Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-12 | Fix function prototype for Info_RemoveKey_Big. Pointed out by Ensiform. | Zack Middleton | |
2013-01-12 | Remove references to non-existent functions CM_MarkFragments and CM_LerpTag. | Zack Middleton | |
2013-01-12 | REFACTOR [reletive -> relative] | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | never set groundEntityNum to -1, use ENTITYNUM_NONE instead | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | Enable zone and hunk debug in debug build. | Zack Middleton | |
2013-01-10 | * Fix various warnings with GCC and clang | Tim Angus | |
2013-01-10 | Fix auto game-restart when disconnecting from a server that explicitly set ↵ | Thilo Schulz | |
fs_game to "baseq3" instead of "" | |||
2013-01-10 | Fix compilation on non-x86 platforms, by Simon McVittie | Thilo Schulz | |
2013-01-10 | - Switch master server protocol to dpmaster for better game separation. ↵ | Thilo Schulz | |
Based partly on patch by Zack Middleton - Get rid of ugly cvars sv_heartbeat and cl_gamename and replace with single com_gamename - Remove sv_flatline. Flatlines are ignored by dpmaster and are considered to be insecure because flatlines can be udp-spoofed. | |||
2013-01-10 | - Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's ↵ | Thilo Schulz | |
FIXME and have voip packet buffer on the server dynamically allocated via Z_Malloc and store pointers in a circular buffer - Improve voip target parsing on top of Ben Millwood's patch - Add new "spatial" target where speaker is spatialized in 3d space and can be heard by all clients in hearing range (s_alMaxDistance) (#4467) - Decrease voip sound lengths from 240ms to 80ms per voip packet to mitigate udp packet loss and decrease latency - Protocol version incremented to 71 | |||
2013-01-10 | Bug 5096 - Define PRODUCT_VERSION in q_shared.h if it is not, patch by Zack ↵ | Thilo Schulz | |
Middleton | |||
2013-01-10 | Fix extension name comparison for DLL files | Thilo Schulz | |
2013-01-10 | Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ↵ | Thilo Schulz | |
etc., patch by linux@youmustbejoking.demon.co.uk and Zack Middleton | |||
2013-01-10 | Make naming a bit more foolproof for new macro | Thilo Schulz | |
2013-01-10 | - Add better protection against DoSing connecting users from connecting - ↵ | Thilo Schulz | |
Have Com_sprintf return string length - add STR_LEN macro for static strings | |||
2013-01-10 | More color fixes for railgun | Thilo Schulz | |
Show other players' railgun color and their firetime state. Show snapshot client's color on world item models of railgun. Fix the impact mark using color2 (spiral) rather than color1 (beam). Credits go to Ensiform and Harekiet for the refire portion. | |||
2013-01-10 | - align sse control word storage space to 16 byte boundary for snapvector - ↵ | Thilo Schulz | |
replace some whitespace with tabs in snapvector.c - Give gcc a bit more freedom in choice of registers | |||
2013-01-09 | Fix #if macros for idx64 and id386 | Thilo Schulz | |
2013-01-09 | - Fix macro that uses constant float suffix as argument - retval variables ↵ | Thilo Schulz | |
in ftola.c must have type long, not int | |||
2013-01-09 | - Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 ↵ | Thilo Schulz | |
mode - Clean up ftol()/snapvector() mess - Make use of SSE instructions for ftol()/snapvector() if available - move ftol/snapvector pure assembler to inline assembler, this will add x86_64 and improve support for different calling conventions - Set FPU control word at program startup to get consistent behaviour on all platforms | |||
2013-01-09 | - Remove Q_strrchr(), replace with standard, portable strrchr() - Add ↵ | Thilo Schulz | |
strrchr() to bg_lib.c, patch by DevHC | |||
2013-01-09 | Choose better alignment for heavy-duty rendering structures, patch by Matt ↵ | Thilo Schulz | |
Turner (#4981) | |||
2013-01-09 | - Add HOMEPATH default name define to q_shared.c, patch by uZu (#4973) - ↵ | Thilo Schulz | |
Reverted change from (#4972) and implemented the other suggestion to be consistent with cl_cgame.c and cl_ui.c | |||
2013-01-09 | Revert protocol 69 pending further discussion (#4962) | Thilo Schulz | |
2013-01-09 | - Harden the client and server protocol against UDP spoofing attacks. This ↵ | Thilo Schulz | |
will defend ioquake3 against http://aluigi.altervista.org/papers/q3noclient.txt (#3041) - Retains full compatibility to the old but unsecure protocol between clients and servers - Harden the connection process against DoS attacks, possibly connected to UDP spoofing | |||
2013-01-03 | * Merge ioq3-r1946 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1813 | Tim Angus | |
2013-01-03 | * Refactor emoticon code | M. Kristall | |
* Remove some redundant code * Make an error non-fatal * Formatting fixes | |||
2013-01-03 | * Update copyright notices | Tim Angus | |
2013-01-03 | * Merge ioq3-r1752 | Tim Angus | |
2013-01-03 | * Indent wrapped chat lines to avoid potential imitation exploits | Tim Angus | |
2013-01-03 | * (bug 3961) Fix the taunt delay to no longer be cancelled by jumping. Note ↵ | Christopher Schwarz | |
that even with this change it is still possible to spam taunt sounds on the client end due to mispredicts. However, others will not hear/see them. (Thanks kevlarman, Cadynum) | |||
2013-01-03 | * Various small style fixes/corrections/changes (Undeference, Timbo, benmachine) | Christopher Schwarz | |
* Restore /ignore functionality to a couple message types I forgot (Undeference) * Fix some color bleeds on names (Rezyn) * Fix an uninitialized buffer in featured labels (Rezyn) * Apply team colors to only the letter and not the brackets too, in cg_chatteamprefix (Undeference) * Default cg_drawcrosshairs 2, crosshairs for everything (kevlarman) | |||
2013-01-03 | * (bug 4306) Fix display formatting between different types of chat text | Christopher Schwarz | |
* Support parsing /say_area out of /say * General cleanups/refactors to messaging code | |||
2013-01-03 | * Merge ioq3-r1666 | Tim Angus | |
2013-01-03 | * (bug 4295) Add an option to view Tremulous news to the main menu | Christopher Schwarz | |
2013-01-03 | * (bug 3998) linewrap cp, parse newlines in cp and motd | Christopher Schwarz | |
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus | |
clients receiving a config string * Move BG_ClientList* to Com_ClientList* * Split CS_STAGES into CS_ALIEN_STAGES and CS_HUMAN_STAGES | |||
2013-01-03 | * Remove tell, tell_target, tell_attacker. Depreciated by /m | Christopher Schwarz | |
* Remove outdated refrence to the "boost" command | |||
2013-01-03 | * Merge ioq3-r1637 | Tim Angus | |
2013-01-03 | * Automatically prompt the user for what to do when files are needed from ↵ | Christopher Schwarz | |
the server and cl_allowDownload=0. (bug 3038) (Risujin, kevlarman) | |||
2013-01-03 | * separate dodge and sprint onto their own keys (dodge +button6, sprint ↵ | Roman Tetelman | |
+button8) * hold the sprint key to move faster * FIXME: remove references to SS_SPEEDBOOST and cg_alwayssprint | |||
2013-01-03 | * Replace BG_(Un)PackZapTargets with more generic and less muddled ↵ | Tim Angus | |
BG_(Un)PackEntityNumbers | |||
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus | |
2013-01-03 | * make zap display targets beyond 3 and general zap cleanup | Roman Tetelman | |
* Remove version determining code from makefile since it has to walk 300 revisions every compile and produces incorrect results anyway | |||
2013-01-03 | * Merge ioq3-r1498, by popular demand | Tim Angus | |
2013-01-03 | * Mostly revert my change to SnapVector, since the bug it fixed turned out | Ben Millwood | |
to be a red herring | |||
2013-01-03 | * Don't play EV_FALL_FAR sound if dead | Ben Millwood | |
* Merging some fixes from mgdev, courtesy of Michael "Risujin" Levin: - Ensure SnapVector always snaps downwards, rather than always towards 0 - Don't send score information that won't be displayed - /give poison as a human poisons rather than boosting * Remove some trailing whitespace * Remove some useless intermediate variables in cg_draw.c * Ammo/clips/build timer display depends on primary weapon rather than equipped - (this also fixes bug 3837) | |||
2013-01-03 | * add cg_unlagged to allow clients to disable backward reconcilliation for ↵ | Roman Tetelman | |
their own attacks only | |||
2013-01-03 | * Delete some obsolete files related to squadmarking | Ben Millwood | |
* Some inconsequential tremsvn-diff-reduction |