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AgeCommit message (Collapse)Author
2013-01-03* Fix OB1M. Kristall
* Prevent name matches when the search term contains only ignored characters * Strings are not likely to have lengths less than 0
2013-01-03* Fix revert BP queueing in TK cases, which I broke in r2929 (Rezyn)Christopher Schwarz
2013-01-03* (bug 4885) Show teamkilled buildings as teamkilled in buildlog to ↵Christopher Schwarz
differentiate from destroyed by the other team
2013-01-03* More efficiently check if players are targetted by a new banM. Kristall
* Make the message more explicit when a banned player tries to connect
2013-01-03* Don't spam buildlog warning for console or spectatorsM. Kristall
2013-01-03* Prevent spawn is NULL by ignoring commands from connecting clients (Lakitu7)M. Kristall
Code in tremded already does this, but that is expected to be changed in the future
2013-01-03* Fix more wallwalk brokenness that only happens to linux users by applying ↵Christopher Schwarz
the same fix from r2115 (light bug) more generally
2013-01-03* Fix a crash when banning by IP address and remove a couple redundant variablesM. Kristall
2013-01-03* Fix float literal formattingTim Angus
2013-01-03* Fix the "light bug" where wallwalking over small bumps on the ceiling ↵Christopher Schwarz
(such as lights) could cause you to invert. Special thanks to PhilH, Odin, Roman Tetelman, Timbo, Khalsa, and Lava_Croft for help in nailing it down and/or trying to help me do so.
2013-01-03* Fix for the camera freaking out when a wallwalker gets too close to ↵Christopher Schwarz
another player (with thanks to kevlarman and Timbo)
2013-01-03* (bug 4818) Do not queue BP from reactors when a reactor is built nearby ↵Christopher Schwarz
(thanks Asvarox)
2013-01-03* (bug 4883) Fix ability to build 0-BP structures in SD if the blueprint is ↵Christopher Schwarz
active at the transition by clearing blueprints upon entering SD (thanks Menace13) * Print SD warning/beginning to the client console text in addition to the CP * Change a couple STAT_BUILDABLE = 0 to = BA_NONE (code tidying with no effect)
2013-01-03* Prevent color bleeding by default with admin search commandsM. Kristall
2013-01-03* Do not enforce the teamchange timer when cheats are enabled (devmap)Christopher Schwarz
2013-01-03* Minor refactor (ban by IP address) that should have happened in revision 2106M. Kristall
2013-01-03* Allow mute and denybuild to target players who are no longer connectedM. Kristall
2013-01-03* (bug 4879) Prevent teamchanges for gameplay exploit reasons by enforcing a ↵Christopher Schwarz
30 second wait before you can change again
2013-01-03* Print pause time in seconds instead of ms when unpausedChristopher Schwarz
* Implement a max pause time of 2 minutes in case an admin lags out or something after pausing
2013-01-03* Refactor listadmins, namelog, and showbans to make then more consistentM. Kristall
2013-01-03* Refactor code handling player name matchingM. Kristall
2013-01-03* g_disabled* cvars are used by ui but were not communicated to the clientM. Kristall
* Don't let maps set {alien,human}BuildPoints since that's probably not good * Let maps set temporary variables instead of cvars (for e.g., gravity)
2013-01-03* Oops, missed oneM. Kristall
2013-01-03* Require IPv4 addresses to contain at least one . (use 192./8 instead of 192/8)M. Kristall
2013-01-03* Pointless refactor to reduce the number of opsM. Kristall
2013-01-03Nothing to see hereM. Kristall
2013-01-03* adjustban 16 /16 would make ban #16 permanentM. Kristall
2013-01-03* (bug 4821) Silence logging of inconsequential admin commandsChristopher Schwarz
2013-01-03* Fix revert when rewinding through replacement and removal of the same ↵John Ellis
buildable.
2013-01-03* Sort admins and levels by descending level on readconfigM. Kristall
2013-01-03* De !-ify /pause in its error messages (thanks Celestial_Rage)Christopher Schwarz
2013-01-03* Don't want about unbalanced teams after ExitLevelM. Kristall
2013-01-03* (bug 4815) Add /pause admin commandChristopher Schwarz
2013-01-03* (bug 4816) Add team imbalance warning messagesChristopher Schwarz
2013-01-03* (bug 4806) add builder command to show which player built a structureJohn Ellis
2013-01-03* (bug 4805) fix missing names in namelogJohn Ellis
2013-01-03* Clean up one line of code from ages ago. Nothing to see here.Christopher Schwarz
2013-01-03* (bug 4268) Disable vote bind instructions when tutorial mode is offChristopher Schwarz
* (bug 4811) Fix colour bleed in vote reasons (Brian "Teapot" Shannon) * Decolour vote caller for consistency with the other vote elements
2013-01-03* Fix tallying of credits earned for staging when a player dies.John Ellis
2013-01-03* (bug 4760) Display Vote Caller (thanks Brian Teapot Shannon, msk, benmachine)Christopher Schwarz
2013-01-03* (bug 4759) Make trigger_ammo use the primary weapon so thatJohn Ellis
holding a blaster does not subtract ammo. ( thanks Teapot )
2013-01-03* (bug 4522) Make map rotation logic robust against missing maps andJohn Ellis
maprotation.cfg scripting errors. * Fix jumping to a map by name. * Add goto, resume, and #label support to maprotations.
2013-01-03* (bug 4694) Reallow black in names, map it to inverse in com_ansicolorChristopher Schwarz
2013-01-03* (Bug 4649) Require reasons for votes (WilliamH, Chris "Lakitu7" Schwarz)M. Kristall
2013-01-03* (bug 4763) Prevent team join spam againM. Kristall
2013-01-03* (bug 4761) Count connecting players as votersM. Kristall
2013-01-03* Fix a bug preventing the command loadcensors from being usedM. Kristall
2013-01-03* (bug 3495) Add support for message censorship (cue "finally!")M. Kristall
2013-01-03* Fix /me in teamsay menuBen Millwood
2013-01-03Increase DC heal rate 3 -> 4Asa Kravets