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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-10
Fix a few string literals
Thilo Schulz
2013-01-10
Allow VM_Restart to load unpure qagame.qvm so that local server won't crash a...
Thilo Schulz
2013-01-10
Add some checks when reloading QVMs via VM_Restart()
Thilo Schulz
2013-01-10
Throw error when making calls to empty VM
Thilo Schulz
2013-01-10
Fix q3vm execution on x86/x86_64 MacOSX
Thilo Schulz
2013-01-10
Use correct variable for getting buffer length, reported by Ensiform.
Zack Middleton
2013-01-10
Use platform's path separator in FS_Path_f (for consistent output on Windows)...
Zack Middleton
2013-01-10
Support vm syscalls with up to 15 args using 64 bit compiled vm (like interpr...
Zack Middleton
2013-01-10
Fix auto game-restart when disconnecting from a server that explicitly set fs...
Thilo Schulz
2013-01-10
Fix warning on MacOSX
Thilo Schulz
2013-01-10
- Add x86_64 platform for MacOSX - Fix compilation on MacOSX gcc
Thilo Schulz
2013-01-10
Add hack to allow server the setting of game cvar values that are important f...
Thilo Schulz
2013-01-10
Simulate line buffering and fix the overflow bug in Com_ReadFromPipe(), patch...
Zack Middleton
2013-01-10
Fix compilation on non-x86 platforms, by Simon McVittie
Thilo Schulz
2013-01-10
* Fix some grammar in DLL loading * s/Sys_LoadQVMDll/Sys_LoadGameDll/
Tim Angus
2013-01-10
Don't do game_restart if game directory changed from "" to "baseq3" or "baseq...
Thilo Schulz
2013-01-10
Fix ARCH_STRING macro for mingw64
Thilo Schulz
2013-01-10
- Fix already defined command warnings for minimize - Fix recursive CL_Shutdo...
Thilo Schulz
2013-01-10
Modular rendering system. Patch by use.less01 This might break MSVC builds. I...
Thilo Schulz
2013-01-10
Fix pak order when reconnecting to a server. When /connect to the same server...
Thilo Schulz
2013-01-10
Change DLL search path order for external libraries that are linked at runtim...
Thilo Schulz
2013-01-10
- Switch master server protocol to dpmaster for better game separation. Based...
Thilo Schulz
2013-01-10
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-...
Thilo Schulz
2013-01-10
- Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI...
Thilo Schulz
2013-01-10
Bug 5096 - Define PRODUCT_VERSION in q_shared.h if it is not, patch by Zack M...
Thilo Schulz
2013-01-10
Fix extension name comparison for DLL files
Thilo Schulz
2013-01-10
Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ...
Thilo Schulz
2013-01-10
Fix alignment issues in message sending/reading that would crash IRIX, thanks...
Thilo Schulz
2013-01-10
Bug 5075 - Fix comments in quake3 configs, patch by q3urt.undead@gmail.com
Thilo Schulz
2013-01-10
Move rate limiting / queued packet sending logic from Com_Frame() to sv_main.c
Thilo Schulz
2013-01-10
Remove one unnecessary loop in the beginning
Thilo Schulz
2013-01-10
- Make sure at least one round of download packets and packet queues gets sen...
Thilo Schulz
2013-01-10
- Improve snapshot rate and data rate control - Make server send packet fragm...
Thilo Schulz
2013-01-10
- Implement dual protocol support (#4962) - Fix several UDP spoofing security...
Thilo Schulz
2013-01-10
Forgot to set default rate back to 100kbyte/s
Thilo Schulz
2013-01-10
- Greatly improve UDP downloading speed for clients - Add download rate contr...
Thilo Schulz
2013-01-10
Make naming a bit more foolproof for new macro
Thilo Schulz
2013-01-10
- Add better protection against DoSing connecting users from connecting - Hav...
Thilo Schulz
2013-01-10
More color fixes for railgun
Thilo Schulz
2013-01-10
- Fix opStack size for vm_x86.c - Change opStack alignment to 16 for vm_x86_64.c
Thilo Schulz
2013-01-10
Add forced VM unloading to Com_Quit_f
Thilo Schulz
2013-01-10
Allow recursive VM entry for VM operations as well
Thilo Schulz
2013-01-10
- Automatically reset fs_game to "" if it was supplied by the user and is equ...
Thilo Schulz
2013-01-10
- align sse control word storage space to 16 byte boundary for snapvector - r...
Thilo Schulz
2013-01-10
- Clear ip address listings after a NET_Restart - check for oldGameSet instea...
Thilo Schulz
2013-01-10
Fix x64 compilation on MSVC
Thilo Schulz
2013-01-10
- Improve game_restart: * differing screen resolutions and network settings a...
Thilo Schulz
2013-01-10
- Fix memory leak in DMA sound after S_Shutdown() - Make codec load use temp ...
Thilo Schulz
2013-01-10
remove static VM_BlockCopy from vm_powerpc
Ludwig Nussel
2013-01-10
Fix wrong macro. MSVC win32 build should work again now.
Thilo Schulz
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