbans (thanks Kharnov)
2013-01-03* (bug 4746) Give some small score to basilisks for healing teammatesChristopher Schwarz
2013-01-03* Fix color bleeds between fields in namelog (again)Christopher Schwarz
2013-01-03* Prevent color from changing partway through the line in namelog output (DevHC)M. Kristall
2013-01-03* Revert revision 2109 since it did not do anythingM. Kristall
2013-01-03* (bug 3404) Warn all admins when a banned player tries to connectM. Kristall
2013-01-03* Change how r2097 makes map-set values non-persistent and make map configs workM. Kristall
properly * Also disallow maps from setting stage thresholds since some maps were being very annoying
2013-01-03* Fix not giving score/stage credits to aliens when humans decon dead ↵Christopher Schwarz
buildables before the explosion (thanks Teapot)
2013-01-03* (bug 4525) Fix mark decon removing more buildables than necessary in some ↵Christopher Schwarz
circumstances (thanks Asvarox, Undeference, Timbo)
2013-01-03* Add some buffer safety for BG_ParseCSV*List() functions (/dev/humancontroller)Christopher Schwarz
2013-01-03* Three minor cleanups (/dev/humancontroller)Christopher Schwarz
- Properly initialize cvartable entry for g_teamforcebalance - Properly remove the "which" command on shutdown - Clear all SS_ flags on stopping spectating instead of just wallwalk so free spectators don't get stuck with slowblob or whatever
2013-01-03* Fix OB1M. Kristall
* Prevent name matches when the search term contains only ignored characters * Strings are not likely to have lengths less than 0
2013-01-03* Fix revert BP queueing in TK cases, which I broke in r2929 (Rezyn)Christopher Schwarz
2013-01-03* (bug 4885) Show teamkilled buildings as teamkilled in buildlog to ↵Christopher Schwarz
differentiate from destroyed by the other team
2013-01-03* More efficiently check if players are targetted by a new banM. Kristall
* Make the message more explicit when a banned player tries to connect
2013-01-03* Don't spam buildlog warning for console or spectatorsM. Kristall
2013-01-03* Prevent spawn is NULL by ignoring commands from connecting clients (Lakitu7)M. Kristall
Code in tremded already does this, but that is expected to be changed in the future
2013-01-03* Fix more wallwalk brokenness that only happens to linux users by applying ↵Christopher Schwarz
the same fix from r2115 (light bug) more generally
2013-01-03* Fix a crash when banning by IP address and remove a couple redundant variablesM. Kristall
2013-01-03* Fix float literal formattingTim Angus
2013-01-03* Fix the "light bug" where wallwalking over small bumps on the ceiling ↵Christopher Schwarz
(such as lights) could cause you to invert. Special thanks to PhilH, Odin, Roman Tetelman, Timbo, Khalsa, and Lava_Croft for help in nailing it down and/or trying to help me do so.
2013-01-03* Fix for the camera freaking out when a wallwalker gets too close to ↵Christopher Schwarz
another player (with thanks to kevlarman and Timbo)