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path: root/src/qcommon/vm_x86_64.c
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2013-02-16Update copyright noticesTim Angus
2013-01-12Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native libs and ↵Zack Middleton
non-i386 compiled or interpated qvms. (Currently they aren't use in vmMain in game, cgame, or ui.) Fix passing args[11] to args[15] from vm to engine on ppc64 and sparc64. Some of the args are used by game bot prediction syscalls. May have been causing bugs. Note: This was fixed for x86_64 in r2163.
2013-01-10Support vm syscalls with up to 15 args using 64 bit compiled vm (like ↵Zack Middleton
interprated vms).
2013-01-10Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ↵Thilo Schulz
etc., patch by linux@youmustbejoking.demon.co.uk and Zack Middleton
2013-01-10- Fix opStack size for vm_x86.c - Change opStack alignment to 16 for vm_x86_64.cThilo Schulz
2013-01-10Various fixes to vm_interpreted.c: - Add opStack protection - Fix dataMask ↵Thilo Schulz
check for OP_BLOCK_COPY - Add instruction number check for conditional jumps - Make errors in VM_PrepareInterpreter nonfatal
2013-01-09- Add x86_64 support to vm_x86.c - Fix warning on mingw64Thilo Schulz
2013-01-09Fix compilation on mingw64Thilo Schulz
2013-01-09- Do assignment of value 0xDEADBEEF after the 4-byte alignment - Add all GPR ↵Thilo Schulz
to clobber list as GCC function callAsmCall seems to change register r11 without saving it to stack first, which may result in SIGSEGV in VM_CallCompiled()
2013-01-09Use scaled indexing mode n=4 for addressing opStack, this way we can use the ↵Thilo Schulz
8 bit offset value in %%bl to address an OPSTACK_SIZE of 1024 which was the old value.
2013-01-09- Set default opStack size to 256 - Fix integer wraparound. opStack offset ↵Thilo Schulz
in rbx will always be >= 0
2013-01-09- Fix SEGV in while loop getop() after t = b = 0 - Fix iss8, iss16 and iss32 ↵Thilo Schulz
which would not correctly detect 32-bit signed integer range - Add support for "addb", "subb" etc. assembler mnemonic - Change opStack protection for x86_64 VM: No overflow checks necessary anymore as offset register is 1 byte long only
2013-01-09ensure that ent->classname is always non-null (for entity numbers up to ↵Thilo Schulz
level.num_entities-1, and ENTITYNUM_WORLD and ENTITYNUM_NONE), for player entities and #ENTITYNUM_NONE in particular, patch by DevHC
2013-01-09whoops, that one was not Com_Error()Thilo Schulz
2013-01-09- Remove newlines in Com_Error() - Update register descriptionThilo Schulz
2013-01-09Add opStack protection to defend against malicious QVMsThilo Schulz
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Merge ioq3-r1813Tim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Merge ioq3-r1752Tim Angus
2013-01-03* Merge ioq3-r1715Tim Angus
2013-01-03* Merge ioq3-r1637Tim Angus
2013-01-03* Merge ioq3-r1458Tim Angus
2013-01-03* Merge ioq3-r1423Tim Angus
+ IPv6 + VoIP + Stereo rendering + Other minor stuff
2007-09-05* Merge of ioq3-r1163Tim Angus
+ SDL everywhere + New R_LoadImage + net_ip.c + Window icon + GUI based dedicated server support + Compile time linked OpenGL * Remove ui_menuFiles cvar
2007-08-24* Merged ioq3-r1133Tim Angus
+ PNG image loader + Non-gas dependent x86_64 VM + Collision optimisations + Slew of other bug fixes
2007-07-15* Merge of ioq3-r1112Tim Angus
2007-03-21* ioq3-r1052 mergeTim Angus
2006-03-04* Merged ioq3-r620Tim Angus
- NX stuff
2006-01-09* Merged ioq3-468Tim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
* De-quaked various bits and pieces * Integrated Tremulous into the ioq3 source * Relicensed Tremulous to be GPL * It compiles!!!!!!!!11111111!!!!1
2005-12-10* Copied ioq3 src to trunkTim Angus