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2013-01-03* Merge ioq3-r1458Tim Angus
2013-01-03* Merge ioq3-r1423Tim Angus
+ IPv6 + VoIP + Stereo rendering + Other minor stuff
2013-01-03* First person weapon animationTim Angus
2007-09-25* Replace "powerups" state data with "misc"Tim Angus
* Remove ps->ammo[ ] and replace with ps->ammo and ps->clips; this means only one ammo using weapon may be carried at once, but this is the case anyway * No need for BG_(Un)PackAmmoArray anymore, so remove them
2007-08-24* Merged ioq3-r1133Tim Angus
+ PNG image loader + Non-gas dependent x86_64 VM + Collision optimisations + Slew of other bug fixes
2006-12-29* Buildable destruction marking (via g_markDeconstruct)Tim Angus
* It's now impossible to destroy the last spawn * Start of a new client side buildable status display
2006-07-31* Add otherEntityNum to playerState_t... and don't use it... yetTim Angus
* Improve ckit tutorial text * Entities.def correction
2006-06-17* Merged ioq3-r810Tim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
* De-quaked various bits and pieces * Integrated Tremulous into the ioq3 source * Relicensed Tremulous to be GPL * It compiles!!!!!!!!11111111!!!!1
2005-12-10* Copied ioq3 src to trunkTim Angus