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path: root/src/qcommon/q_platform.h
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2013-01-10Fix compilation on non-x86 platforms, by Simon McVittieThilo Schulz
2013-01-10Fix ARCH_STRING macro for mingw64Thilo Schulz
2013-01-10Modular rendering system. Patch by use.less01 This might break MSVC builds. ↵Thilo Schulz
I'll take care of it later
2013-01-10Fix alignment issues in message sending/reading that would crash IRIX, ↵Thilo Schulz
thanks to Canavan for supplying a shell where I could fix this (#5077)
2013-01-09Fix #if macros for idx64 and id386Thilo Schulz
2013-01-09- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 ↵Thilo Schulz
mode - Clean up ftol()/snapvector() mess - Make use of SSE instructions for ftol()/snapvector() if available - move ftol/snapvector pure assembler to inline assembler, this will add x86_64 and improve support for different calling conventions - Set FPU control word at program startup to get consistent behaviour on all platforms
2013-01-09- Add x86_64 support to vm_x86.c - Fix warning on mingw64Thilo Schulz
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Merge ioq3-r1813Tim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Merge ioq3-r1637Tim Angus
2013-01-03* Merge ioq3-r1423Tim Angus
+ IPv6 + VoIP + Stereo rendering + Other minor stuff
2007-11-28* Merge ioq3-r1220Tim Angus
2007-11-03* Merge ioq3-r1204Tim Angus
2007-09-05* Merge of ioq3-r1163Tim Angus
+ SDL everywhere + New R_LoadImage + net_ip.c + Window icon + GUI based dedicated server support + Compile time linked OpenGL * Remove ui_menuFiles cvar
2007-03-21* ioq3-r1052 mergeTim Angus
2006-01-14* s/i386/x86/Tim Angus
* s/qagame/game/
2005-12-29* Merged ioq3-r451 into trunkTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
* De-quaked various bits and pieces * Integrated Tremulous into the ioq3 source * Relicensed Tremulous to be GPL * It compiles!!!!!!!!11111111!!!!1
2005-12-10* Copied ioq3 src to trunkTim Angus