Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-03-17 | Fix a few warnings | Tim Angus | |
2015-03-17 | Add ColorIndexForNumber macro replacing '& 0x07' | Pan7 | |
Makes it easier to add more colors. | |||
2015-03-17 | Add cvar_modified command | Zack Middleton | |
Based on cvarlist command, it only lists modified cvars. | |||
2014-08-28 | guard against out-of-bounds jump table targets | /dev/humancontroller | |
2014-08-28 | Fix SkipRestOfLine going past end of string | Zack Middleton | |
If string data starts with a 0 (string terminator), don't skip over it at p++. Not causing any problems in ioq3 as far as I know. | |||
2014-06-17 | Various adjustments so it compiles | Tim Angus | |
2014-06-17 | Fix OOB access in CM_EdgePlaneNum without erroring in CM_GridPlane | Zack Middleton | |
I changed warning to error in 9d74227559d46b85d0c43d395cd280d3de7ae8f4, which broke JA's mp/ctf4 map and probably others. | |||
2014-06-17 | Fix potential out of bounds access caused by CM_GridPlane | Zack Middleton | |
Coverity doesn't care if there is a warning, out of bounds access is bad. | |||
2014-06-17 | Fix FS_FOpenFileReadDir non-zero file handle when file not found in pk3 | Zack Middleton | |
If a pk3 search path is passed to FS_FOpenFileReadDir, a non-zero file handle is returned if file is not found. This causes incorrect behavior in FS_ReadFileDir (when a pk3 search path is passed in) which only checks file handle, not length, for seeing if file exists. I don't know of any issues in ioq3 caused by this. | |||
2014-06-17 | Bunch of comment fixes | Tequila | |
2014-06-17 | #6069: Remove md4 model support. | SmileTheory | |
2014-06-17 | Remove function prototypes for non-existant Sys_* DLL functions | Zack Middleton | |
2014-06-17 | Remove old comment that FS_Seek doesn't work on zipped files | Zack Middleton | |
2014-06-17 | Support FS_SEEK_END and negative offset for zipped files in FS_Seek | Zack Middleton | |
Use FS_SEEK_END in sound code instead of working around it. If FS_SEEK_SET and going to current position, just return. | |||
2014-06-17 | Remove unused variable baseOffset from fsh[] | Zack Middleton | |
2014-06-17 | Fix VM FOpenFile( FS_READ ) files seeking twice in FS_Seek | Zack Middleton | |
2014-06-17 | Fix running if built on OS X 10.9 | Zack Middleton | |
strncpy with in == out causes signal 6 if built on OS X 10.9. (If built on older OS X versions, the game works on 10.9 though.) It was happening in COM_StripExtension during map load. | |||
2014-06-17 | Make COM_ParseWarning report starting line number of multi-line tokens | Zack Middleton | |
COM_ParseWarning use to show last line number of multi-line string tokens, now shows starting line number. | |||
2014-06-17 | Check for shaders without closing brace | Zack Middleton | |
Shaders without closing brace can eat shaders in other files. Pass depth to SkipBracedSection instead of reparsing text as it messed up parse line numbers. | |||
2014-06-17 | Fix setting COM_Parse current line number | Zack Middleton | |
Fix initial off-by-one error. Count lines in /* */ comments and multi-line strings. Fix counting some lines twice if text has Unix newlines. | |||
2013-05-31 | fix some OOB enumerator usages | /dev/humancontroller | |
(should be no-op with usual compiler workings) | |||
2013-05-31 | drop some useless return statements | /dev/humancontroller | |
2013-05-31 | remove some redundant exit() calls | /dev/humancontroller | |
2013-05-31 | add some noreturn annotations | /dev/humancontroller | |
2013-05-31 | fix some "\n"-related stuff | /dev/humancontroller | |
add missing "\n"s to some Printf()-like calls (in Rend2) drop erroneous "\n"s from some Error()-like calls (in Rend2) drop erroneous "\n" from a Com_Error() call (in vm_sparc.c) | |||
2013-05-03 | Rename FS_CheckFilenameIsNotImmutable to ..IsMutable | Harley Laue | |
2013-05-03 | Rename FS_CheckFilenameIsNotExecutable to ..NotImmutable | Zack Middleton | |
2013-05-03 | Don't allow modifying qvms or pk3s | Zack Middleton | |
Exception for allowing pk3s to be downloaded. | |||
2013-05-03 | Fix referencing pk3 with only qagame QVM | Zack Middleton | |
2013-05-03 | Add fallback for __func__ (ioq3 isn't compiled as c99 by default) | Zack Middleton | |
Using Debian gcc version 4.7.2 and clang 3.0-6.1 anyway. | |||
2013-05-03 | Fix setting CVAR_VM_CREATED flag on user created cvars | Zack Middleton | |
Fix setting CVAR_VM_CREATED flag on cvars created using set[asu] commands (including archived cvars from cfg) and trap_Cvar_Set. trap_Cvar_Register called Cvar_Get which cleared CVAR_USER_CREATED flag, but CVAR_VM_CREATED wasn't set because the cvar already existed. | |||
2013-03-27 | Fix some warnings caused by lack of noreturn | Tim Angus | |
2013-03-27 | Fix some of the things clang --analyze flagged | Tim Angus | |
2013-03-22 | Ditch 'historical compatibility' and use 'logic' instead | Tim Angus | |
2013-03-19 | Fix NET_IPSocket and NET_IP6Socket return type | Zack Middleton | |
It was causing a warning on Windows x64. | |||
2013-03-19 | Use PATH_SEP for a debug message in FS_FOpenFileReadDir | Ensiform | |
2013-03-19 | Remove RAVENMD4 #define | Tim Angus | |
2013-03-19 | Fix some clang warnings | Tim Angus | |
2013-03-19 | Remove old x86_64 JIT compiler | Tim Angus | |
2013-03-19 | Remove Sys_SnapVector | Zack Middleton | |
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | 5717 - Gamecode can open file "" for reading | Zack Middleton | |
2013-02-16 | Don't add pk3dirs if connecting to a pure server | Zack Middleton | |
Only .cfg etc would be read from pk3dirs, but they should be treated like pk3s that are not on the pure list. | |||
2013-02-16 | Change pk3dir README / comments to fit in better | Zack Middleton | |
2013-02-16 | 5289 - Support for .pk3dir | Andrew Browne | |
2013-02-16 | Unify/cleanup max snapshot entities on client and server | Zack Middleton | |
2013-02-16 | Remove MSG_WriteDeltaUsercmd and MSG_ReadDeltaUsercmd | Zack Middleton | |
2013-02-16 | Remove some unused defines from msg.c | Zack Middleton | |
2013-02-16 | Fix MSG_ReadDeltaKey setting bit 1<<bits often | Zack Middleton | |
MSG_ReadDeltaKey would often set 1<<bits, it should never be set. It exceeds the size of what was being read. Worked okay for weapons/forward/right/up as they stored as chars (value would wrap around to correct value, lucky). Angles had the wrong value, not sure if it was causing issues. | |||
2013-01-13 | Fix screwed up whitespace in files.c | Tim Angus | |
Apologies to anyone merging this :( |